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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
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136 changed files with 1537 additions and 3412 deletions
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@ -27,6 +27,9 @@
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#include "NativeVertexFormat.h"
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#include "VertexManager.h"
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namespace DX9
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{
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class D3DVertexFormat : public NativeVertexFormat
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{
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LPDIRECT3DVERTEXDECLARATION9 d3d_decl;
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@ -43,16 +46,11 @@ public:
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#endif
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};
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namespace DX9
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{
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NativeVertexFormat* VertexManager::CreateNativeVertexFormat()
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{
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return new D3DVertexFormat();
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}
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}
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void DX9::VertexManager::GetElements(NativeVertexFormat* format, D3DVERTEXELEMENT9** elems, int* num)
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{
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#if defined(_DEBUG) || defined(DEBUGFAST)
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@ -191,3 +189,5 @@ void D3DVertexFormat::SetupVertexPointers()
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else
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ERROR_LOG(VIDEO, "invalid d3d decl");
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}
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} // namespace DX9
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