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IOS: Implement IOSC-like API
This prevents the IOS crypto code and keys from being spread over the codebase. Things only have to be implemented once, and can be used everywhere from the IOS code. Additionally, since ES exposes some IOSC calls directly (DeleteObject and Encrypt/Decrypt), we need this for proper emulation. Currently, this only supports AES key objects.
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7 changed files with 425 additions and 3 deletions
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@ -10,15 +10,30 @@ namespace Common
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{
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namespace AES
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{
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std::vector<u8> Decrypt(const u8* key, u8* iv, const u8* src, size_t size)
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std::vector<u8> DecryptEncrypt(const u8* key, u8* iv, const u8* src, size_t size, Mode mode)
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{
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mbedtls_aes_context aes_ctx;
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std::vector<u8> buffer(size);
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mbedtls_aes_setkey_dec(&aes_ctx, key, 128);
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mbedtls_aes_crypt_cbc(&aes_ctx, MBEDTLS_AES_DECRYPT, size, iv, src, buffer.data());
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if (mode == Mode::Encrypt)
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mbedtls_aes_setkey_enc(&aes_ctx, key, 128);
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else
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mbedtls_aes_setkey_dec(&aes_ctx, key, 128);
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mbedtls_aes_crypt_cbc(&aes_ctx, mode == Mode::Encrypt ? MBEDTLS_AES_ENCRYPT : MBEDTLS_AES_DECRYPT,
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size, iv, src, buffer.data());
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return buffer;
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}
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std::vector<u8> Decrypt(const u8* key, u8* iv, const u8* src, size_t size)
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{
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return DecryptEncrypt(key, iv, src, size, Mode::Decrypt);
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}
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std::vector<u8> Encrypt(const u8* key, u8* iv, const u8* src, size_t size)
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{
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return DecryptEncrypt(key, iv, src, size, Mode::Encrypt);
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}
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} // namespace AES
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} // namespace Common
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