Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak 2011-01-31 01:28:32 +00:00
commit fbaf965995
136 changed files with 1537 additions and 3412 deletions

View file

@ -2,7 +2,7 @@
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="Plugin_VideoDX11"
Name="VideoDX11"
ProjectGUID="{21DBE606-2958-43AC-A14E-B6B798D56554}"
RootNamespace="Plugin_VideoDX11"
TargetFrameworkVersion="196613"
@ -22,7 +22,7 @@
Name="Release|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -58,7 +58,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX11_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"
@ -89,26 +89,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="&quot;..\..\core\common\win32\release\common.lib&quot;"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib dxguid.lib winmm.lib vfw32.lib wxbase28u.lib wxmsw28u_core.lib"
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_VideoDX11.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="../../../Externals/Cg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -118,9 +103,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -129,7 +111,7 @@
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -166,7 +148,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX11_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
ExceptionHandling="1"
@ -198,27 +180,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib dxguid.lib winmm.lib vfw32.lib wxbase28u.lib wxmsw28u_core.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoDX11.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\Externals\Cg64;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="17"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -228,9 +194,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -239,7 +202,7 @@
Name="Debug|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -269,7 +232,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="_WIN32;WIN32;_DEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX11_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -295,27 +258,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="&quot;..\..\core\common\win32\debug\common.lib&quot;"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib uuid.lib dxguid.lib Rpcrt4.lib winmm.lib vfw32.lib wxbase28ud.lib wxmsw28ud_core.lib"
OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_VideoDX11D.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="../../../Externals/Cg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -325,9 +272,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -336,7 +280,7 @@
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -366,7 +310,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX11_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -392,26 +336,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib uuid.lib dxguid.lib Rpcrt4.lib winmm.lib vfw32.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoDX11D.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\Externals\Cg64;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="17"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -421,9 +350,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -432,7 +358,7 @@
Name="DebugFast|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -468,7 +394,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX11_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;DEBUGFAST"
StringPooling="true"
RuntimeLibrary="0"
@ -498,27 +424,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib uuid.lib dxguid.lib Rpcrt4.lib winmm.lib vfw32.lib"
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_VideoDX11DF.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="../../../Externals/Cg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -528,9 +438,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -539,7 +446,7 @@
Name="DebugFast|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -576,7 +483,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX11_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;;DEBUGFAST"
StringPooling="true"
ExceptionHandling="1"
@ -607,26 +514,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib uuid.lib dxguid.lib Rpcrt4.lib winmm.lib vfw32.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoDX11DF.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\Externals\Cg64;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="17"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -636,9 +528,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>

View file

@ -29,38 +29,39 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{9A4C733C-BADE-4AC6-B58A-6E274395E90E}</ProjectGuid>
<RootNamespace>Plugin_VideoDX11</RootNamespace>
<ProjectName>VideoDX11</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
@ -131,7 +132,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -147,7 +148,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -165,7 +166,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -205,7 +206,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -287,6 +288,7 @@
<ClInclude Include="Src\TextureCache.h" />
<ClInclude Include="Src\VertexManager.h" />
<ClInclude Include="Src\VertexShaderCache.h" />
<ClInclude Include="Src\VideoBackend.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View file

@ -23,9 +23,5 @@
#include "main.h"
#include "VideoCommon.h"
#include "pluginspecs_video.h"
// A global plugin specification
extern PLUGIN_GLOBALS* globals;
#endif // _GLOBALS_H_

View file

@ -22,6 +22,9 @@
#include "VertexManager.h"
#include "VertexShaderCache.h"
namespace DX11
{
class D3DVertexFormat : public NativeVertexFormat
{
D3D11_INPUT_ELEMENT_DESC m_elems[32];
@ -38,16 +41,11 @@ public:
void SetupVertexPointers();
};
namespace DX11
{
NativeVertexFormat* VertexManager::CreateNativeVertexFormat()
{
return new D3DVertexFormat();
}
}
DXGI_FORMAT VarToD3D(VarType t, int size)
{
DXGI_FORMAT retval = DXGI_FORMAT_UNKNOWN;
@ -155,3 +153,5 @@ void D3DVertexFormat::SetupVertexPointers()
}
DX11::D3D::context->IASetInputLayout(m_layout);
}
} // namespace DX11

View file

@ -28,6 +28,8 @@
#include "PixelShaderGen.h"
#include "PixelShaderCache.h"
#include "ConfigManager.h"
extern int frameCount;
// See comment near the bottom of this file.
@ -37,7 +39,6 @@ bool pscbufchanged = true;
namespace DX11
{
PixelShaderCache::PSCache PixelShaderCache::PixelShaders;
const PixelShaderCache::PSCacheEntry* PixelShaderCache::last_entry;
@ -271,7 +272,7 @@ void PixelShaderCache::Init()
SETSTAT(stats.numPixelShadersAlive, 0);
char cache_filename[MAX_PATH];
sprintf(cache_filename, "%sdx11-%s-ps.cache", File::GetUserPath(D_SHADERCACHE_IDX), globals->unique_id);
sprintf(cache_filename, "%sdx11-%s-ps.cache", File::GetUserPath(D_SHADERCACHE_IDX), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str());
PixelShaderCacheInserter inserter;
g_ps_disk_cache.OpenAndRead(cache_filename, inserter);
}
@ -386,9 +387,6 @@ bool PixelShaderCache::InsertByteCode(const PIXELSHADERUID &uid, const void* byt
return true;
}
} // DX11
// These are "callbacks" from VideoCommon and thus must be outside namespace DX11.
// This will have to be changed when we merge.
@ -414,7 +412,7 @@ static const unsigned int ps_constant_offset_table[] = {
260, 264, 268, 272, 276, // C_PLIGHTS7, 20
280, 284, 288, 292 // C_PMATERIALS, 16
};
void SetPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
void Renderer::SetPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
{
psconstants[ps_constant_offset_table[const_number] ] = f1;
psconstants[ps_constant_offset_table[const_number]+1] = f2;
@ -423,14 +421,16 @@ void SetPSConstant4f(unsigned int const_number, float f1, float f2, float f3, fl
pscbufchanged = true;
}
void SetPSConstant4fv(unsigned int const_number, const float* f)
void Renderer::SetPSConstant4fv(unsigned int const_number, const float* f)
{
memcpy(&psconstants[ps_constant_offset_table[const_number]], f, sizeof(float)*4);
pscbufchanged = true;
}
void SetMultiPSConstant4fv(unsigned int const_number, unsigned int count, const float* f)
void Renderer::SetMultiPSConstant4fv(unsigned int const_number, unsigned int count, const float* f)
{
memcpy(&psconstants[ps_constant_offset_table[const_number]], f, sizeof(float)*4*count);
pscbufchanged = true;
}
} // DX11

View file

@ -24,7 +24,8 @@
class PIXELSHADERUID;
enum DSTALPHA_MODE;
namespace DX11 {
namespace DX11
{
class PixelShaderCache
{
@ -61,4 +62,4 @@ private:
static const PSCacheEntry* last_entry;
};
} // namespace DX11
} // namespace DX11

View file

@ -38,7 +38,7 @@
#include "Render.h"
#include "TextureCache.h"
#include "VertexShaderCache.h"
#include "Core.h"
namespace DX11
{
@ -313,7 +313,7 @@ Renderer::Renderer()
int x, y, w_temp, h_temp;
s_blendMode = 0;
g_VideoInitialize.pGetWindowSize(x, y, w_temp, h_temp);
Core::Callback_VideoGetWindowSize(x, y, w_temp, h_temp);
D3D::Create(EmuWindow::GetWnd());
@ -447,7 +447,7 @@ void Renderer::SetWindowSize(int width, int height)
// Scale the window size by the EFB scale.
CalculateTargetScale(width, height, width, height);
g_VideoInitialize.pRequestWindowSize(width, height);
Core::Callback_VideoRequestWindowSize(width, height);
}
bool Renderer::SetScissorRect()
@ -897,7 +897,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
{
if (g_bSkipCurrentFrame || (!XFBWrited && (!g_ActiveConfig.bUseXFB || !g_ActiveConfig.bUseRealXFB)) || !fbWidth || !fbHeight)
{
g_VideoInitialize.pCopiedToXFB(false);
Core::Callback_VideoCopiedToXFB(false);
return;
}
// this function is called after the XFB field is changed, not after
@ -909,7 +909,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
const XFBSourceBase* const* xfbSourceList = FramebufferManager::GetXFBSource(xfbAddr, fbWidth, fbHeight, xfbCount);
if ((!xfbSourceList || xfbCount == 0) && g_ActiveConfig.bUseXFB && !g_ActiveConfig.bUseRealXFB)
{
g_VideoInitialize.pCopiedToXFB(false);
Core::Callback_VideoCopiedToXFB(false);
return;
}
@ -1120,7 +1120,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
UpdateViewport();
VertexShaderManager::SetViewportChanged();
g_VideoInitialize.pCopiedToXFB(XFBWrited || (g_ActiveConfig.bUseXFB && g_ActiveConfig.bUseRealXFB));
Core::Callback_VideoCopiedToXFB(XFBWrited || (g_ActiveConfig.bUseXFB && g_ActiveConfig.bUseRealXFB));
XFBWrited = false;
}

View file

@ -49,6 +49,15 @@ public:
static bool CheckForResize();
static void SetWindowSize(int width, int height);
void SetPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4);
void SetPSConstant4fv(unsigned int const_number, const float *f);
void SetMultiPSConstant4fv(unsigned int const_number, unsigned int count, const float *f);
void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4);
void SetVSConstant4fv(unsigned int const_number, const float *f);
void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float *f);
void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float *f);
};
}

View file

@ -26,6 +26,8 @@
#include "Globals.h"
#include "VertexShaderCache.h"
#include "ConfigManager.h"
// See comment near the bottom of this file
static unsigned int vs_constant_offset_table[C_VENVCONST_END];
float vsconstants[C_VENVCONST_END*4];
@ -168,7 +170,7 @@ void VertexShaderCache::Init()
SETSTAT(stats.numVertexShadersAlive, 0);
char cache_filename[MAX_PATH];
sprintf(cache_filename, "%sdx11-%s-vs.cache", File::GetUserPath(D_SHADERCACHE_IDX), globals->unique_id);
sprintf(cache_filename, "%sdx11-%s-vs.cache", File::GetUserPath(D_SHADERCACHE_IDX), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str());
VertexShaderCacheInserter inserter;
g_vs_disk_cache.OpenAndRead(cache_filename, inserter);
}
@ -264,13 +266,11 @@ bool VertexShaderCache::InsertByteCode(const VERTEXSHADERUID &uid, D3DBlob* bcod
return true;
}
} // namespace DX11
// These are "callbacks" from VideoCommon and thus must be outside namespace DX11.
// This will have to be changed when we merge.
// maps the constant numbers to float indices in the constant buffer
void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
void Renderer::SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
{
vsconstants[vs_constant_offset_table[const_number] ] = f1;
vsconstants[vs_constant_offset_table[const_number]+1] = f2;
@ -279,13 +279,13 @@ void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, fl
vscbufchanged = true;
}
void SetVSConstant4fv(unsigned int const_number, const float* f)
void Renderer::SetVSConstant4fv(unsigned int const_number, const float* f)
{
memcpy(&vsconstants[vs_constant_offset_table[const_number]], f, sizeof(float)*4);
vscbufchanged = true;
}
void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float* f)
void Renderer::SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float* f)
{
for (unsigned int i = 0; i < count; i++)
{
@ -295,8 +295,10 @@ void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const
vscbufchanged = true;
}
void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float* f)
void Renderer::SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float* f)
{
memcpy(&vsconstants[vs_constant_offset_table[const_number]], f, sizeof(float)*4*count);
vscbufchanged = true;
}
}
} // namespace DX11

View file

@ -0,0 +1,27 @@
#ifndef DX11_VIDEO_BACKEND_H_
#define DX11_VIDEO_BACKEND_H_
#include "VideoBackendBase.h"
namespace DX11
{
class VideoBackend : public VideoBackendHLE
{
void Initialize();
void Shutdown();
std::string GetName();
void Video_Prepare();
void ShowConfig(void* parent);
void UpdateFPSDisplay(const char*);
unsigned int PeekMessages();
};
}
#endif

View file

@ -30,6 +30,7 @@
#include "VertexLoaderManager.h"
#include "VertexShaderManager.h"
#include "XFBConvert.h"
#include "Core.h"
#include "DebuggerPanel.h"
#include "DLCache.h"
@ -46,83 +47,18 @@
#include "VertexManager.h"
#include "VertexShaderCache.h"
#include "VideoBackend.h"
#include "ConfigManager.h"
HINSTANCE g_hInstance = NULL;
wxLocale *InitLanguageSupport()
namespace DX11
{
wxLocale *m_locale;
unsigned int language = 0;
IniFile ini;
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
ini.Get("Interface", "Language", &language, wxLANGUAGE_DEFAULT);
// Load language if possible, fall back to system default otherwise
if(wxLocale::IsAvailable(language))
{
m_locale = new wxLocale(language);
m_locale->AddCatalogLookupPathPrefix(wxT("Languages"));
m_locale->AddCatalog(wxT("dolphin-emu"));
if(!m_locale->IsOk())
{
PanicAlertT("Error loading selected language. Falling back to system default.");
delete m_locale;
m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
}
}
else
{
PanicAlertT("The selected language is not supported by your system. Falling back to system default.");
m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
}
return m_locale;
void*& VideoWindowHandle()
{
return SConfig::GetInstance().m_LocalCoreStartupParameter.hMainWindow;
}
// This is used for the functions right below here which use wxwidgets
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
void *DllDebugger(void *_hParent, bool Show)
{
return new GFXDebuggerPanel((wxWindow*)_hParent);
}
class wxDLLApp : public wxApp
{
bool OnInit()
{
return true;
}
};
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpvReserved)
{
static wxLocale *m_locale;
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
{
wxSetInstance((HINSTANCE)hinstDLL);
wxInitialize();
m_locale = InitLanguageSupport();
}
break;
case DLL_PROCESS_DETACH:
wxUninitialize();
delete m_locale;
break;
}
g_hInstance = hinstDLL;
return TRUE;
}
unsigned int Callback_PeekMessages()
unsigned int VideoBackend::PeekMessages()
{
MSG msg;
while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
@ -135,31 +71,29 @@ unsigned int Callback_PeekMessages()
return TRUE;
}
void UpdateFPSDisplay(const char *text)
void VideoBackend::UpdateFPSDisplay(const char *text)
{
char temp[512];
sprintf_s(temp, sizeof temp, "%s | DX11 | %s", svn_rev_str, text);
SetWindowTextA(EmuWindow::GetWnd(), temp);
}
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
#ifdef DEBUGFAST
sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D11 (DebugFast)");
#elif defined _DEBUG
sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D11 (Debug)");
#else
sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D11");
#endif
}
//void GetDllInfo(PLUGIN_INFO* _PluginInfo)
//{
// _PluginInfo->Version = 0x0100;
// //_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
//#ifdef DEBUGFAST
// sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D11 (DebugFast)");
//#elif defined _DEBUG
// sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D11 (Debug)");
//#else
// sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D11");
//#endif
//}
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
std::string VideoBackend::GetName()
{
globals = _pPluginGlobals;
LogManager::SetInstance((LogManager*)globals->logManager);
return "Direct3D11";
}
void InitBackendInfo()
@ -175,7 +109,7 @@ void InitBackendInfo()
g_Config.backend_info.bSupportsPixelLighting = true;
}
void DllConfig(void *_hParent)
void VideoBackend::ShowConfig(void *_hParent)
{
#if defined(HAVE_WX) && HAVE_WX
InitBackendInfo();
@ -234,42 +168,30 @@ void DllConfig(void *_hParent)
#endif
}
void Initialize(void *init)
void VideoBackend::Initialize()
{
InitBackendInfo();
frameCount = 0;
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
// Create a shortcut to _pVideoInitialize that can also update it
g_VideoInitialize = *(_pVideoInitialize);
InitXFBConvTables();
g_Config.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx11.ini").c_str());
g_Config.GameIniLoad(globals->game_ini);
g_Config.GameIniLoad(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strGameIni.c_str());
UpdateProjectionHack(g_Config.iPhackvalue, g_Config.sPhackvalue);
UpdateActiveConfig();
g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, _T("Loading - Please wait."));
if (g_VideoInitialize.pWindowHandle == NULL)
VideoWindowHandle() = (void*)EmuWindow::Create((HWND)VideoWindowHandle(), GetModuleHandle(0), _T("Loading - Please wait."));
if (VideoWindowHandle() == NULL)
{
ERROR_LOG(VIDEO, "An error has occurred while trying to create the window.");
return;
}
g_VideoInitialize.pPeekMessages = &Callback_PeekMessages;
g_VideoInitialize.pUpdateFPSDisplay = &UpdateFPSDisplay;
_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
// Now the window handle is written
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
OSD::AddMessage("Dolphin Direct3D11 Video Plugin.", 5000);
s_PluginInitialized = true;
}
void Video_Prepare()
void VideoBackend::Video_Prepare()
{
// Better be safe...
s_efbAccessRequested = FALSE;
@ -277,12 +199,12 @@ void Video_Prepare()
s_swapRequested = FALSE;
// internal interfaces
g_renderer = new DX11::Renderer;
g_texture_cache = new DX11::TextureCache;
g_vertex_manager = new DX11::VertexManager;
DX11::VertexShaderCache::Init();
DX11::PixelShaderCache::Init();
DX11::D3D::InitUtils();
g_renderer = new Renderer;
g_texture_cache = new TextureCache;
g_vertex_manager = new VertexManager;
VertexShaderCache::Init();
PixelShaderCache::Init();
D3D::InitUtils();
// VideoCommon
BPInit();
@ -296,10 +218,10 @@ void Video_Prepare()
DLCache::Init();
// Tell the host that the window is ready
g_VideoInitialize.pCoreMessage(WM_USER_CREATE);
Core::Callback_CoreMessage(WM_USER_CREATE);
}
void Shutdown()
void VideoBackend::Shutdown()
{
s_PluginInitialized = false;
@ -317,9 +239,9 @@ void Shutdown()
VertexLoaderManager::Shutdown();
// internal interfaces
DX11::D3D::ShutdownUtils();
DX11::PixelShaderCache::Shutdown();
DX11::VertexShaderCache::Shutdown();
D3D::ShutdownUtils();
PixelShaderCache::Shutdown();
VertexShaderCache::Shutdown();
delete g_vertex_manager;
delete g_texture_cache;
delete g_renderer;
@ -327,3 +249,5 @@ void Shutdown()
s_PluginInitialized = false;
}
}

View file

@ -18,10 +18,7 @@
#ifndef MAIN_H
#define MAIN_H
#include "PluginSpecs_Video.h"
#include "Render.h"
#include "MainBase.h"
extern SVideoInitialize g_VideoInitialize;
#endif

View file

@ -2,7 +2,7 @@
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="Plugin_VideoDX9"
Name="VideoDX9"
ProjectGUID="{636FAD5F-02D1-4E9A-BE67-FB8EA99B9A18}"
RootNamespace="Plugin_VideoDX9"
TargetFrameworkVersion="131072"
@ -22,7 +22,7 @@
Name="Release|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -58,7 +58,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX9_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"
@ -91,26 +91,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="&quot;..\..\core\common\win32\release\common.lib&quot;"
AdditionalDependencies="comctl32.lib winmm.lib vfw32.lib wxbase28u.lib wxmsw28u_core.lib"
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_VideoDX9.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="../../../Externals/Cg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -120,9 +105,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -131,7 +113,7 @@
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -168,7 +150,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX9_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
ExceptionHandling="1"
@ -202,27 +184,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="comctl32.lib winmm.lib vfw32.lib rpcrt4.lib wxbase28u.lib wxmsw28u_core.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoDX9.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\Externals\Cg64;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="17"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -232,9 +198,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -243,7 +206,7 @@
Name="Debug|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -273,7 +236,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="_WIN32;WIN32;_DEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX9_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -301,27 +264,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="&quot;..\..\core\common\win32\debug\common.lib&quot;"
AdditionalDependencies="comctl32.lib winmm.lib vfw32.lib rpcrt4.lib wxbase28ud.lib wxmsw28ud_core.lib"
OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_VideoDX9D.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="../../../Externals/Cg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -331,9 +278,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -342,7 +286,7 @@
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -372,7 +316,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX9_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -400,26 +344,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="comctl32.lib winmm.lib vfw32.lib rpcrt4.lib wxbase28ud.lib wxmsw28ud_core.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoDX9D.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\Externals\Cg64;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="17"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -429,9 +358,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -440,7 +366,7 @@
Name="DebugFast|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -476,7 +402,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX9_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;DEBUGFAST"
StringPooling="true"
RuntimeLibrary="0"
@ -508,27 +434,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="comctl32.lib winmm.lib vfw32.lib wxbase28u.lib wxmsw28u_core.lib"
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_VideoDX9DF.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="../../../Externals/Cg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -538,9 +448,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -549,7 +456,7 @@
Name="DebugFast|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -586,7 +493,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX9_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;;DEBUGFAST"
StringPooling="true"
ExceptionHandling="1"
@ -619,26 +526,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="comctl32.lib winmm.lib vfw32.lib rpcrt4.lib wxbase28u.lib wxmsw28u_core.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoDX9DF.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\Externals\Cg64;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="17"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -648,9 +540,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>

View file

@ -29,38 +29,39 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{DC7D7AF4-CE47-49E8-8B63-265CB6233A49}</ProjectGuid>
<RootNamespace>Plugin_VideoDX9</RootNamespace>
<ProjectName>VideoDX9</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
@ -131,7 +132,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -146,7 +147,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -163,7 +164,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -182,7 +183,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>DEBUGFAST;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -201,7 +202,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -220,7 +221,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>DEBUGFAST;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -279,6 +280,7 @@
<ClInclude Include="Src\TextureConverter.h" />
<ClInclude Include="Src\VertexManager.h" />
<ClInclude Include="Src\VertexShaderCache.h" />
<ClInclude Include="Src\VideoBackend.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View file

@ -22,6 +22,7 @@
#include "PixelShaderCache.h"
#include "VertexShaderCache.h"
#include "TextureConverter.h"
#include "HW/Memmap.h"
namespace DX9
{
@ -176,7 +177,7 @@ void XFBSource::DecodeToTexture(u32 xfbAddr, u32 fbWidth, u32 fbHeight)
void FramebufferManager::CopyToRealXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma)
{
u8* xfb_in_ram = Memory_GetPtr(xfbAddr);
u8* xfb_in_ram = Memory::GetPointer(xfbAddr);
if (!xfb_in_ram)
{
WARN_LOG(VIDEO, "Tried to copy to invalid XFB address");

View file

@ -23,9 +23,5 @@
#include "main.h"
#include "VideoCommon.h"
#include "pluginspecs_video.h"
// A global plugin specification
extern PLUGIN_GLOBALS* globals;
#endif // _GLOBALS_H_

View file

@ -27,6 +27,9 @@
#include "NativeVertexFormat.h"
#include "VertexManager.h"
namespace DX9
{
class D3DVertexFormat : public NativeVertexFormat
{
LPDIRECT3DVERTEXDECLARATION9 d3d_decl;
@ -43,16 +46,11 @@ public:
#endif
};
namespace DX9
{
NativeVertexFormat* VertexManager::CreateNativeVertexFormat()
{
return new D3DVertexFormat();
}
}
void DX9::VertexManager::GetElements(NativeVertexFormat* format, D3DVERTEXELEMENT9** elems, int* num)
{
#if defined(_DEBUG) || defined(DEBUGFAST)
@ -191,3 +189,5 @@ void D3DVertexFormat::SetupVertexPointers()
else
ERROR_LOG(VIDEO, "invalid d3d decl");
}
} // namespace DX9

View file

@ -36,6 +36,7 @@
#include "XFMemory.h"
#include "ImageWrite.h"
#include "Debugger.h"
#include "ConfigManager.h"
namespace DX9
{
@ -274,7 +275,7 @@ void PixelShaderCache::Init()
SETSTAT(stats.numPixelShadersAlive, 0);
char cache_filename[MAX_PATH];
sprintf(cache_filename, "%sdx9-%s-ps.cache", File::GetUserPath(D_SHADERCACHE_IDX), globals->unique_id);
sprintf(cache_filename, "%sdx9-%s-ps.cache", File::GetUserPath(D_SHADERCACHE_IDX), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str());
PixelShaderCacheInserter inserter;
g_ps_disk_cache.OpenAndRead(cache_filename, inserter);
}
@ -418,21 +419,20 @@ bool PixelShaderCache::InsertByteCode(const PIXELSHADERUID &uid, const u8 *bytec
return true;
}
} // namespace DX9
void SetPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
void Renderer::SetPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
{
float f[4] = { f1, f2, f3, f4 };
DX9::D3D::dev->SetPixelShaderConstantF(const_number, f, 1);
}
void SetPSConstant4fv(unsigned int const_number, const float *f)
void Renderer::SetPSConstant4fv(unsigned int const_number, const float *f)
{
DX9::D3D::dev->SetPixelShaderConstantF(const_number, f, 1);
}
void SetMultiPSConstant4fv(unsigned int const_number, unsigned int count, const float *f)
void Renderer::SetMultiPSConstant4fv(unsigned int const_number, unsigned int count, const float *f)
{
DX9::D3D::dev->SetPixelShaderConstantF(const_number, f, count);
}
} // namespace DX9

View file

@ -50,6 +50,7 @@
#include "TextureConverter.h"
#include "DLCache.h"
#include "Debugger.h"
#include "Core.h"
namespace DX9
{
@ -256,7 +257,7 @@ Renderer::Renderer()
// Multisample Anti-aliasing hasn't been implemented yet use supersamling instead
int backbuffer_ms_mode = 0;
g_VideoInitialize.pGetWindowSize(x, y, w_temp, h_temp);
Core::Callback_VideoGetWindowSize(x, y, w_temp, h_temp);
for (fullScreenRes = 0; fullScreenRes < (int)D3D::GetAdapter(g_ActiveConfig.iAdapter).resolutions.size(); fullScreenRes++)
{
@ -433,7 +434,7 @@ void Renderer::SetWindowSize(int width, int height)
// Scale the window size by the EFB scale.
CalculateTargetScale(width, height, width, height);
g_VideoInitialize.pRequestWindowSize(width, height);
Core::Callback_VideoRequestWindowSize(width, height);
}
bool Renderer::SetScissorRect()
@ -920,7 +921,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
{
if (g_bSkipCurrentFrame || (!XFBWrited && (!g_ActiveConfig.bUseXFB || !g_ActiveConfig.bUseRealXFB)) || !fbWidth || !fbHeight)
{
g_VideoInitialize.pCopiedToXFB(false);
Core::Callback_VideoCopiedToXFB(false);
return;
}
// this function is called after the XFB field is changed, not after
@ -932,7 +933,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
const XFBSourceBase* const* xfbSourceList = FramebufferManager::GetXFBSource(xfbAddr, fbWidth, fbHeight, xfbCount);
if ((!xfbSourceList || xfbCount == 0) && g_ActiveConfig.bUseXFB && !g_ActiveConfig.bUseRealXFB)
{
g_VideoInitialize.pCopiedToXFB(false);
Core::Callback_VideoCopiedToXFB(false);
return;
}
@ -1256,7 +1257,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
// Renderer::SetZBufferRender();
// SaveTexture("tex.tga", GL_TEXTURE_RECTANGLE_ARB, s_FakeZTarget,
// GetTargetWidth(), GetTargetHeight());
g_VideoInitialize.pCopiedToXFB(XFBWrited || (g_ActiveConfig.bUseXFB && g_ActiveConfig.bUseRealXFB));
Core::Callback_VideoCopiedToXFB(XFBWrited || (g_ActiveConfig.bUseXFB && g_ActiveConfig.bUseRealXFB));
XFBWrited = false;
}

View file

@ -48,6 +48,15 @@ public:
static bool CheckForResize();
static void SetWindowSize(int width, int height);
void SetPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4);
void SetPSConstant4fv(unsigned int const_number, const float *f);
void SetMultiPSConstant4fv(unsigned int const_number, unsigned int count, const float *f);
void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4);
void SetVSConstant4fv(unsigned int const_number, const float *f);
void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float *f);
void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float *f);
};
} // namespace DX9

View file

@ -31,6 +31,7 @@
#include "TextureCache.h"
#include "Math.h"
#include "FileUtil.h"
#include "HW/Memmap.h"
namespace DX9
{
@ -339,7 +340,7 @@ void EncodeToRam(u32 address, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyf
if (!texconv_shader)
return;
u8 *dest_ptr = Memory_GetPtr(address);
u8 *dest_ptr = Memory::GetPointer(address);
LPDIRECT3DTEXTURE9 source_texture = bFromZBuffer ? FramebufferManager::GetEFBDepthTexture() : FramebufferManager::GetEFBColorTexture();
int width = (source.right - source.left) >> bScaleByHalf;
@ -408,7 +409,7 @@ u64 EncodeToRamFromTexture(u32 address,LPDIRECT3DTEXTURE9 source_texture, u32 So
if (!texconv_shader)
return 0;
u8 *dest_ptr = Memory_GetPtr(address);
u8 *dest_ptr = Memory::GetPointer(address);
int width = (source.right - source.left) >> bScaleByHalf;
int height = (source.bottom - source.top) >> bScaleByHalf;
@ -480,7 +481,7 @@ void EncodeToRamYUYV(LPDIRECT3DTEXTURE9 srcTexture, const TargetRectangle& sourc
// Should be scale free.
void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, LPDIRECT3DTEXTURE9 destTexture)
{
u8* srcAddr = Memory_GetPtr(xfbAddr);
u8* srcAddr = Memory::GetPointer(xfbAddr);
if (!srcAddr)
{
WARN_LOG(VIDEO, "Tried to decode from invalid memory address");

View file

@ -31,6 +31,7 @@
#include "BPMemory.h"
#include "XFMemory.h"
#include "Debugger.h"
#include "ConfigManager.h"
namespace DX9
{
@ -146,7 +147,7 @@ void VertexShaderCache::Init()
SETSTAT(stats.numVertexShadersAlive, 0);
char cache_filename[MAX_PATH];
sprintf(cache_filename, "%sdx9-%s-vs.cache", File::GetUserPath(D_SHADERCACHE_IDX), globals->unique_id);
sprintf(cache_filename, "%sdx9-%s-vs.cache", File::GetUserPath(D_SHADERCACHE_IDX), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str());
VertexShaderCacheInserter inserter;
g_vs_disk_cache.OpenAndRead(cache_filename, inserter);
}
@ -246,21 +247,18 @@ bool VertexShaderCache::InsertByteCode(const VERTEXSHADERUID &uid, const u8 *byt
return false;
}
} // namespace DX9
void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
void Renderer::SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
{
const float f[4] = { f1, f2, f3, f4 };
DX9::D3D::dev->SetVertexShaderConstantF(const_number, f, 1);
}
void SetVSConstant4fv(unsigned int const_number, const float *f)
void Renderer::SetVSConstant4fv(unsigned int const_number, const float *f)
{
DX9::D3D::dev->SetVertexShaderConstantF(const_number, f, 1);
}
void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float *f)
void Renderer::SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float *f)
{
float buf[4*C_VENVCONST_END];
for (unsigned int i = 0; i < count; i++)
@ -273,7 +271,9 @@ void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const
DX9::D3D::dev->SetVertexShaderConstantF(const_number, buf, count);
}
void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float *f)
void Renderer::SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float *f)
{
DX9::D3D::dev->SetVertexShaderConstantF(const_number, f, count);
}
} // namespace DX9

View file

@ -0,0 +1,27 @@
#ifndef DX9_VIDEO_BACKEND_H_
#define DX9_VIDEO_BACKEND_H_
#include "VideoBackendBase.h"
namespace DX9
{
class VideoBackend : public VideoBackendHLE
{
void Initialize();
void Shutdown();
std::string GetName();
void Video_Prepare();
void ShowConfig(void* parent);
void UpdateFPSDisplay(const char*);
unsigned int PeekMessages();
};
}
#endif

View file

@ -53,84 +53,20 @@
#include "render.h"
#include "DLCache.h"
#include "IniFile.h"
#include "Core.h"
HINSTANCE g_hInstance = NULL;
#include "ConfigManager.h"
#include "VideoBackend.h"
wxLocale *InitLanguageSupport()
namespace DX9
{
wxLocale *m_locale;
unsigned int language = 0;
IniFile ini;
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
ini.Get("Interface", "Language", &language, wxLANGUAGE_DEFAULT);
// Load language if possible, fall back to system default otherwise
if(wxLocale::IsAvailable(language))
{
m_locale = new wxLocale(language);
m_locale->AddCatalogLookupPathPrefix(wxT("Languages"));
m_locale->AddCatalog(wxT("dolphin-emu"));
if(!m_locale->IsOk())
{
PanicAlertT("Error loading selected language. Falling back to system default.");
delete m_locale;
m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
}
}
else
{
PanicAlertT("The selected language is not supported by your system. Falling back to system default.");
m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
}
return m_locale;
void*& VideoWindowHandle()
{
return SConfig::GetInstance().m_LocalCoreStartupParameter.hMainWindow;
}
// This is used for the functions right below here which use wxwidgets
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
void *DllDebugger(void *_hParent, bool Show)
{
return new GFXDebuggerPanel((wxWindow*)_hParent);
}
class wxDLLApp : public wxApp
{
bool OnInit()
{
return true;
}
};
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpvReserved)
{
static wxLocale *m_locale;
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
{
wxSetInstance((HINSTANCE)hinstDLL);
wxInitialize();
m_locale = InitLanguageSupport();
}
break;
case DLL_PROCESS_DETACH:
wxUninitialize();
delete m_locale;
break;
}
g_hInstance = hinstDLL;
return TRUE;
}
unsigned int Callback_PeekMessages()
unsigned int VideoBackend::PeekMessages()
{
MSG msg;
while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
@ -143,36 +79,29 @@ unsigned int Callback_PeekMessages()
return TRUE;
}
void UpdateFPSDisplay(const char *text)
void VideoBackend::UpdateFPSDisplay(const char *text)
{
TCHAR temp[512];
swprintf_s(temp, sizeof(temp)/sizeof(TCHAR), _T("%hs | DX9 | %hs"), svn_rev_str, text);
SetWindowText(EmuWindow::GetWnd(), temp);
}
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
#ifdef DEBUGFAST
sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D9 (DebugFast)");
#elif defined _DEBUG
sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D9 (Debug)");
#else
sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D9");
#endif
}
//void GetDllInfo(PLUGIN_INFO* _PluginInfo)
//{
// _PluginInfo->Version = 0x0100;
// //_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
//#ifdef DEBUGFAST
// sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D9 (DebugFast)");
//#elif defined _DEBUG
// sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D9 (Debug)");
//#else
// sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D9");
//#endif
//}
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
std::string VideoBackend::GetName()
{
globals = _pPluginGlobals;
LogManager::SetInstance((LogManager*)globals->logManager);
}
void DllAbout(HWND _hParent)
{
//DialogBox(g_hInstance,(LPCTSTR)IDD_ABOUT,_hParent,(DLGPROC)AboutProc);
return "Direct3D9";
}
void InitBackendInfo()
@ -190,7 +119,7 @@ void InitBackendInfo()
g_Config.backend_info.bSupportsPixelLighting = C_PLIGHTS + 40 <= maxConstants && C_PMATERIALS + 4 <= maxConstants;
}
void DllConfig(void *_hParent)
void VideoBackend::ShowConfig(void* parent)
{
#if defined(HAVE_WX) && HAVE_WX
InitBackendInfo();
@ -212,7 +141,7 @@ void DllConfig(void *_hParent)
}
VideoConfigDiag *const diag = new VideoConfigDiag((wxWindow*)_hParent, _trans("Direct3D9"), "gfx_dx9");
VideoConfigDiag *const diag = new VideoConfigDiag((wxWindow*)parent, _trans("Direct3D9"), "gfx_dx9");
diag->ShowModal();
diag->Destroy();
@ -220,23 +149,20 @@ void DllConfig(void *_hParent)
#endif
}
void Initialize(void *init)
void VideoBackend::Initialize()
{
InitBackendInfo();
frameCount = 0;
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
// Create a shortcut to _pVideoInitialize that can also update it
g_VideoInitialize = *(_pVideoInitialize);
InitXFBConvTables();
g_Config.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx9.ini").c_str());
g_Config.GameIniLoad(globals->game_ini);
g_Config.GameIniLoad(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strGameIni.c_str());
UpdateProjectionHack(g_Config.iPhackvalue, g_Config.sPhackvalue); // DX9 projection hack could be disabled by commenting out this line
UpdateActiveConfig();
g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, _T("Loading - Please wait."));
if (g_VideoInitialize.pWindowHandle == NULL)
VideoWindowHandle() = (void*)EmuWindow::Create((HWND)VideoWindowHandle(), GetModuleHandle(0), _T("Loading - Please wait."));
if (VideoWindowHandle() == NULL)
{
ERROR_LOG(VIDEO, "An error has occurred while trying to create the window.");
return;
@ -247,20 +173,11 @@ void Initialize(void *init)
return;
}
g_VideoInitialize.pPeekMessages = &Callback_PeekMessages;
g_VideoInitialize.pUpdateFPSDisplay = &UpdateFPSDisplay;
_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
// Now the window handle is written
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
OSD::AddMessage("Dolphin Direct3D9 Video Plugin.", 5000);
s_PluginInitialized = true;
}
void Video_Prepare()
void VideoBackend::Video_Prepare()
{
// Better be safe...
s_efbAccessRequested = FALSE;
@ -268,9 +185,9 @@ void Video_Prepare()
s_swapRequested = FALSE;
// internal interfaces
g_renderer = new DX9::Renderer;
g_texture_cache = new DX9::TextureCache;
g_vertex_manager = new DX9::VertexManager;
g_renderer = new Renderer;
g_texture_cache = new TextureCache;
g_vertex_manager = new VertexManager;
// VideoCommon
BPInit();
Fifo_Init();
@ -283,10 +200,10 @@ void Video_Prepare()
DLCache::Init();
// Notify the core that the video plugin is ready
g_VideoInitialize.pCoreMessage(WM_USER_CREATE);
Core::Callback_CoreMessage(WM_USER_CREATE);
}
void Shutdown()
void VideoBackend::Shutdown()
{
s_PluginInitialized = false;
@ -304,11 +221,13 @@ void Shutdown()
VertexLoaderManager::Shutdown();
// internal interfaces
DX9::PixelShaderCache::Shutdown();
DX9::VertexShaderCache::Shutdown();
PixelShaderCache::Shutdown();
VertexShaderCache::Shutdown();
delete g_vertex_manager;
delete g_texture_cache;
delete g_renderer;
DX9::D3D::Shutdown();
D3D::Shutdown();
EmuWindow::Close();
}
}

View file

@ -18,10 +18,10 @@
#ifndef MAIN_H
#define MAIN_H
#include "PluginSpecs_Video.h"
#include <string>
#include "VideoBackend.h"
#include "Render.h"
#include "MainBase.h"
extern SVideoInitialize g_VideoInitialize;
#endif

View file

@ -2,7 +2,7 @@
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="Plugin_VideoOGL"
Name="VideoOGL"
ProjectGUID="{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}"
RootNamespace="Plugin_VideoOGL"
TargetFrameworkVersion="131072"
@ -22,7 +22,7 @@
Name="Release|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -57,7 +57,7 @@
EnableIntrinsicFunctions="true"
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include"
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"
@ -89,25 +89,13 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="comctl32.lib cg.lib cgGL.lib opengl32.lib glew32s.lib libjpeg.lib glu32.lib SOIL.lib zlib.lib rpcrt4.lib winmm.lib vfw32.lib wxbase28u.lib wxmsw28u_core.lib"
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_VideoOGL.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;$(SolutionDir)\$(ConfigurationName)\$(PlatformName);..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)"
GenerateManifest="false"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
Name="VCLibrarianTool"
AdditionalDependencies="cg.lib cgGL.lib glu32.lib glew32s.lib opengl32.lib Vfw32.lib"
AdditionalLibraryDirectories="..\..\..\Externals\Cg;..\..\..\Externals\GLew"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -117,9 +105,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -128,7 +113,7 @@
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -165,7 +150,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
ExceptionHandling="1"
@ -199,27 +184,13 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib libjpeg64.lib glu32.lib rpcrt4.lib glew64s.lib vfw32.lib wxbase28u.lib wxmsw28u_core.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoOGL.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\Externals\Cg64;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
FixedBaseAddress="1"
DataExecutionPrevention="2"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="17"
Name="VCLibrarianTool"
AdditionalDependencies="cg.lib cgGL.lib glu32.lib glew64s.lib opengl32.lib Vfw32.lib"
AdditionalLibraryDirectories="..\..\..\Externals\Cg64;..\..\..\Externals\GLew"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -229,9 +200,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -240,7 +208,7 @@
Name="Debug|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -270,7 +238,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include"
PreprocessorDefinitions="_WIN32;WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -298,26 +266,13 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib glew32s.lib libjpeg.lib SOIL.lib zlib.lib glu32.lib rpcrt4.lib vfw32.lib wxbase28ud.lib wxmsw28ud_core.lib"
OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_VideoOGLD.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(SolutionDir)\$(ConfigurationName)\$(PlatformName)&quot;;..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
Name="VCLibrarianTool"
AdditionalDependencies="cg.lib cgGL.lib glu32.lib glew32s.lib opengl32.lib Vfw32.lib"
AdditionalLibraryDirectories="..\..\..\Externals\Cg;..\..\..\Externals\GLew"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -327,9 +282,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -338,7 +290,7 @@
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -368,7 +320,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -396,27 +348,13 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib libjpeg64.lib glu32.lib glew64s.lib SOIL.lib zlib.lib rpcrt4.lib vfw32.lib wxbase28ud.lib wxmsw28ud_core.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoOGLD.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(SolutionDir)\$(ConfigurationName)\$(PlatformName)&quot;;..\..\..\Externals\Cg64;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
LargeAddressAware="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="17"
Name="VCLibrarianTool"
AdditionalDependencies="cg.lib cgGL.lib glu32.lib glew64s.lib opengl32.lib Vfw32.lib"
AdditionalLibraryDirectories="..\..\..\Externals\Cg64;..\..\..\Externals\GLew"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -426,9 +364,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -437,7 +372,7 @@
Name="DebugFast|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -472,7 +407,7 @@
EnableIntrinsicFunctions="true"
OmitFramePointers="true"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include"
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;DEBUGFAST"
StringPooling="true"
RuntimeLibrary="0"
@ -504,27 +439,13 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib glew32s.lib libjpeg.lib glu32.lib rpcrt4.lib vfw32.lib SOIL.lib zlib.lib wxbase28u.lib wxmsw28u_core.lib"
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_VideoOGLDF.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(SolutionDir)\Release\$(PlatformName)&quot;;..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
Name="VCLibrarianTool"
AdditionalDependencies="cg.lib cgGL.lib glu32.lib glew32s.lib opengl32.lib Vfw32.lib"
AdditionalLibraryDirectories="..\..\..\Externals\Cg;..\..\..\Externals\GLew"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -534,9 +455,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -545,7 +463,7 @@
Name="DebugFast|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
@ -581,7 +499,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;../../Core/VideoUICommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;DEBUGFAST"
StringPooling="true"
ExceptionHandling="1"
@ -614,26 +532,13 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib libjpeg64.lib glu32.lib glew64s.lib rpcrt4.lib vfw32.lib wxbase28u.lib wxmsw28u_core.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoOGLDF.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\Externals\Cg64;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="17"
Name="VCLibrarianTool"
AdditionalDependencies="cg.lib cgGL.lib glu32.lib glew64s.lib opengl32.lib Vfw32.lib"
AdditionalLibraryDirectories="..\..\..\Externals\Cg64;..\..\..\Externals\GLew"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -643,9 +548,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>

View file

@ -29,38 +29,39 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{1909CD2D-1707-456F-86CA-0DF42A727C99}</ProjectGuid>
<RootNamespace>Plugin_VideoOGL</RootNamespace>
<ProjectName>VideoOGL</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
@ -131,7 +132,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -143,12 +144,16 @@
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;..\..\..\Externals\Cg;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>..\..\..\Binary\$(PlatformName)\Plugins\$(TargetName)$(TargetExt)</OutputFile>
</Link>
<Lib>
<AdditionalDependencies>cg.lib;cgGL.lib;opengl32.lib;glew32s.lib;glu32.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\Cg;..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -160,6 +165,10 @@
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;..\..\..\Externals\Cg64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>..\..\..\Binary\$(PlatformName)\Plugins\$(TargetName)$(TargetExt)</OutputFile>
</Link>
<Lib>
<AdditionalDependencies>cg.lib;cgGL.lib;opengl32.lib;glew64s.lib;glu32.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\Cg64;..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
@ -167,7 +176,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -181,6 +190,10 @@
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;..\..\..\Externals\Cg;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>..\..\..\Binary\$(PlatformName)\Plugins\$(TargetName)$(TargetExt)</OutputFile>
</Link>
<Lib>
<AdditionalDependencies>cg.lib;cgGL.lib;opengl32.lib;glew32s.lib;glu32.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\Cg;..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
<ClCompile>
@ -202,6 +215,10 @@
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;..\..\..\Externals\Cg;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>..\..\..\Binary\$(PlatformName)\Plugins\$(TargetName)$(TargetExt)</OutputFile>
</Link>
<Lib>
<AdditionalDependencies>cg.lib;cgGL.lib;opengl32.lib;glew32s.lib;glu32.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\Cg;..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@ -209,7 +226,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -223,6 +240,10 @@
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;..\..\..\Externals\Cg64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>..\..\..\Binary\$(PlatformName)\Plugins\$(TargetName)$(TargetExt)</OutputFile>
</Link>
<Lib>
<AdditionalDependencies>cg.lib;cgGL.lib;opengl32.lib;glew64s.lib;glu32.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\Cg64;..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">
<ClCompile>
@ -244,6 +265,10 @@
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;..\..\..\Externals\Cg64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>..\..\..\Binary\$(PlatformName)\Plugins\$(TargetName)$(TargetExt)</OutputFile>
</Link>
<Lib>
<AdditionalDependencies>cg.lib;cgGL.lib;opengl32.lib;glew64s.lib;glu32.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\Cg64;..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Src\FramebufferManager.cpp" />
@ -282,6 +307,7 @@
<ClInclude Include="Src\TextureConverter.h" />
<ClInclude Include="Src\VertexManager.h" />
<ClInclude Include="Src\VertexShaderCache.h" />
<ClInclude Include="Src\VideoBackend.h" />
</ItemGroup>
<ItemGroup>
<None Include="Src\SConscript" />

View file

@ -20,8 +20,7 @@
#include "TextureConverter.h"
#include "Render.h"
#include "HW/Memmap.h"
namespace OGL
{
@ -272,7 +271,7 @@ GLuint FramebufferManager::GetEFBDepthTexture(const EFBRectangle& sourceRc)
void FramebufferManager::CopyToRealXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma)
{
u8* xfb_in_ram = Memory_GetPtr(xfbAddr);
u8* xfb_in_ram = Memory::GetPointer(xfbAddr);
if (!xfb_in_ram)
{
WARN_LOG(VIDEO, "Tried to copy to invalid XFB address");

View file

@ -19,6 +19,10 @@
#include "VideoConfig.h"
#include "IniFile.h"
#include "Setup.h"
#include "Core.h"
#include "Host.h"
#include "VideoBackend.h"
#include "ConfigManager.h"
#include "Render.h"
#include "VertexShaderManager.h"
@ -29,7 +33,6 @@
#include "EmuWindow.h"
static HDC hDC = NULL; // Private GDI Device Context
static HGLRC hRC = NULL; // Permanent Rendering Context
extern HINSTANCE g_hInstance;
#else
GLWindow GLWin;
#endif
@ -79,8 +82,16 @@ void OpenGL_SetWindowText(const char *text)
#endif
}
static void*& VideoWindowHandle()
{
return SConfig::GetInstance().m_LocalCoreStartupParameter.hMainWindow;
}
namespace OGL
{
// Draw messages on top of the screen
unsigned int Callback_PeekMessages()
unsigned int VideoBackend::PeekMessages()
{
#ifdef _WIN32
// TODO: peekmessage
@ -99,13 +110,15 @@ unsigned int Callback_PeekMessages()
}
// Show the current FPS
void UpdateFPSDisplay(const char *text)
void VideoBackend::UpdateFPSDisplay(const char *text)
{
char temp[100];
snprintf(temp, sizeof temp, "%s | OpenGL | %s", svn_rev_str, text);
OpenGL_SetWindowText(temp);
}
}
#if defined(HAVE_X11) && HAVE_X11
void XEventThread();
@ -291,7 +304,7 @@ void XEventThread()
break;
case ClientMessage:
if ((unsigned long) event.xclient.data.l[0] == XInternAtom(GLWin.evdpy, "WM_DELETE_WINDOW", False))
g_VideoInitialize.pCoreMessage(WM_USER_STOP);
Core::Callback_CoreMessage(WM_USER_STOP);
if ((unsigned long) event.xclient.data.l[0] == XInternAtom(GLWin.evdpy, "RESIZE", False))
XMoveResizeWindow(GLWin.evdpy, GLWin.win, event.xclient.data.l[1],
event.xclient.data.l[2], event.xclient.data.l[3], event.xclient.data.l[4]);
@ -307,20 +320,17 @@ void XEventThread()
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight)
bool OpenGL_Create(int _iwidth, int _iheight)
{
int _tx, _ty, _twidth, _theight;
g_VideoInitialize.pGetWindowSize(_tx, _ty, _twidth, _theight);
Core::Callback_VideoGetWindowSize(_tx, _ty, _twidth, _theight);
// Control window size and picture scaling
s_backbuffer_width = _twidth;
s_backbuffer_height = _theight;
g_VideoInitialize.pPeekMessages = &Callback_PeekMessages;
g_VideoInitialize.pUpdateFPSDisplay = &UpdateFPSDisplay;
#if defined(USE_WX) && USE_WX
GLWin.panel = (wxPanel *)g_VideoInitialize.pWindowHandle;
GLWin.panel = (wxPanel *)VideoWindowHandle();
GLWin.glCanvas = new wxGLCanvas(GLWin.panel, wxID_ANY, NULL,
wxPoint(0, 0), wxSize(_twidth, _theight));
GLWin.glCanvas->Show(true);
@ -333,7 +343,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
initWithAttributes: attr];
if (fmt == nil) {
printf("failed to create pixel format\n");
return false;
return NULL;
}
GLWin.cocoaCtx = [[NSOpenGLContext alloc]
@ -341,7 +351,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
[fmt release];
if (GLWin.cocoaCtx == nil) {
printf("failed to create context\n");
return false;
return NULL;
}
GLWin.cocoaWin = [[NSWindow alloc]
@ -353,10 +363,10 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
[GLWin.cocoaCtx setView: [GLWin.cocoaWin contentView]];
#elif defined(_WIN32)
g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, _T("Please wait..."));
if (g_VideoInitialize.pWindowHandle == NULL)
VideoWindowHandle() = (void*)EmuWindow::Create((HWND)VideoWindowHandle(), GetModuleHandle(0), _T("Please wait..."));
if (VideoWindowHandle() == NULL)
{
g_VideoInitialize.pSysMessage("failed to create window");
Host_SysMessage("failed to create window");
return false;
}
@ -438,7 +448,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
GLWin.dpy = XOpenDisplay(0);
GLWin.evdpy = XOpenDisplay(0);
GLWin.parent = (Window)g_VideoInitialize.pWindowHandle;
GLWin.parent = (Window)VideoWindowHandle();
GLWin.screen = DefaultScreen(GLWin.dpy);
if (GLWin.parent == 0)
GLWin.parent = RootWindow(GLWin.dpy, GLWin.screen);
@ -482,9 +492,9 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
GLWin.height = _theight;
CreateXWindow();
g_VideoInitialize.pWindowHandle = (void *)GLWin.win;
VideoWindowHandle() = (void *)GLWin.win;
#endif
return true;
return false;
}
bool OpenGL_MakeCurrent()
@ -498,7 +508,7 @@ bool OpenGL_MakeCurrent()
return wglMakeCurrent(hDC,hRC) ? true : false;
#elif defined(HAVE_X11) && HAVE_X11
#if defined(HAVE_WX) && (HAVE_WX)
g_VideoInitialize.pGetWindowSize(GLWin.x, GLWin.y, (int&)GLWin.width, (int&)GLWin.height);
Core::Callback_VideoGetWindowSize(GLWin.x, GLWin.y, (int&)GLWin.width, (int&)GLWin.height);
XMoveResizeWindow(GLWin.dpy, GLWin.win, GLWin.x, GLWin.y, GLWin.width, GLWin.height);
#endif
return glXMakeCurrent(GLWin.dpy, GLWin.win, GLWin.ctx);

View file

@ -21,7 +21,6 @@
#include "VideoConfig.h"
#include "MathUtil.h"
#include "Thread.h"
#include "pluginspecs_video.h"
#ifdef _WIN32
#define GLEW_STATIC
@ -85,7 +84,7 @@ extern GLWindow GLWin;
// Public OpenGL util
// Initialization / upkeep
bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _width, int _height);
bool OpenGL_Create(int _width, int _height);
void OpenGL_Shutdown();
void OpenGL_Update();
bool OpenGL_MakeCurrent();

View file

@ -22,9 +22,5 @@
#include "VideoConfig.h"
#include "VideoCommon.h"
#include "pluginspecs_video.h"
// A global plugin specification
extern PLUGIN_GLOBALS* globals;
#endif // _GLOBALS_H_

View file

@ -324,7 +324,6 @@ void PixelShaderCache::DisableShader()
}
}
//bind a program if is diferent from the binded oone
void PixelShaderCache::SetCurrentShader(GLuint Shader)
{
@ -341,22 +340,21 @@ void PixelShaderCache::SetCurrentShader(GLuint Shader)
}
}
} // namespace OGL
void SetPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
void Renderer::SetPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
{
float f[4] = { f1, f2, f3, f4 };
glProgramEnvParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, const_number, f);
}
void SetPSConstant4fv(unsigned int const_number, const float *f)
void Renderer::SetPSConstant4fv(unsigned int const_number, const float *f)
{
glProgramEnvParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, const_number, f);
}
void SetMultiPSConstant4fv(unsigned int const_number, unsigned int count, const float *f)
void Renderer::SetMultiPSConstant4fv(unsigned int const_number, unsigned int count, const float *f)
{
for (unsigned int i = 0; i < count; i++,f+=4)
glProgramEnvParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, const_number + i, f);
}
} // namespace OGL

View file

@ -57,6 +57,7 @@
#include "FramebufferManager.h"
#include "Fifo.h"
#include "Debugger.h"
#include "Core.h"
#include "main.h" // Local
#ifdef _WIN32
@ -962,7 +963,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
{
if (g_bSkipCurrentFrame || (!XFBWrited && (!g_ActiveConfig.bUseXFB || !g_ActiveConfig.bUseRealXFB)) || !fbWidth || !fbHeight)
{
g_VideoInitialize.pCopiedToXFB(false);
Core::Callback_VideoCopiedToXFB(false);
return;
}
// this function is called after the XFB field is changed, not after
@ -974,7 +975,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
const XFBSourceBase* const* xfbSourceList = FramebufferManager::GetXFBSource(xfbAddr, fbWidth, fbHeight, xfbCount);
if ((!xfbSourceList || xfbCount == 0) && g_ActiveConfig.bUseXFB && !g_ActiveConfig.bUseRealXFB)
{
g_VideoInitialize.pCopiedToXFB(false);
Core::Callback_VideoCopiedToXFB(false);
return;
}
@ -1365,7 +1366,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
// Renderer::SetZBufferRender();
// SaveTexture("tex.tga", GL_TEXTURE_RECTANGLE_ARB, s_FakeZTarget,
// GetTargetWidth(), GetTargetHeight());
g_VideoInitialize.pCopiedToXFB(XFBWrited || (g_ActiveConfig.bUseXFB && g_ActiveConfig.bUseRealXFB));
Core::Callback_VideoCopiedToXFB(XFBWrited || (g_ActiveConfig.bUseXFB && g_ActiveConfig.bUseRealXFB));
XFBWrited = false;
}
@ -1485,6 +1486,9 @@ void Renderer::FlipImageData(u8 *data, int w, int h)
}
// TODO: remove
extern bool g_aspect_wide;
#if defined(HAVE_WX) && HAVE_WX
void TakeScreenshot(ScrStrct* threadStruct)
{
@ -1495,7 +1499,7 @@ void TakeScreenshot(ScrStrct* threadStruct)
// Handle aspect ratio for the final ScrStrct to look exactly like what's on screen.
if (g_ActiveConfig.iAspectRatio != ASPECT_STRETCH)
{
bool use16_9 = g_VideoInitialize.bAutoAspectIs16_9;
bool use16_9 = g_aspect_wide;
// Check for force-settings and override.
if (g_ActiveConfig.iAspectRatio == ASPECT_FORCE_16_9)
@ -1589,7 +1593,7 @@ void Renderer::SetWindowSize(int width, int height)
// Scale the window size by the EFB scale.
CalculateTargetScale(width, height, width, height);
g_VideoInitialize.pRequestWindowSize(width, height);
Core::Callback_VideoRequestWindowSize(width, height);
}
}

View file

@ -50,6 +50,15 @@ public:
bool SaveScreenshot(const std::string &filename, const TargetRectangle &rc);
void SetWindowSize(int width, int height);
void SetPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4);
void SetPSConstant4fv(unsigned int const_number, const float *f);
void SetMultiPSConstant4fv(unsigned int const_number, unsigned int count, const float *f);
void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4);
void SetVSConstant4fv(unsigned int const_number, const float *f);
void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float *f);
void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float *f);
};
}

View file

@ -18,6 +18,8 @@
// Fast image conversion using OpenGL shaders.
// This kind of stuff would be a LOT nicer with OpenCL.
#include <math.h>
#include "TextureConverter.h"
#include "TextureConversionShader.h"
#include "TextureCache.h"
@ -28,8 +30,8 @@
#include "VideoConfig.h"
#include "ImageWrite.h"
#include "Render.h"
#include <math.h>
#include "FileUtil.h"
#include "HW/Memmap.h"
namespace OGL
{
@ -265,7 +267,7 @@ void EncodeToRam(u32 address, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyf
if (texconv_shader.glprogid == 0)
return;
u8 *dest_ptr = Memory_GetPtr(address);
u8 *dest_ptr = Memory::GetPointer(address);
GLuint source_texture = bFromZBuffer ? FramebufferManager::ResolveAndGetDepthTarget(source) : FramebufferManager::ResolveAndGetRenderTarget(source);
@ -336,7 +338,7 @@ u64 EncodeToRamFromTexture(u32 address,GLuint source_texture, bool bFromZBuffer,
if (texconv_shader.glprogid == 0)
return 0;
u8 *dest_ptr = Memory_GetPtr(address);
u8 *dest_ptr = Memory::GetPointer(address);
int width = (source.right - source.left) >> bScaleByHalf;
int height = (source.bottom - source.top) >> bScaleByHalf;
@ -405,7 +407,7 @@ void EncodeToRamYUYV(GLuint srcTexture, const TargetRectangle& sourceRc, u8* des
// Should be scale free.
void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destTexture)
{
u8* srcAddr = Memory_GetPtr(xfbAddr);
u8* srcAddr = Memory::GetPointer(xfbAddr);
if (!srcAddr)
{
WARN_LOG(VIDEO, "Tried to decode from invalid memory address");

View file

@ -210,19 +210,17 @@ void VertexShaderCache::SetCurrentShader(GLuint Shader)
}
}
} // namespace OGL
void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
void Renderer::SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
{
glProgramEnvParameter4fARB(GL_VERTEX_PROGRAM_ARB, const_number, f1, f2, f3, f4);
}
void SetVSConstant4fv(unsigned int const_number, const float *f)
void Renderer::SetVSConstant4fv(unsigned int const_number, const float *f)
{
glProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, const_number, f);
}
void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float *f)
void Renderer::SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float *f)
{
if(GLEW_EXT_gpu_program_parameters)
{
@ -235,7 +233,7 @@ void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const
}
}
void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float *f)
void Renderer::SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float *f)
{
if(GLEW_EXT_gpu_program_parameters)
{
@ -262,3 +260,5 @@ void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const
}
}
}
} // namespace OGL

View file

@ -0,0 +1,27 @@
#ifndef OGL_VIDEO_BACKEND_H_
#define OGL_VIDEO_BACKEND_H_
#include "VideoBackendBase.h"
namespace OGL
{
class VideoBackend : public VideoBackendHLE
{
void Initialize();
void Shutdown();
std::string GetName();
void Video_Prepare();
void ShowConfig(void* parent);
void UpdateFPSDisplay(const char*);
unsigned int PeekMessages();
};
}
#endif

View file

@ -92,109 +92,21 @@ Make AA apply instantly during gameplay if possible
#include "Setup.h"
#include "DLCache.h"
#include "FramebufferManager.h"
#include "Core.h"
#include "VideoState.h"
#include "VideoBackend.h"
#include "ConfigManager.h"
// Logging
int GLScissorX, GLScissorY, GLScissorW, GLScissorH;
#ifdef _WIN32
HINSTANCE g_hInstance;
wxLocale *InitLanguageSupport()
namespace OGL
{
wxLocale *m_locale;
unsigned int language = 0;
IniFile ini;
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
ini.Get("Interface", "Language", &language, wxLANGUAGE_DEFAULT);
// Load language if possible, fall back to system default otherwise
if(wxLocale::IsAvailable(language))
{
m_locale = new wxLocale(language);
m_locale->AddCatalogLookupPathPrefix(wxT("Languages"));
m_locale->AddCatalog(wxT("dolphin-emu"));
if(!m_locale->IsOk())
{
PanicAlertT("Error loading selected language. Falling back to system default.");
delete m_locale;
m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
}
}
else
{
PanicAlertT("The selected language is not supported by your system. Falling back to system default.");
m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
}
return m_locale;
}
class wxDLLApp : public wxApp
std::string VideoBackend::GetName()
{
bool OnInit()
{
return true;
}
};
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
// ------------------
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpvReserved)
{
static wxLocale *m_locale;
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
{
wxSetInstance((HINSTANCE)hinstDLL);
wxInitialize();
m_locale = InitLanguageSupport();
}
break;
case DLL_PROCESS_DETACH:
wxUninitialize();
delete m_locale;
break;
}
g_hInstance = hinstDLL;
return TRUE;
}
#endif // _WIN32
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin OpenGL (DebugFast)");
#elif defined _DEBUG
sprintf(_PluginInfo->Name, "Dolphin OpenGL (Debug)");
#else
sprintf(_PluginInfo->Name, _trans("Dolphin OpenGL"));
#endif
}
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
{
globals = _pPluginGlobals;
LogManager::SetInstance((LogManager*)globals->logManager);
}
void *DllDebugger(void *_hParent, bool Show)
{
#if defined(HAVE_WX) && HAVE_WX
return new GFXDebuggerPanel((wxWindow *)_hParent);
#else
return NULL;
#endif
return "OpenGL";
}
void GetShaders(std::vector<std::string> &shaders)
@ -231,7 +143,7 @@ void InitBackendInfo()
g_Config.backend_info.bSupportsPixelLighting = true;
}
void DllConfig(void *_hParent)
void VideoBackend::ShowConfig(void *_hParent)
{
#if defined(HAVE_WX) && HAVE_WX
InitBackendInfo();
@ -249,18 +161,15 @@ void DllConfig(void *_hParent)
#endif
}
void Initialize(void *init)
void VideoBackend::Initialize()
{
InitBackendInfo();
frameCount = 0;
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
// Create a shortcut to _pVideoInitialize that can also update it
g_VideoInitialize = *(_pVideoInitialize);
InitXFBConvTables();
g_Config.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_opengl.ini").c_str());
g_Config.GameIniLoad(globals->game_ini);
g_Config.GameIniLoad(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strGameIni.c_str());
g_Config.UpdateProjectionHack();
#if defined _WIN32
@ -269,25 +178,20 @@ void Initialize(void *init)
#endif
UpdateActiveConfig();
if (!OpenGL_Create(g_VideoInitialize, 640, 480))
if (!OpenGL_Create(640, 480))
{
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
return;
}
_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
// Now the window handle is written
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
OSD::AddMessage("Dolphin OpenGL Video Plugin.", 5000);
s_PluginInitialized = true;
return;
}
// This is called after Initialize() from the Core
// Run from the graphics thread
void Video_Prepare()
void VideoBackend::Video_Prepare()
{
OpenGL_MakeCurrent();
//if (!Renderer::Init()) {
@ -296,7 +200,7 @@ void Video_Prepare()
// exit(1);
//}
g_renderer = new OGL::Renderer;
g_renderer = new Renderer;
s_efbAccessRequested = FALSE;
s_FifoShuttingDown = FALSE;
@ -305,31 +209,31 @@ void Video_Prepare()
CommandProcessor::Init();
PixelEngine::Init();
g_texture_cache = new OGL::TextureCache;
g_texture_cache = new TextureCache;
BPInit();
g_vertex_manager = new OGL::VertexManager;
g_vertex_manager = new VertexManager;
Fifo_Init(); // must be done before OpcodeDecoder_Init()
OpcodeDecoder_Init();
OGL::VertexShaderCache::Init();
VertexShaderCache::Init();
VertexShaderManager::Init();
OGL::PixelShaderCache::Init();
PixelShaderCache::Init();
PixelShaderManager::Init();
OGL::PostProcessing::Init();
PostProcessing::Init();
GL_REPORT_ERRORD();
VertexLoaderManager::Init();
OGL::TextureConverter::Init();
TextureConverter::Init();
DLCache::Init();
// Notify the core that the video plugin is ready
g_VideoInitialize.pCoreMessage(WM_USER_CREATE);
Core::Callback_CoreMessage(WM_USER_CREATE);
s_PluginInitialized = true;
INFO_LOG(VIDEO, "Video plugin initialized.");
}
void Shutdown()
void VideoBackend::Shutdown()
{
s_PluginInitialized = false;
@ -354,3 +258,5 @@ void Shutdown()
delete g_renderer;
OpenGL_Shutdown();
}
}

View file

@ -18,9 +18,6 @@
#ifndef _MAIN_H_
#define _MAIN_H_
#include "pluginspecs_video.h"
#include "MainBase.h"
extern SVideoInitialize g_VideoInitialize;
#endif // _MAIN_H_

View file

@ -2,7 +2,7 @@
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="Plugin_VideoSoftware"
Name="VideoSoftware"
ProjectGUID="{66A4E7BD-E2E8-4373-9B75-8750EB5AE683}"
RootNamespace="Plugin_VideoSoftware"
Keyword="Win32Proj"
@ -23,7 +23,7 @@
Name="Debug|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
@ -44,7 +44,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;_WIN32;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
MinimalRebuild="false"
BasicRuntimeChecks="3"
@ -68,27 +68,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
IgnoreImportLibrary="false"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib opengl32.lib glew32s.lib glu32.lib rpcrt4.lib"
OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_VideoSWD.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\core\common\$(PlatformName)\$(ConfigurationName)&quot;;..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="0"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -98,9 +82,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -109,7 +90,7 @@
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
@ -131,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;_WIN32;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
MinimalRebuild="false"
BasicRuntimeChecks="3"
@ -155,28 +136,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
IgnoreImportLibrary="false"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib opengl32.lib glew64s.lib glu32.lib rpcrt4.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoSWD.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\core\common\$(PlatformName)\$(ConfigurationName)&quot;;..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="0"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="17"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -186,9 +150,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -197,7 +158,7 @@
Name="Release|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
@ -220,7 +181,7 @@
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL;_WIN32;PLUGIN_VIDEOSOFTWARE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@ -241,28 +202,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
IgnoreImportLibrary="false"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib opengl32.lib glew32s.lib glu32.lib rpcrt4.lib libjpeg.lib"
OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_VideoSW.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\core\common\$(PlatformName)\$(ConfigurationName)&quot;;..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -272,9 +216,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -283,7 +224,7 @@
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
@ -308,7 +249,7 @@
AdditionalOptions="/MP"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/Core/Src;../../Core/InputCommon/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew\include;..\..\..\Externals\CLRun\include"
PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL;_WIN32;PLUGIN_VIDEOSOFTWARE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@ -329,28 +270,11 @@
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
IgnoreImportLibrary="false"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib opengl32.lib glew64s.lib glu32.lib rpcrt4.lib libjpeg64.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoSW.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\core\common\$(PlatformName)\$(ConfigurationName)&quot;;..\..\..\Externals\Cg;..\..\..\Externals\GLew;..\..\..\Externals\libjpeg;&quot;..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)&quot;"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="17"
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
@ -360,9 +284,6 @@
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@ -603,6 +524,14 @@
RelativePath=".\Src\stdafx.h"
>
</File>
<File
RelativePath=".\Src\SWVideoConfig.cpp"
>
</File>
<File
RelativePath=".\Src\SWVideoConfig.h"
>
</File>
<File
RelativePath=".\Src\Tev.cpp"
>
@ -647,14 +576,6 @@
RelativePath=".\Src\VertexLoader.h"
>
</File>
<File
RelativePath=".\Src\SWVideoConfig.cpp"
>
</File>
<File
RelativePath=".\Src\SWVideoConfig.h"
>
</File>
<File
RelativePath=".\Src\VideoConfigDialog.cpp"
>

View file

@ -21,26 +21,27 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{9E9DA440-E9AD-413C-B648-91030E792211}</ProjectGuid>
<RootNamespace>Plugin_VideoSoftware</RootNamespace>
<ProjectName>VideoSoftware</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
@ -91,7 +92,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -108,7 +109,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -127,7 +128,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -148,7 +149,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -183,17 +184,16 @@
<ClCompile Include="Src\Statistics.cpp" />
<ClCompile Include="Src\stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Src\SWVideoConfig.cpp" />
<ClCompile Include="Src\Tev.cpp" />
<ClCompile Include="Src\TextureEncoder.cpp" />
<ClCompile Include="Src\TextureSampler.cpp" />
<ClCompile Include="Src\TransformUnit.cpp" />
<ClCompile Include="Src\VertexFormatConverter.cpp" />
<ClCompile Include="Src\VertexLoader.cpp" />
<ClCompile Include="Src\SWVideoConfig.cpp" />
<ClCompile Include="Src\VideoConfigDialog.cpp" />
<ClCompile Include="Src\Win32.cpp" />
<ClCompile Include="Src\XFMemLoader.cpp" />
@ -218,22 +218,19 @@
<ClInclude Include="Src\SetupUnit.h" />
<ClInclude Include="Src\Statistics.h" />
<ClInclude Include="Src\stdafx.h" />
<ClInclude Include="Src\SWVideoConfig.h" />
<ClInclude Include="Src\Tev.h" />
<ClInclude Include="Src\TextureEncoder.h" />
<ClInclude Include="Src\TextureSampler.h" />
<ClInclude Include="Src\TransformUnit.h" />
<ClInclude Include="Src\Vec3.h" />
<ClInclude Include="Src\VertexFormatConverter.h" />
<ClInclude Include="Src\VertexLoader.h" />
<ClInclude Include="Src\VertexLoader_Position.h" />
<ClInclude Include="Src\SWVideoConfig.h" />
<ClInclude Include="Src\VideoBackend.h" />
<ClInclude Include="Src\VideoConfigDialog.h" />
<ClInclude Include="Src\Win32.h" />
<ClInclude Include="Src\XFMemLoader.h" />
</ItemGroup>
<ItemGroup>
<None Include="Src\SConscript" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\Externals\wxWidgets\build\msw\wx_adv.vcxproj">
<Project>{0e231fb1-f3c9-4724-accb-de8bcb3c089e}</Project>
@ -248,7 +245,10 @@
<Project>{3e5c4e02-1ba9-4776-bdbe-e3f91ffa34cf}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="Src\SConscript" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View file

@ -15,7 +15,6 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "pluginspecs_video.h"
#include "../../../Core/VideoCommon/Src/VideoCommon.h"
#include "main.h"
@ -25,9 +24,10 @@
#include "PixelEngine.h"
#include "Tev.h"
#include "../../../Core/VideoCommon/Src/TextureDecoder.h"
#include "HW/Memmap.h"
#include "Core.h"
BPMemory bpmem;
extern BPMemory bpmem;
void InitBPMemory()
{
@ -104,10 +104,10 @@ void BPWritten(int address, int newvalue)
u8 *ptr = 0;
// TODO - figure out a cleaner way.
if (g_VideoInitialize.bWii)
ptr = g_VideoInitialize.pGetMemoryPointer(bpmem.tlutXferSrc << 5);
if (Core::g_CoreStartupParameter.bWii)
ptr = Memory::GetPointer(bpmem.tlutXferSrc << 5);
else
ptr = g_VideoInitialize.pGetMemoryPointer((bpmem.tlutXferSrc & 0xFFFFF) << 5);
ptr = Memory::GetPointer((bpmem.tlutXferSrc & 0xFFFFF) << 5);
if (ptr)
memcpy_gc(texMem + tlutTMemAddr, ptr, tlutXferCount);

View file

@ -17,7 +17,7 @@
#include "VideoCommon.h"
#include "CPMemLoader.h"
#include "HW/Memmap.h"
// CP state
u8 *cached_arraybases[16];
@ -71,7 +71,7 @@ void LoadCPReg(u32 sub_cmd, u32 value)
// Pointers to vertex arrays in GC RAM
case 0xA0:
arraybases[sub_cmd & 0xF] = value;
cached_arraybases[sub_cmd & 0xF] = Memory_GetPtr(value);
cached_arraybases[sub_cmd & 0xF] = Memory::GetPointer(value);
break;
case 0xB0:

View file

@ -16,9 +16,13 @@
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "pluginspecs_video.h"
#include "Thread.h"
#include "Atomic.h"
#include "ConfigManager.h"
#include "Core.h"
#include "CoreTiming.h"
#include "HW/Memmap.h"
#include "HW/ProcessorInterface.h"
#include "CommandProcessor.h"
#include "ChunkFile.h"
@ -109,7 +113,7 @@ void Init()
cpreg.token = 0;
et_UpdateInterrupts = g_VideoInitialize.pRegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
et_UpdateInterrupts = CoreTiming::RegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
// internal buffer position
readPos = 0;
@ -128,7 +132,7 @@ void Shutdown()
void RunGpu()
{
if (!g_VideoInitialize.bOnThread)
if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread)
{
// We are going to do FP math on the main thread so have to save the current state
SaveSSEState();
@ -309,20 +313,20 @@ void UpdateInterrupts(u64 userdata)
{
interruptSet = true;
INFO_LOG(COMMANDPROCESSOR,"Interrupt set");
g_VideoInitialize.pSetInterrupt(INT_CAUSE_CP, true);
ProcessorInterface::SetInterrupt(INT_CAUSE_CP, true);
}
else
{
interruptSet = false;
INFO_LOG(COMMANDPROCESSOR,"Interrupt cleared");
g_VideoInitialize.pSetInterrupt(INT_CAUSE_CP, false);
ProcessorInterface::SetInterrupt(INT_CAUSE_CP, false);
}
interruptWaiting = false;
}
void UpdateInterruptsFromVideoPlugin(u64 userdata)
{
g_VideoInitialize.pScheduleEvent_Threadsafe(0, et_UpdateInterrupts, userdata);
CoreTiming::ScheduleEvent_Threadsafe(0, et_UpdateInterrupts, userdata);
}
void ReadFifo()
@ -333,7 +337,7 @@ void ReadFifo()
if (canRead && !atBreakpoint)
{
// read from fifo
u8 *ptr = g_VideoInitialize.pGetMemoryPointer(cpreg.readptr);
u8 *ptr = Memory::GetPointer(cpreg.readptr);
int bytesRead = 0;
do
@ -346,7 +350,7 @@ void ReadFifo()
if (cpreg.readptr == cpreg.fifoend)
{
cpreg.readptr = cpreg.fifobase;
ptr = g_VideoInitialize.pGetMemoryPointer(cpreg.readptr);
ptr = Memory::GetPointer(cpreg.readptr);
}
else
{
@ -400,7 +404,7 @@ void SetStatus()
if (interrupt != interruptSet && !interruptWaiting)
{
u64 userdata = interrupt?1:0;
if (g_VideoInitialize.bOnThread)
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread)
{
interruptWaiting = true;
CommandProcessor::UpdateInterruptsFromVideoPlugin(userdata);
@ -470,13 +474,13 @@ bool RunBuffer()
// fifo functions
#if (SW_PLUGIN)
void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
void Fifo_EnterLoop()
{
fifoStateRun = true;
while (fifoStateRun)
{
g_VideoInitialize.pPeekMessages();
g_video_backend->PeekMessages();
if (!CommandProcessor::RunBuffer()) {
Common::YieldCPU();
}

View file

@ -19,7 +19,7 @@
#define _COMMANDPROCESSOR_H_
#include "Common.h"
#include "pluginspecs_video.h"
class PointerWrap;
extern volatile bool g_bSkipCurrentFrame;
@ -29,7 +29,7 @@ void Fifo_Init();
void Fifo_Shutdown();
void Fifo_DoState(PointerWrap &p);
void Fifo_EnterLoop(const SVideoInitialize &video_initialize);
void Fifo_EnterLoop();
void Fifo_ExitLoop();
void Fifo_SetRendering(bool bEnabled);

View file

@ -27,7 +27,8 @@
#include "HwRasterizer.h"
#include "CommandProcessor.h"
#include "GLUtil.h"
#include "HW/Memmap.h"
#include "Core.h"
namespace EfbCopy
{
@ -50,7 +51,7 @@ namespace EfbCopy
{
if (!g_SWVideoConfig.bHwRasterizer)
{
u8 *dest_ptr = g_VideoInitialize.pGetMemoryPointer(bpmem.copyTexDest << 5);
u8 *dest_ptr = Memory::GetPointer(bpmem.copyTexDest << 5);
TextureEncoder::Encode(dest_ptr);
}
@ -85,7 +86,7 @@ namespace EfbCopy
if (bpmem.triggerEFBCopy.copy_to_xfb)
{
CopyToXfb();
g_VideoInitialize.pCopiedToXFB(false);
Core::Callback_VideoCopiedToXFB(false);
stats.frameCount++;
}
@ -107,7 +108,7 @@ namespace EfbCopy
if (bpmem.triggerEFBCopy.copy_to_xfb)
{
// no frame rendered but tell that a frame has finished for frame skip counter
g_VideoInitialize.pCopiedToXFB(false);
Core::Callback_VideoCopiedToXFB(false);
}
}
}

View file

@ -19,6 +19,9 @@
#include "SWVideoConfig.h"
#include "IniFile.h"
#include "Setup.h"
#include "ConfigManager.h"
#include "Core.h"
#include "Host.h"
#include "GLUtil.h"
@ -37,6 +40,11 @@ GLWindow GLWin;
static int s_backbuffer_width;
static int s_backbuffer_height;
static void*& VideoWindowHandle()
{
return SConfig::GetInstance().m_LocalCoreStartupParameter.hMainWindow;
}
void OpenGL_SwapBuffers()
{
#if defined(USE_WX) && USE_WX
@ -101,10 +109,10 @@ void UpdateFPSDisplay(const char *text)
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight)
bool OpenGL_Create(int _twidth, int _theight)
{
int xPos, yPos;
g_VideoInitialize.pGetWindowSize(xPos, yPos, _twidth, _theight);
Core::Callback_VideoGetWindowSize(xPos, yPos, _twidth, _theight);
#if defined(_WIN32)
EmuWindow::SetSize(_twidth, _theight);
@ -114,11 +122,8 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight
s_backbuffer_width = _twidth;
s_backbuffer_height = _theight;
g_VideoInitialize.pPeekMessages = &Callback_PeekMessages;
g_VideoInitialize.pUpdateFPSDisplay = &UpdateFPSDisplay;
#if defined(USE_WX) && USE_WX
GLWin.panel = (wxPanel *)g_VideoInitialize.pWindowHandle;
GLWin.panel = (wxPanel*)VideoWindowHandle();
GLWin.glCanvas = new wxGLCanvas(GLWin.panel, wxID_ANY, NULL,
wxPoint(0, 0), wxSize(_twidth, _theight));
GLWin.glCanvas->Show(true);
@ -127,14 +132,14 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight
#elif defined(_WIN32)
// Create rendering window in Windows
g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, _T("Please wait..."));
VideoWindowHandle() = (void*)EmuWindow::Create((HWND)VideoWindowHandle(), g_hInstance, _T("Please wait..."));
// Show the window
EmuWindow::Show();
if (g_VideoInitialize.pWindowHandle == NULL)
if (VideoWindowHandle() == NULL)
{
g_VideoInitialize.pSysMessage("failed to create window");
Host_SysMessage("failed to create window");
return false;
}
@ -301,7 +306,7 @@ bool OpenGL_MakeCurrent()
#elif defined(_WIN32)
return wglMakeCurrent(hDC,hRC) ? true : false;
#elif defined(HAVE_X11) && HAVE_X11
g_VideoInitialize.pGetWindowSize(GLWin.x, GLWin.y, (int&)GLWin.width, (int&)GLWin.height);
Core::Callback_VideoGetWindowSize(GLWin.x, GLWin.y, (int&)GLWin.width, (int&)GLWin.height);
XMoveResizeWindow(GLWin.dpy, GLWin.win, GLWin.x, GLWin.y, GLWin.width, GLWin.height);
return glXMakeCurrent(GLWin.dpy, GLWin.win, GLWin.ctx);
#endif

View file

@ -21,7 +21,6 @@
#include <string>
#include "SWVideoConfig.h"
#include "pluginspecs_video.h"
#ifdef _WIN32
#define GLEW_STATIC
@ -78,7 +77,7 @@ extern GLWindow GLWin;
// Public OpenGL util
// Initialization / upkeep
bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _width, int _height);
bool OpenGL_Create(int _width, int _height);
void OpenGL_Shutdown();
void OpenGL_Update();
bool OpenGL_MakeCurrent();

View file

@ -29,6 +29,7 @@
#include "DebugUtil.h"
#include "CommandProcessor.h"
#include "SWVideoConfig.h"
#include "HW/Memmap.h"
typedef void (*DecodingFunction)(u32);
DecodingFunction currentFunction = NULL;
@ -96,7 +97,7 @@ void ExecuteDisplayList(u32 addr, u32 count)
{
u8 *videoDataSave = g_pVideoData;
u8 *dlStart = g_VideoInitialize.pGetMemoryPointer(addr);
u8 *dlStart = Memory::GetPointer(addr);
g_pVideoData = dlStart;

View file

@ -19,7 +19,7 @@
#ifndef _OPCODEDECODER_H_
#define _OPCODEDECODER_H_
#include "pluginspecs_video.h"
#include "CommonTypes.h"
namespace OpcodeDecoder
{

View file

@ -22,6 +22,9 @@
#include "Common.h"
#include "ChunkFile.h"
#include "CoreTiming.h"
#include "ConfigManager.h"
#include "HW/ProcessorInterface.h"
#include "PixelEngine.h"
#include "CommandProcessor.h"
@ -64,8 +67,8 @@ void Init()
et_SetTokenOnMainThread = false;
g_bSignalFinishInterrupt = false;
et_SetTokenOnMainThread = g_VideoInitialize.pRegisterEvent("SetToken", SetToken_OnMainThread);
et_SetFinishOnMainThread = g_VideoInitialize.pRegisterEvent("SetFinish", SetFinish_OnMainThread);
et_SetTokenOnMainThread = CoreTiming::RegisterEvent("SetToken", SetToken_OnMainThread);
et_SetFinishOnMainThread = CoreTiming::RegisterEvent("SetFinish", SetFinish_OnMainThread);
}
void Read16(u16& _uReturnValue, const u32 _iAddress)
@ -114,22 +117,22 @@ void Write16(const u16 _iValue, const u32 _iAddress)
bool AllowIdleSkipping()
{
return !g_VideoInitialize.bOnThread || (!pereg.ctrl.PETokenEnable && !pereg.ctrl.PEFinishEnable);
return !SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread || (!pereg.ctrl.PETokenEnable && !pereg.ctrl.PEFinishEnable);
}
void UpdateInterrupts()
{
// check if there is a token-interrupt
if (g_bSignalTokenInterrupt & pereg.ctrl.PETokenEnable)
g_VideoInitialize.pSetInterrupt(INT_CAUSE_PE_TOKEN, true);
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN, true);
else
g_VideoInitialize.pSetInterrupt(INT_CAUSE_PE_TOKEN, false);
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN, false);
// check if there is a finish-interrupt
if (g_bSignalFinishInterrupt & pereg.ctrl.PEFinishEnable)
g_VideoInitialize.pSetInterrupt(INT_CAUSE_PE_FINISH, true);
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH, true);
else
g_VideoInitialize.pSetInterrupt(INT_CAUSE_PE_FINISH, false);
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH, false);
}
@ -154,8 +157,8 @@ void SetToken(const u16 _token, const int _bSetTokenAcknowledge)
pereg.token = _token;
if (_bSetTokenAcknowledge) // set token INT
{
g_VideoInitialize.pScheduleEvent_Threadsafe(
0, et_SetTokenOnMainThread, _token | (_bSetTokenAcknowledge << 16));
CoreTiming::ScheduleEvent_Threadsafe(0, et_SetTokenOnMainThread,
_token | (_bSetTokenAcknowledge << 16));
}
}
@ -163,8 +166,7 @@ void SetToken(const u16 _token, const int _bSetTokenAcknowledge)
// THIS IS EXECUTED FROM VIDEO THREAD
void SetFinish()
{
g_VideoInitialize.pScheduleEvent_Threadsafe(
0, et_SetFinishOnMainThread, 0);
CoreTiming::ScheduleEvent_Threadsafe(0, et_SetFinishOnMainThread, 0);
INFO_LOG(PIXELENGINE, "VIDEO Set Finish");
}

View file

@ -18,8 +18,8 @@
#define _PIXELENGINE_H
#include "Common.h"
#include "pluginspecs_video.h"
#include "VideoCommon.h"
class PointerWrap;
namespace PixelEngine

View file

@ -16,6 +16,7 @@
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "Core.h"
#include "GLUtil.h"
#include "Renderer.h"
@ -29,17 +30,13 @@ static GLuint s_RenderTarget = 0;
RasterFont* s_pfont = NULL;
void Renderer::Init(SVideoInitialize *_pVideoInitialize)
void Renderer::Init()
{
if (!OpenGL_Create(g_VideoInitialize, 640, 480)) // 640x480 will be the default if all else fails
if (!OpenGL_Create(640, 480)) // 640x480 will be the default if all else fails
{
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
Core::Callback_VideoLog("Renderer::Create failed\n", TRUE);
return;
}
_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
}
void Renderer::Shutdown()

View file

@ -18,11 +18,11 @@
#ifndef _RENDERER_H_
#define _RENDERER_H_
#include "pluginspecs_video.h"
#include "CommonTypes.h"
namespace Renderer
{
void Init(SVideoInitialize *_pVideoInitialize);
void Init();
void Prepare();
void Shutdown();

View file

@ -20,6 +20,7 @@
#include "BPMemLoader.h"
#include "../../../Core/VideoCommon/Src/TextureDecoder.h"
#include "HW/Memmap.h"
#include <cmath>
@ -121,7 +122,7 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
TexTLUT& texTlut = texUnit.texTlut[subTexmap];
u32 imageBase = texUnit.texImage3[subTexmap].image_base << 5;
u8 *imageSrc = g_VideoInitialize.pGetMemoryPointer(imageBase);
u8 *imageSrc = Memory::GetPointer(imageBase);
int imageWidth = ti0.width;
int imageHeight = ti0.height;

View file

@ -0,0 +1,46 @@
#ifndef SW_VIDEO_BACKEND_H_
#define SW_VIDEO_BACKEND_H_
#include "VideoBackendBase.h"
namespace SW
{
class VideoBackend : public VideoBackendLLE
{
void Initialize();
void Shutdown();
std::string GetName();
void EmuStateChange(PLUGIN_EMUSTATE newState);
void DoState(PointerWrap &p);
void ShowConfig(void* parent);
void Video_Prepare();
void Video_EnterLoop();
void Video_ExitLoop();
void Video_BeginField(u32, FieldType, u32, u32);
void Video_EndField();
u32 Video_AccessEFB(EFBAccessType, u32, u32, u32);
void Video_AddMessage(const char* pstr, unsigned int milliseconds);
bool Video_Screenshot(const char* filename);
void Video_SetRendering(bool bEnabled);
void Video_WaitForFrameFinish();
bool Video_IsFifoBusy();
void Video_AbortFrame();
void UpdateFPSDisplay(const char*);
unsigned int PeekMessages();
};
}
#endif

View file

@ -23,54 +23,13 @@
#include <wx/dialog.h>
#include <wx/aboutdlg.h>
#include "ConfigManager.h"
#include "SWVideoConfig.h"
#include "main.h"
#include "Win32.h"
#include "StringUtil.h"
HINSTANCE g_hInstance;
#if defined(HAVE_WX) && HAVE_WX
class wxDLLApp : public wxApp
{
bool OnInit()
{
return true;
}
};
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
#endif
// ------------------
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
DWORD dwReason, // reason called
LPVOID lpvReserved) // reserved
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
{
#if defined(HAVE_WX) && HAVE_WX
wxSetInstance((HINSTANCE)hinstDLL);
wxInitialize();
#endif
}
break;
case DLL_PROCESS_DETACH:
#if defined(HAVE_WX) && HAVE_WX
wxUninitialize();
#endif
break;
}
g_hInstance = hinstDLL;
return TRUE;
}
// ----------------------
// The rendering window
// ----------------------
@ -80,11 +39,15 @@ namespace EmuWindow
HWND m_hWnd = NULL; // The new window that is created here
HWND m_hParent = NULL;
HINSTANCE m_hInstance = NULL;
WNDCLASSEX wndClass;
const TCHAR m_szClassName[] = _T("DolphinEmuWnd");
int g_winstyle;
static void*& VideoWindowHandle()
{
return SConfig::GetInstance().m_LocalCoreStartupParameter.hMainWindow;
}
// ------------------------------------------
/* Invisible cursor option. In the lack of a predefined IDC_BLANK we make
an empty transparent cursor */
@ -202,7 +165,7 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
break;
case WM_DESTROY:
Shutdown();
g_video_backend->Shutdown();
break;
// Called when a screensaver wants to show up while this window is active
@ -241,10 +204,10 @@ HWND OpenWindow(HWND parent, HINSTANCE hInstance, int width, int height, const T
wndClass.lpszClassName = m_szClassName;
wndClass.hIconSm = LoadIcon( NULL, IDI_APPLICATION );
m_hInstance = hInstance;
//m_hInstance = hInstance;
RegisterClassEx( &wndClass );
CreateCursors(m_hInstance);
CreateCursors(/*m_hInstance*/GetModuleHandle(0));
// Create child window
if (parent)
@ -275,7 +238,7 @@ HWND OpenWindow(HWND parent, HINSTANCE hInstance, int width, int height, const T
rc.top = (1024 - h)/2;
rc.bottom = rc.top + h;
m_hParent = (HWND)g_VideoInitialize.pWindowHandle;
m_hParent = (HWND)VideoWindowHandle();
m_hWnd = CreateWindow(m_szClassName, title,
style,
@ -364,7 +327,7 @@ void Close()
{
if (!m_hParent)
DestroyWindow(m_hWnd);
UnregisterClass(m_szClassName, m_hInstance);
UnregisterClass(m_szClassName, /*m_hInstance*/GetModuleHandle(0));
}
// ------------------------------------------

View file

@ -20,7 +20,7 @@
#include "XFMemLoader.h"
#include "CPMemLoader.h"
#include "Clipper.h"
#include "HW/Memmap.h"
XFRegisters xfregs;
@ -90,7 +90,7 @@ void LoadIndexedXF(u32 val, int array)
int size = ((val >> 12) & 0xF) + 1;
//load stuff from array to address in xf mem
u32 *pData = (u32*)g_VideoInitialize.pGetMemoryPointer(arraybases[array] + arraystrides[array]*index);
u32 *pData = (u32*)Memory::GetPointer(arraybases[array] + arraystrides[array]*index);
// byteswap data
u32 buffer[16];

View file

@ -17,7 +17,6 @@
#include "Common.h"
#include "pluginspecs_video.h"
#if defined(HAVE_WX) && HAVE_WX
#include "VideoConfigDialog.h"
@ -39,31 +38,14 @@
#include "EfbInterface.h"
#include "DebugUtil.h"
#include "FileUtil.h"
#include "VideoBackend.h"
PLUGIN_GLOBALS* globals = NULL;
SVideoInitialize g_VideoInitialize;
void GetDllInfo (PLUGIN_INFO* _PluginInfo)
namespace SW
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin Software Renderer (DebugFast)");
#else
#ifndef _DEBUG
sprintf(_PluginInfo->Name, "Dolphin Software Renderer");
#else
sprintf(_PluginInfo->Name, "Dolphin Software Renderer (Debug)");
#endif
#endif
}
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
std::string VideoBackend::GetName()
{
globals = _pPluginGlobals;
LogManager::SetInstance((LogManager *)globals->logManager);
return "Software Renderer";
}
void *DllDebugger(void *_hParent, bool Show)
@ -71,7 +53,7 @@ void *DllDebugger(void *_hParent, bool Show)
return NULL;
}
void DllConfig(void *_hParent)
void VideoBackend::ShowConfig(void *_hParent)
{
#if defined(HAVE_WX) && HAVE_WX
VideoConfigDialog* const diag = new VideoConfigDialog((wxWindow*)_hParent, "Software", "gfx_software");
@ -80,11 +62,8 @@ void DllConfig(void *_hParent)
#endif
}
void Initialize(void *init)
void VideoBackend::Initialize()
{
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
g_VideoInitialize = *_pVideoInitialize;
g_SWVideoConfig.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_software.ini").c_str());
InitBPMemory();
@ -95,31 +74,33 @@ void Initialize(void *init)
Clipper::Init();
Rasterizer::Init();
HwRasterizer::Init();
Renderer::Init(_pVideoInitialize);
Renderer::Init();
DebugUtil::Init();
}
void DoState(unsigned char **ptr, int mode)
void VideoBackend::DoState(PointerWrap&)
{
}
void EmuStateChange(PLUGIN_EMUSTATE newState)
void VideoBackend::EmuStateChange(PLUGIN_EMUSTATE newState)
{
}
bool IsD3D()
{
return false;
}
//bool IsD3D()
//{
// return false;
//}
void Shutdown(void)
void VideoBackend::Shutdown()
{
Renderer::Shutdown();
OpenGL_Shutdown();
}
// This is called after Video_Initialize() from the Core
void Video_Prepare(void)
void VideoBackend::Video_Prepare()
{
Renderer::Prepare();
@ -127,16 +108,16 @@ void Video_Prepare(void)
}
// Run from the CPU thread (from VideoInterface.cpp)
void Video_BeginField(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
void VideoBackend::Video_BeginField(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
{
}
// Run from the CPU thread (from VideoInterface.cpp)
void Video_EndField()
void VideoBackend::Video_EndField()
{
}
u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
u32 VideoBackend::Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
{
u32 value = 0;
@ -166,71 +147,46 @@ u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
return value;
}
void Video_Screenshot(const char *_szFilename)
bool VideoBackend::Video_Screenshot(const char *_szFilename)
{
return false;
}
// -------------------------------
// Enter and exit the video loop
// -------------------------------
void Video_EnterLoop()
void VideoBackend::Video_EnterLoop()
{
Fifo_EnterLoop(g_VideoInitialize);
Fifo_EnterLoop();
}
void Video_ExitLoop()
void VideoBackend::Video_ExitLoop()
{
Fifo_ExitLoop();
}
void Video_AddMessage(const char* pstr, u32 milliseconds)
void VideoBackend::Video_AddMessage(const char* pstr, u32 milliseconds)
{
}
void Video_SetRendering(bool bEnabled)
void VideoBackend::Video_SetRendering(bool bEnabled)
{
Fifo_SetRendering(bEnabled);
}
void Video_CommandProcessorRead16(u16& _rReturnValue, const u32 _Address)
void VideoBackend::Video_WaitForFrameFinish(void)
{
CommandProcessor::Read16(_rReturnValue, _Address);
}
void Video_CommandProcessorWrite16(const u16 _Data, const u32 _Address)
{
CommandProcessor::Write16(_Data, _Address);
}
void Video_PixelEngineRead16(u16& _rReturnValue, const u32 _Address)
{
PixelEngine::Read16(_rReturnValue, _Address);
}
void Video_PixelEngineWrite16(const u16 _Data, const u32 _Address)
{
PixelEngine::Write16(_Data, _Address);
}
void Video_PixelEngineWrite32(const u32 _Data, const u32 _Address)
{
PixelEngine::Write32(_Data, _Address);
}
void Video_GatherPipeBursted(void)
{
CommandProcessor::GatherPipeBursted();
}
void Video_WaitForFrameFinish(void)
{
}
bool Video_IsFifoBusy(void)
bool VideoBackend::Video_IsFifoBusy(void)
{
return false;
}
void Video_AbortFrame(void)
void VideoBackend::Video_AbortFrame(void)
{
}
}

View file

@ -18,8 +18,6 @@
#ifndef MAIN_H
#define MAIN_H
#include "pluginspecs_video.h"
extern SVideoInitialize g_VideoInitialize;
#include "VideoBackend.h"
#endif