Merge branch 'master' of https://github.com/r2dliu/dolphin into task/update

This commit is contained in:
R2DLiu 2020-11-29 20:17:51 -05:00
commit fd57c9eca3
2 changed files with 75 additions and 61 deletions

View file

@ -20,7 +20,6 @@
#ifdef IS_PLAYBACK
#ifndef IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DEFINE_MATH_OPERATORS
#define BUTTON_WIDTH 54.0f
#endif
@ -145,6 +144,9 @@ namespace OSD
}
#ifdef IS_PLAYBACK
static float height = 1080.0f;
static float scaled_height = height;
static float width = 1920.0f;
static s32 frame = 0;
static std::string GetTimeForFrame(s32 currFrame) {
@ -163,6 +165,11 @@ namespace OSD
bool ButtonCustom(const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags = 0)
{
//ImGui::GetWindowDrawList()->AddRectFilled(
// ImGui::GetCurrentWindow()->DC.CursorPos,
// ImVec2(ImGui::GetCurrentWindow()->DC.CursorPos.x + size_arg.x, ImGui::GetCurrentWindow()->DC.CursorPos.y + size_arg.y),
// ImGui::ColorConvertFloat4ToU32(ImVec4(128.0f, 128.0f, 128.0f, 0.9f)));
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
@ -238,8 +245,8 @@ namespace OSD
static bool isHeld = false;
auto hover_bb = ImRect(
ImVec2(5.0f, ImGui::GetWindowHeight() - 95.0f),
ImVec2(ImGui::GetWindowWidth() - 5.0f, bb.Min.y));
ImVec2(width * 0.0025f, height - scaled_height * 0.0475f),
ImVec2(width * 0.9975f, bb.Min.y));
const bool hovered = ImGui::ItemHoverable(hover_bb, id);
@ -314,28 +321,29 @@ namespace OSD
if (isHeld)
window->DrawList->AddRectFilled(ImVec2(0, 0), ImGui::GetIO().DisplaySize, ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 0.0f, 0.0f, 0.6f)));
window->DrawList->AddRectFilled(ImVec2(0, bb.Min.y), ImVec2(ImGui::GetWindowWidth(), ImGui::GetWindowHeight()), ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 0.0f, 0.0f, 0.75f * style.Alpha)));
window->DrawList->AddRectFilled(ImVec2(0, bb.Min.y), ImVec2(width, height), ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 0.0f, 0.0f, 0.75f * style.Alpha)));
// Grey background line
window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Min.y - 4.0f), ImVec2(bb.Max.x, bb.Min.y - 4.0f), ImGui::ColorConvertFloat4ToU32(ImVec4(1.0f, 1.0f, 1.0f, 0.5f * style.Alpha)), 8);
window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Min.y - scaled_height * 0.002f), ImVec2(bb.Max.x, bb.Min.y - scaled_height * 0.002f), ImGui::ColorConvertFloat4ToU32(ImVec4(1.0f, 1.0f, 1.0f, 0.5f * style.Alpha)), scaled_height * 0.004f);
// Whiter, more opaque line up to mouse position
if (hovered && !isHeld)
window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Min.y - 4.0f), ImVec2(new_grab_pos, bb.Min.y - 4.0f), ImGui::ColorConvertFloat4ToU32(ImVec4(1.0f, 1.0f, 1.0f, style.Alpha)), 8);
window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Min.y - scaled_height * 0.002f), ImVec2(new_grab_pos, bb.Min.y - scaled_height * 0.002f), ImGui::ColorConvertFloat4ToU32(ImVec4(1.0f, 1.0f, 1.0f, style.Alpha)), scaled_height * 0.004f);
// Time text
if (hovered || isHeld)
window->DrawList->AddText(ImVec2(new_grab_pos - valuesize.x / 2, bb.Min.y - 30), ImColor(255, 255, 255), GetTimeForFrame(new_value).c_str());
window->DrawList->AddText(ImVec2(new_grab_pos - valuesize.x / 2, bb.Min.y - scaled_height * 0.025f), ImColor(255, 255, 255), GetTimeForFrame(new_value).c_str());
// Colored line, circle indicator, and text
// Colored line and circle indicator
if (isHeld) {
window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Min.y - 4.0f), ImVec2(new_grab_pos, bb.Min.y - 4.0f), ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 1.0f, 0.0f, 1.0)), 8);
window->DrawList->AddCircleFilled(ImVec2(new_grab_pos, bb.Min.y - 2.0f), 12.0f, ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 1.0f, 0.0f, 1.0)));
window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Min.y - scaled_height * 0.002f), ImVec2(new_grab_pos, bb.Min.y - scaled_height * 0.002f), ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 1.0f, 0.0f, 1.0)), scaled_height * 0.004f);
window->DrawList->AddCircleFilled(ImVec2(new_grab_pos, bb.Min.y - scaled_height * 0.001f), scaled_height * 0.006f, ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 1.0f, 0.0f, 1.0)));
}
// Progress bar
if (!isHeld) {
frame = (g_playbackStatus->targetFrameNum == INT_MAX) ? g_playbackStatus->currentPlaybackFrame : g_playbackStatus->targetFrameNum;
window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Min.y - 4.0f), ImVec2(curr_grab_pos, bb.Min.y - 4.0f), ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 1.0f, 0.0f, style.Alpha)), 8);
window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Min.y - scaled_height * 0.002f), ImVec2(curr_grab_pos, bb.Min.y - scaled_height * 0.002f), ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 1.0f, 0.0f, style.Alpha)), scaled_height * 0.004f);
}
return value_changed;
@ -437,15 +445,15 @@ namespace OSD
// Grey background line
window->DrawList->AddLine(
ImVec2(bb.Min.x, bb.Max.y - 5.0f), ImVec2(bb.Max.x, bb.Max.y - 5.0f),
ImGui::ColorConvertFloat4ToU32(ImVec4(1.0f, 1.0f, 1.0f, 0.5f * style.Alpha)), 8);
ImVec2(bb.Min.x, bb.Max.y - scaled_height * 0.0025f), ImVec2(bb.Max.x, bb.Max.y - scaled_height * 0.0025f),
ImGui::ColorConvertFloat4ToU32(ImVec4(1.0f, 1.0f, 1.0f, 0.5f * style.Alpha)), scaled_height * 0.004f);
// Colored line and circle indicator
window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Max.y - 5.0f), ImVec2(grab_pos, bb.Max.y - 5.0f), ImGui::ColorConvertFloat4ToU32(ImVec4(1.0f, 1.0f, 1.0f, style.Alpha)), 8);
window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Max.y - scaled_height * 0.0025f), ImVec2(grab_pos, bb.Max.y - scaled_height * 0.0025f), ImGui::ColorConvertFloat4ToU32(ImVec4(1.0f, 1.0f, 1.0f, style.Alpha)), scaled_height * 0.004f);
if (isHeld)
window->DrawList->AddCircleFilled(
ImVec2(grab_pos, bb.Max.y - 5.0f), 12,
ImVec2(grab_pos, bb.Max.y - scaled_height * 0.0025f), scaled_height * 0.006f,
ImGui::ColorConvertFloat4ToU32(ImVec4(1.0f, 1.0f, 1.0f, style.Alpha)));
return value_changed;
@ -458,12 +466,11 @@ namespace OSD
return false;
const ImGuiID id = window->GetID(label);
const float w = ImGui::GetWindowWidth() - 10;
const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true) * 1.0f;
const ImRect frame_bb(
ImVec2(0.0f, ImGui::GetWindowHeight() - 70.0f),
ImVec2(ImGui::GetWindowWidth(), ImGui::GetWindowHeight()));
ImVec2(0.0f, height - scaled_height * 0.035f),
ImVec2(width, height));
if (!format)
format = "%d";
@ -482,7 +489,7 @@ namespace OSD
return false;
const ImGuiID id = window->GetID(label);
const ImRect frame_bb(ImVec2(BUTTON_WIDTH * 5, ImGui::GetWindowHeight() - 50.0f), ImVec2(BUTTON_WIDTH * 5 + 80.0f, ImGui::GetWindowHeight() - 32.0f));
const ImRect frame_bb(ImVec2(0.027 * scaled_height * 5, height - scaled_height * 0.025f), ImVec2(0.027 * scaled_height * 5 + 0.06 * scaled_height, height - scaled_height * 0.015f));
const bool value_changed =
VolumeBarBehavior(frame_bb, id, v, v_min, v_max, power, ImGuiSliderFlags_None, color);
@ -492,7 +499,6 @@ namespace OSD
void DrawSlippiPlaybackControls()
{
const auto height = ImGui::GetWindowHeight();
// We have to provide a window name, and these shouldn't be duplicated.
// So instead, we generate a name based on the number of messages drawn.
const std::string window_name = fmt::format("Slippi Playback Controls");
@ -521,10 +527,17 @@ namespace OSD
ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoBackground |
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing))
{
#define LABEL_BOX_TOP (ImGui::GetWindowHeight() - 150.0f)
#define LABEL_BOX_BOTTOM (ImGui::GetWindowHeight() - 96.0f)
#define LABEL_TEXT_HEIGHT (ImGui::GetWindowHeight() - 140.0f)
ImGui::SetWindowFontScale(0.25f);
height = ImGui::GetWindowHeight();
width = ImGui::GetWindowWidth();
if (height < (9.0f / 16.0f) * width)
scaled_height = std::max(1080.0f, height * ((9.0f / 16.0f) * width / height));
#define LABEL_BOX_TOP (height - scaled_height * 0.075f)
#define LABEL_BOX_BOTTOM (height - scaled_height * 0.05f)
#define LABEL_TEXT_HEIGHT (height - scaled_height * 0.07f)
#define BUTTON_WIDTH (0.027f * scaled_height)
ImGui::SetWindowFontScale(scaled_height / 8000.0f);
if (SeekBar("SlippiSeek", ImVec4(1.0f, 0.0f, 0.0f, 1.0f), &frame, Slippi::PLAYBACK_FIRST_SAVE, g_playbackStatus->lastFrame, 1.0, "%d")) {
Host_PlaybackSeek();
@ -532,7 +545,7 @@ namespace OSD
style.Alpha = (showHelp || ImGui::GetHoveredID()) ? 1 : std::max(0.0001f, 1.0f - (diff / 1000.0f));
ImGui::SetCursorPos(ImVec2(0.0f, ImGui::GetWindowHeight() - 62.0f));
ImGui::SetCursorPos(ImVec2(0.0f, height - scaled_height * 0.0265f));
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.5f, 0.45f));
//if (ButtonCustom(paused ? ICON_FA_PLAY : ICON_FA_PAUSE, ImVec2(40.0f, BUTTON_WIDTH))) {
// INFO_LOG(SLIPPI, "playing");
@ -546,15 +559,15 @@ namespace OSD
}
if (ImGui::IsItemHovered()) {
ImGui::GetWindowDrawList()->AddRectFilled(
ImVec2(5.0f, LABEL_BOX_TOP),
ImVec2(400.0f, LABEL_BOX_BOTTOM),
ImVec2(scaled_height * 0.005f, LABEL_BOX_TOP),
ImVec2(scaled_height * 0.18f, LABEL_BOX_BOTTOM),
ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 0.0f, 0.0f, 0.9f)));
ImGui::SetCursorPos(ImVec2(15.0f, LABEL_TEXT_HEIGHT));
ImGui::SetCursorPos(ImVec2(0.01f * scaled_height, LABEL_TEXT_HEIGHT));
ImGui::Text("Jump Back (Shift + Left Arrow)");
}
// Step back
ImGui::SetCursorPos(ImVec2(BUTTON_WIDTH, ImGui::GetWindowHeight() - 62.0f));
ImGui::SetCursorPos(ImVec2(BUTTON_WIDTH, height - scaled_height * 0.0265f));
if (ButtonCustom(ICON_FA_STEP_BACKWARD, ImVec2(BUTTON_WIDTH, BUTTON_WIDTH))) {
if (g_playbackStatus->targetFrameNum == INT_MAX) {
g_playbackStatus->targetFrameNum = g_playbackStatus->currentPlaybackFrame - 300;
@ -563,15 +576,15 @@ namespace OSD
}
if (ImGui::IsItemHovered()) {
ImGui::GetWindowDrawList()->AddRectFilled(
ImVec2(54.0f, LABEL_BOX_TOP),
ImVec2(450.0f, LABEL_BOX_BOTTOM),
ImVec2(scaled_height * 0.005f + BUTTON_WIDTH, LABEL_BOX_TOP),
ImVec2(scaled_height * 0.15f, LABEL_BOX_BOTTOM),
ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 0.0f, 0.0f, 0.9f)));
ImGui::SetCursorPos(ImVec2(64.0f, LABEL_TEXT_HEIGHT));
ImGui::SetCursorPos(ImVec2(scaled_height * 0.01f + BUTTON_WIDTH, LABEL_TEXT_HEIGHT));
ImGui::Text("Step Back (Left Arrow)");
}
// Step forward
ImGui::SetCursorPos(ImVec2(BUTTON_WIDTH * 2, ImGui::GetWindowHeight() - 62.0f));
ImGui::SetCursorPos(ImVec2(BUTTON_WIDTH * 2, height - scaled_height * 0.0265f));
if (ButtonCustom(ICON_FA_STEP_FORWARD, ImVec2(BUTTON_WIDTH, BUTTON_WIDTH))) {
if (g_playbackStatus->targetFrameNum == INT_MAX) {
g_playbackStatus->targetFrameNum = g_playbackStatus->currentPlaybackFrame + 300;
@ -580,15 +593,15 @@ namespace OSD
}
if (ImGui::IsItemHovered()) {
ImGui::GetWindowDrawList()->AddRectFilled(
ImVec2(108.0f, LABEL_BOX_TOP),
ImVec2(600.0f, LABEL_BOX_BOTTOM),
ImVec2(scaled_height * 0.005f + BUTTON_WIDTH * 2, LABEL_BOX_TOP),
ImVec2(scaled_height * 0.20f, LABEL_BOX_BOTTOM),
ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 0.0f, 0.0f, 0.9f)));
ImGui::SetCursorPos(ImVec2(118.0f, LABEL_TEXT_HEIGHT));
ImGui::SetCursorPos(ImVec2(scaled_height * 0.01f + BUTTON_WIDTH * 2, LABEL_TEXT_HEIGHT));
ImGui::Text("Step Forward (Right Arrow)");
}
// Jump forward
ImGui::SetCursorPos(ImVec2(BUTTON_WIDTH * 3, ImGui::GetWindowHeight() - 62.0f));
ImGui::SetCursorPos(ImVec2(BUTTON_WIDTH * 3, height - scaled_height * 0.0265f));
if (ButtonCustom(ICON_FA_FAST_FORWARD, ImVec2(BUTTON_WIDTH, BUTTON_WIDTH))) {
if (g_playbackStatus->targetFrameNum == INT_MAX) {
g_playbackStatus->targetFrameNum = g_playbackStatus->currentPlaybackFrame + 1200;
@ -597,10 +610,10 @@ namespace OSD
}
if (ImGui::IsItemHovered()) {
ImGui::GetWindowDrawList()->AddRectFilled(
ImVec2(162.0f, LABEL_BOX_TOP),
ImVec2(662.0f, LABEL_BOX_BOTTOM),
ImVec2(scaled_height * 0.005f + BUTTON_WIDTH * 3, LABEL_BOX_TOP),
ImVec2(scaled_height * 0.3f, LABEL_BOX_BOTTOM),
ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 0.0f, 0.0f, 0.9f)));
ImGui::SetCursorPos(ImVec2(172.0f, LABEL_TEXT_HEIGHT));
ImGui::SetCursorPos(ImVec2(scaled_height * 0.01f + BUTTON_WIDTH * 3, LABEL_TEXT_HEIGHT));
ImGui::Text("Jump Forward (Shift + Right Arrow)");
}
@ -609,7 +622,7 @@ namespace OSD
static bool isVolumeVisible = false;
int* volume = &SConfig::GetInstance().m_Volume;
static int prev;
ImGui::SetCursorPos(ImVec2(BUTTON_WIDTH * 4, ImGui::GetWindowHeight() - 62.0f));
ImGui::SetCursorPos(ImVec2(BUTTON_WIDTH * 4, height - scaled_height * 0.0265f));
if (ButtonCustom(*volume == 0 ? ICON_FA_VOLUME_OFF : ICON_FA_VOLUME_UP, ImVec2(BUTTON_WIDTH, BUTTON_WIDTH))) {
if (*volume == 0) {
*volume = prev == 0 ? 30 : prev; // todo: find good default value
@ -626,57 +639,58 @@ namespace OSD
}
// Help
ImGui::SetCursorPos(ImVec2(ImGui::GetWindowWidth() - BUTTON_WIDTH * 2, ImGui::GetWindowHeight() - 62.0f));
ImGui::SetCursorPos(ImVec2(width - BUTTON_WIDTH * 2, height - scaled_height * 0.0265f));
if (ButtonCustom(ICON_FA_QUESTION_CIRCLE, ImVec2(BUTTON_WIDTH, BUTTON_WIDTH))) {
showHelp = !showHelp;
}
if (showHelp) {
ImGui::GetWindowDrawList()->AddRectFilled(
ImVec2(ImGui::GetWindowWidth() - 600.0f, ImGui::GetWindowHeight() - 416.0f),
ImVec2(ImGui::GetWindowWidth() - 50.0f, LABEL_BOX_BOTTOM),
ImVec2(width - BUTTON_WIDTH * 10.0f, height - scaled_height * 0.21f),
ImVec2(width - BUTTON_WIDTH, LABEL_BOX_BOTTOM),
ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 0.0f, 0.0f, 0.8f * style.Alpha)));
ImGui::SetCursorPos(ImVec2(ImGui::GetWindowWidth() - 580.0f, ImGui::GetWindowHeight() - 386.0f));
auto divide = (height - scaled_height * 0.2f - LABEL_BOX_BOTTOM - 0.01f * scaled_height) / 7.0f;
ImGui::SetCursorPos(ImVec2(width - BUTTON_WIDTH * 10.0f + scaled_height * 0.005f, LABEL_BOX_BOTTOM + 0.005f * scaled_height + divide * 7.0f));
ImGui::Text("Play/Pause: Spacebar");
ImGui::SetCursorPos(ImVec2(ImGui::GetWindowWidth() - 580.0f, ImGui::GetWindowHeight() - 346.0f));
ImGui::SetCursorPos(ImVec2(width - BUTTON_WIDTH * 10.0f + scaled_height * 0.005f, LABEL_BOX_BOTTOM + 0.005f * scaled_height + divide * 6.0f));
ImGui::Text("Step Back (5s): Left Arrow");
ImGui::SetCursorPos(ImVec2(ImGui::GetWindowWidth() - 580.0f, ImGui::GetWindowHeight() - 306.0f));
ImGui::SetCursorPos(ImVec2(width - BUTTON_WIDTH * 10.0f + scaled_height * 0.005f, LABEL_BOX_BOTTOM + 0.005f * scaled_height + divide * 5.0f));
ImGui::Text("Step Forward (5s): Right Arrow");
ImGui::SetCursorPos(ImVec2(ImGui::GetWindowWidth() - 580.0f, ImGui::GetWindowHeight() - 266.0f));
ImGui::SetCursorPos(ImVec2(width - BUTTON_WIDTH * 10.0f + scaled_height * 0.005f, LABEL_BOX_BOTTOM + 0.005f * scaled_height + divide * 4.0f));
ImGui::Text("Jump Back (20s): Shift + Left Arrow");
ImGui::SetCursorPos(ImVec2(ImGui::GetWindowWidth() - 580.0f, ImGui::GetWindowHeight() - 226.0f));
ImGui::SetCursorPos(ImVec2(width - BUTTON_WIDTH * 10.0f + scaled_height * 0.005f, LABEL_BOX_BOTTOM + 0.005f * scaled_height + divide * 3.0f));
ImGui::Text("Jump Forward (20s): Shift + Right Arrow");
ImGui::SetCursorPos(ImVec2(ImGui::GetWindowWidth() - 580.0f, ImGui::GetWindowHeight() - 186.0f));
ImGui::SetCursorPos(ImVec2(width - BUTTON_WIDTH * 10.0f + scaled_height * 0.005f, LABEL_BOX_BOTTOM + 0.005f * scaled_height + divide * 2.0f));
ImGui::Text("Frame Advance: Period");
ImGui::SetCursorPos(ImVec2(ImGui::GetWindowWidth() - 580.0f, ImGui::GetWindowHeight() - 146.0f));
ImGui::SetCursorPos(ImVec2(width - BUTTON_WIDTH * 10.0f + scaled_height * 0.005f, LABEL_BOX_BOTTOM + 0.005f * scaled_height + divide));
ImGui::Text("Big jumps may take several seconds.");
}
if (ImGui::IsItemHovered()) {
ImGui::GetWindowDrawList()->AddRectFilled(
ImVec2(ImGui::GetWindowWidth() - 150.0f, LABEL_BOX_TOP),
ImVec2(ImGui::GetWindowWidth() - 54.0f, LABEL_BOX_BOTTOM),
ImVec2(width - scaled_height * 0.095f, LABEL_BOX_TOP),
ImVec2(width - (scaled_height * 0.005f + BUTTON_WIDTH), LABEL_BOX_BOTTOM),
ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 0.0f, 0.0f, 0.9f)));
ImGui::SetCursorPos(ImVec2(ImGui::GetWindowWidth() - 140.0f, LABEL_TEXT_HEIGHT));
ImGui::SetCursorPos(ImVec2(width - (scaled_height * 0.09f), LABEL_TEXT_HEIGHT));
ImGui::Text("View Help");
}
// Fullscreen
ImGui::SetCursorPos(ImVec2(ImGui::GetWindowWidth() - BUTTON_WIDTH, ImGui::GetWindowHeight() - 62.0f));
ImGui::SetCursorPos(ImVec2(width - BUTTON_WIDTH, height - scaled_height * 0.0265f));
if (ButtonCustom(ICON_FA_EXPAND, ImVec2(BUTTON_WIDTH, BUTTON_WIDTH))) {
Host_Fullscreen();
}
if (ImGui::IsItemHovered()) {
ImGui::GetWindowDrawList()->AddRectFilled(
ImVec2(ImGui::GetWindowWidth() - 500.0f, LABEL_BOX_TOP),
ImVec2(ImGui::GetWindowWidth() - 5.0f, LABEL_BOX_BOTTOM),
ImVec2(width - (scaled_height * 0.155f + BUTTON_WIDTH), LABEL_BOX_TOP),
ImVec2(width - scaled_height * 0.005f, LABEL_BOX_BOTTOM),
ImGui::ColorConvertFloat4ToU32(ImVec4(0.0f, 0.0f, 0.0f, 0.9f)));
ImGui::SetCursorPos(ImVec2(ImGui::GetWindowWidth() - 490.0f, LABEL_TEXT_HEIGHT));
ImGui::SetCursorPos(ImVec2(width - (scaled_height * 0.15f + BUTTON_WIDTH), LABEL_TEXT_HEIGHT));
ImGui::Text("Toggle Fullscreen (Alt + Enter)");
}
ImGui::PopStyleVar();
// Time text
ImGui::SetCursorPos(ImVec2(380.0f, ImGui::GetWindowHeight() - 50.0f));
ImGui::SetCursorPos(ImVec2(BUTTON_WIDTH * 8, height - scaled_height * 0.024f));
auto playbackTime = GetTimeForFrame(g_playbackStatus->currentPlaybackFrame);
auto endTime = GetTimeForFrame(g_playbackStatus->lastFrame);
auto timeString = playbackTime + " / " + endTime;

View file

@ -930,10 +930,10 @@ bool Renderer::InitializeImGui()
#ifdef IS_PLAYBACK
ImFontConfig config;
config.MergeMode = true;
ImGui::GetIO().Fonts->AddFontFromFileTTF((File::GetSysDirectory() + "Resources/Roboto-Medium.ttf").c_str(), 64.0f, 0, ImGui::GetIO().Fonts->GetGlyphRangesDefault());
ImGui::GetIO().Fonts->AddFontFromFileTTF((File::GetSysDirectory() + "Resources/Roboto-Medium.ttf").c_str(), 112.0f, 0, ImGui::GetIO().Fonts->GetGlyphRangesDefault());
static const ImWchar icons_ranges[] = { ICON_MIN_FA, ICON_MAX_FA, 0 };
ImFontConfig icons_config; icons_config.MergeMode = true; icons_config.PixelSnapH = true;
ImGui::GetIO().Fonts->AddFontFromFileTTF((File::GetSysDirectory() + "Resources/" + FONT_ICON_FILE_NAME_FA).c_str(), 64.0f, &icons_config, icons_ranges);
ImGui::GetIO().Fonts->AddFontFromFileTTF((File::GetSysDirectory() + "Resources/" + FONT_ICON_FILE_NAME_FA).c_str(), 128.0f, &icons_config, icons_ranges);
#endif
// Don't create an ini file. TODO: Do we want this in the future?