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VideoCommon: Clear backend_info before populating
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@ -264,6 +264,9 @@ void VideoBackendBase::ActivateBackend(const std::string& name)
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void VideoBackendBase::PopulateBackendInfo()
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{
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g_Config.Refresh();
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// Reset backend_info so if the backend forgets to initialize something it doesn't end up using
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// a value from the previously used renderer
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g_Config.backend_info = {};
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ActivateBackend(Config::Get(Config::MAIN_GFX_BACKEND));
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g_video_backend->InitBackendInfo();
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// We validate the config after initializing the backend info, as system-specific settings
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