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Disable FakeVMem in Wii mode.
I'm assuming nobody thought of this when FakeVMem was turned on by default; FakeVMem doesn't make any sense in Wii mode.
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2 changed files with 11 additions and 18 deletions
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@ -64,7 +64,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
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static std::thread g_save_thread;
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// Don't forget to increase this after doing changes on the savestate system
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static const u32 STATE_VERSION = 41;
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static const u32 STATE_VERSION = 42; // Last changed in PR2193
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enum
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{
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