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VideoBackend: remove unused config vars.
No point to keeping around variables which are always "true".
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10 changed files with 15 additions and 37 deletions
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@ -146,10 +146,7 @@ struct VideoConfig final
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bool bUseMinimalMipCount;
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bool bSupports3DVision;
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bool bSupportsDualSourceBlend;
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bool bSupportsFormatReinterpretation;
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bool bSupportsPixelLighting;
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bool bSupportsPrimitiveRestart;
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bool bSupportsSeparateAlphaFunction;
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bool bSupportsOversizedViewports;
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bool bSupportsEarlyZ; // needed by PixelShaderGen, so must stay in VideoCommon
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bool bSupportsBindingLayout; // Needed by ShaderGen, so must stay in VideoCommon
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