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ControllerInterface: Don't pass m_devices to the backends
Previously, the devices vector would be passed to all backends. They would then manually push_back to it to add new devices. This was fine but caused issues when trying to add synchronisation. Instead, backends now call AddDevice() to fill m_devices so that it is not accessible from the outside.
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parent
8a1bbaa563
commit
fd29e5c4cc
24 changed files with 69 additions and 72 deletions
Source/Core/InputCommon/ControllerInterface
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@ -55,31 +55,31 @@ void ControllerInterface::Initialize(void* const hwnd)
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m_hwnd = hwnd;
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#ifdef CIFACE_USE_DINPUT
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ciface::DInput::Init(m_devices, (HWND)hwnd);
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ciface::DInput::Init((HWND)hwnd);
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#endif
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#ifdef CIFACE_USE_XINPUT
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ciface::XInput::Init(m_devices);
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ciface::XInput::Init();
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#endif
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#ifdef CIFACE_USE_XLIB
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ciface::Xlib::Init(m_devices, hwnd);
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ciface::Xlib::Init(hwnd);
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#ifdef CIFACE_USE_X11_XINPUT2
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ciface::XInput2::Init(m_devices, hwnd);
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ciface::XInput2::Init(hwnd);
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#endif
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#endif
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#ifdef CIFACE_USE_OSX
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ciface::OSX::Init(m_devices, hwnd);
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ciface::OSX::Init(hwnd);
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#endif
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#ifdef CIFACE_USE_SDL
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ciface::SDL::Init(m_devices);
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ciface::SDL::Init();
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#endif
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#ifdef CIFACE_USE_ANDROID
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ciface::Android::Init(m_devices);
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ciface::Android::Init();
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#endif
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#ifdef CIFACE_USE_EVDEV
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ciface::evdev::Init(m_devices);
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ciface::evdev::Init();
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#endif
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#ifdef CIFACE_USE_PIPES
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ciface::Pipes::Init(m_devices);
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ciface::Pipes::Init();
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#endif
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m_is_init = true;
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@ -139,6 +139,11 @@ void ControllerInterface::Shutdown()
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m_is_init = false;
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}
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void ControllerInterface::AddDevice(ciface::Core::Device* device)
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{
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m_devices.push_back(device);
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}
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//
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// UpdateInput
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//
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