mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-05-05 02:32:45 +00:00
Fixed game-specific Wii/Widescreen and RE0 Hack checkboxes.
Disabled game-specific Wii/Progressive Scan checkbox, since its never used by Dolphin; it would cause side-effects to global configuration if we did write to SysConf in that place. Fixes Issue 2518 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5283 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
3a4b13e71f
commit
ff9b185a7f
6 changed files with 32 additions and 4 deletions
|
@ -36,6 +36,7 @@ void CConfig::Load()
|
|||
file.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "DSP.ini").c_str());
|
||||
file.Get("Config", "EnableHLEAudio", &m_EnableHLEAudio, true); // Sound Settings
|
||||
file.Get("Config", "EnableRE0AudioFix", &m_EnableRE0Fix, false); // RE0 Hack
|
||||
m_RE0Fix = m_EnableRE0Fix;
|
||||
ac_Config.Load(file);
|
||||
}
|
||||
|
||||
|
@ -49,3 +50,10 @@ void CConfig::Save()
|
|||
|
||||
file.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "DSP.ini").c_str());
|
||||
}
|
||||
|
||||
void CConfig::LoadGameIni(const char* gameIniPath)
|
||||
{
|
||||
IniFile gameIni;
|
||||
gameIni.Load(gameIniPath);
|
||||
gameIni.Get("HLEaudio", "UseRE0Fix", &m_RE0Fix, m_EnableRE0Fix);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue