PixelShaderGen: Use integer math for alpha testing.

This commit is contained in:
Tony Wasserka 2013-08-14 15:06:47 +02:00
parent 22c989de9a
commit fa77e1d2b6
2 changed files with 18 additions and 17 deletions

View file

@ -463,6 +463,9 @@ void ProgramShaderCache::CreateHeader ( void )
"#define float2 vec2\n"
"#define float3 vec3\n"
"#define float4 vec4\n"
"#define uint2 uvec2\n"
"#define uint3 uvec3\n"
"#define uint4 uvec4\n"
"#define int2 ivec2\n"
"#define int3 ivec3\n"
"#define int4 ivec4\n"