Proper Audio/Video Dumping

This commit is contained in:
Fog 2014-10-04 03:28:01 -04:00
commit fc4125cdd1
8 changed files with 247 additions and 88 deletions

View file

@ -25,6 +25,7 @@
#include "Core/HW/Wiimote.h"
#include "Core/PowerPC/JitCommon/JitBase.h"
#include "VideoCommon/AVIDump.h"
#include "VideoCommon/VideoBackendBase.h"
namespace State
@ -116,6 +117,9 @@ static void DoState(PointerWrap &p)
p.DoMarker("CoreTiming");
Movie::DoState(p);
p.DoMarker("Movie");
#if defined(HAVE_LIBAV) || defined (WIN32)
AVIDump::DoState();
#endif
}
void LoadFromBuffer(std::vector<u8>& buffer)