Disable FakeVMem in Wii mode.

I'm assuming nobody thought of this when FakeVMem was turned on by
default; FakeVMem doesn't make any sense in Wii mode.
This commit is contained in:
magumagu 2015-03-08 17:33:17 -07:00
commit ff6ae8a677
2 changed files with 11 additions and 18 deletions

View file

@ -64,7 +64,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
static std::thread g_save_thread;
// Don't forget to increase this after doing changes on the savestate system
static const u32 STATE_VERSION = 41;
static const u32 STATE_VERSION = 42; // Last changed in PR2193
enum
{