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Revive the GFX debugger window. Turns out to be considerably easier than the DSPLLE debugger window.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7001 8ced0084-cf51-0410-be5f-012b33b47a6e
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6 changed files with 21 additions and 52 deletions
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@ -939,11 +939,6 @@ void CFrame::DoStop()
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if(Frame::IsPlayingInput() || Frame::IsRecordingInput())
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Frame::EndPlayInput();
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// The video debugger window causes a segmentation fault if open when the
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// emulator stops. It has something to do with the the wxAuiManager update.
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if (g_pCodeWindow)
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g_pCodeWindow->ToggleDLLWindow(IDM_VIDEOWINDOW, false);
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BootManager::Stop();
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#if defined(HAVE_XDG_SCREENSAVER) && HAVE_XDG_SCREENSAVER
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