Merge pull request #13476 from jordan-woyak/sdl-header

InputCommon: Move SDL Device class into its own cpp/h files.
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Tilka 2025-04-25 01:49:52 +01:00 committed by GitHub
commit fe307a06c6
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5 changed files with 1039 additions and 1006 deletions

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@ -541,6 +541,7 @@
<ClInclude Include="InputCommon\ControllerInterface\Win32\Win32.h" />
<ClInclude Include="InputCommon\ControllerInterface\XInput\XInput.h" />
<ClInclude Include="InputCommon\ControllerInterface\SDL\SDL.h" />
<ClInclude Include="InputCommon\ControllerInterface\SDL\SDLGamepad.h" />
<ClInclude Include="InputCommon\ControlReference\ControlReference.h" />
<ClInclude Include="InputCommon\ControlReference\ExpressionParser.h" />
<ClInclude Include="InputCommon\ControlReference\FunctionExpression.h" />
@ -1203,6 +1204,7 @@
<ClCompile Include="InputCommon\ControllerInterface\Win32\Win32.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\XInput\XInput.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\SDL\SDL.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\SDL\SDLGamepad.cpp" />
<ClCompile Include="InputCommon\ControlReference\ControlReference.cpp" />
<ClCompile Include="InputCommon\ControlReference\ExpressionParser.cpp" />
<ClCompile Include="InputCommon\ControlReference\FunctionExpression.cpp" />