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Small changes to DSP HLE. Still no sound in Wii AX. Blocks are turned on but something is wrong, it seems like cur_addr was not moving (in Top Spin 3), if I understand the log correctly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1111 8ced0084-cf51-0410-be5f-012b33b47a6e
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13 changed files with 433 additions and 309 deletions
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@ -199,6 +199,7 @@ void DSP_Initialize(DSPInitialize _dspInitialize)
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g_pMemory = g_dspInitialize.pGetMemoryPointer(0);
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#if defined(_DEBUG) || defined(DEBUGFAST)
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gpName = g_dspInitialize.pName(); // save the game name globally
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for (int i = 0; i < gpName.length(); ++i) // and fix it
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{
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@ -207,6 +208,7 @@ void DSP_Initialize(DSPInitialize _dspInitialize)
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if (gpName[i] == ':') gpName[i] = ' ';
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}
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wprintf("\n");
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#endif
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CDSPHandler::CreateInstance();
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