Jordan Woyak 
								
							 
						 
						
							
							
								
							
							
	5b36c13bfb  
						 
						
							
							
								
								
								VideoCommon: Rename Renderer to EFBInterface.  
							
							
							
						 
						
							2025-03-12 21:09:16 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jordan Woyak 
								
							 
						 
						
							
							
								
							
							
	c18c039089  
						 
						
							
							
								
								
								VideoCommon: Move backend_info out of VideoConfig struct.  
							
							
							
						 
						
							2025-03-09 01:42:45 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pokechu22 
								
							 
						 
						
							
							
								
							
							
	c63f0f37cd  
						 
						
							
							
								
								
								VideoCommon: Pass WindowSystemInfo to InitBackendInfo  
							
							
							
						 
						
							2023-06-08 22:07:39 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Scott Mansell 
								
							 
						 
						
							
							
								
							
							
	58b70b2fb2  
						 
						
							
							
								
								
								Don't set common globals from Video Backends  
							
							
							
						 
						
							2023-01-31 19:41:23 +13:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Scott Mansell 
								
							 
						 
						
							
							
								
							
							
	d37f83ffeb  
						 
						
							
							
								
								
								Implement AbstractGfx for Software & Null  
							
							
							
						 
						
							2023-01-31 19:41:23 +13:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Scott Mansell 
								
							 
						 
						
							
							
								
							
							
	606c18210d  
						 
						
							
							
								
								
								TextureCache: Refactor with smart pointers  
							
							... 
							
							
							
							The whole ownership model was getting a bit of a mess, with a some
of special cases to deal with. And I'm planning to make it even more
complex in the future.
So here is some upfront work to convert it over to reference counted
pointers. 
							
						 
						
							2023-01-31 18:29:47 +13:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									TellowKrinkle 
								
							 
						 
						
							
							
								
							
							
	4c629c2bee  
						 
						
							
							
								
								
								VideoCommon: Add dynamic vertex loader to ubershaders  
							
							
							
						 
						
							2022-09-19 16:28:23 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									TellowKrinkle 
								
							 
						 
						
							
							
								
							
							
	6ee0248eab  
						 
						
							
							
								
								
								VideoBackends:Metal: MSAA support  
							
							
							
						 
						
							2022-07-21 20:44:19 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pokechu22 
								
							 
						 
						
							
							
								
							
							
	4595b89ad8  
						 
						
							
							
								
								
								VideoCommon: Remove bSupportsOversizedViewports  
							
							... 
							
							
							
							I think this is a relic of D3D9.  D3D11 and D3D12 seem to work fine without it.  Plus, ViewportCorrectionMatrix just didn't work correctly (at least with the viewports being generated by the new scissor code). 
							
						 
						
							2022-04-16 10:26:11 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									OatmealDome 
								
							 
						 
						
							
							
								
							
							
	947b562e06  
						 
						
							
							
								
								
								VideoConfig: Add flag for whether the system supports setting object names  
							
							
							
						 
						
							2022-01-31 01:17:37 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									OatmealDome 
								
							 
						 
						
							
							
								
							
							
	08396c56e5  
						 
						
							
							
								
								
								VideoConfig: Add bool for sampler LOD bias support  
							
							
							
						 
						
							2021-12-25 15:16:27 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pokechu22 
								
							 
						 
						
							
							
								
							
							
	2025763420  
						 
						
							
							
								
								
								Treewide: Adjust order of includes  
							
							
							
						 
						
							2021-12-10 14:49:57 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pokechu22 
								
							 
						 
						
							
							
								
							
							
	1adff1c467  
						 
						
							
							
								
								
								VideoCommon: Skip textureQueryLevels if it doesn't exist  
							
							
							
						 
						
							2021-11-17 21:28:39 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pokechu22 
								
							 
						 
						
							
							
								
							
							
	51e3334526  
						 
						
							
							
								
								
								VideoCommon: Use coarse derivatives for Manual Texture Sampling if possible  
							
							
							
						 
						
							2021-11-17 20:04:34 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pierre Bourdon 
								
							 
						 
						
							
							
								
							
							
	
	
	e149ad4f0a 
 
						 
						
							
							
								
								
								treewide: convert GPLv2+ license info to SPDX tags  
							
							... 
							
							
							
							SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/  . SPDX
tags are adopted in many large projects, including things like the Linux
kernel. 
							
						 
						
							2021-07-05 04:35:56 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Shawn Hoffman 
								
							 
						 
						
							
							
								
							
							
	ef70fe05bf  
						 
						
							
							
								
								
								normalize common filenames in VideoBackends/Null  
							
							
							
						 
						
							2021-01-27 14:29:48 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	139d4fc76e  
						 
						
							
							
								
								
								General: Convert PanicAlerts over to fmt equivalent  
							
							... 
							
							
							
							Converts lingering panic alert calls over to the fmt-capable ones. 
							
						 
						
							2020-12-02 13:38:33 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	bf74553878  
						 
						
							
							
								
								
								FramebufferManager: Copy to color format for depth readbacks on GLES  
							
							... 
							
							
							
							glReadPixels() with depth formats is not supported.
Should fix broken EFB access on GLES. 
							
						 
						
							2020-05-24 16:11:11 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	bdcc5853d5  
						 
						
							
							
								
								
								VideoBackends/Null: Remove unnecessary includes  
							
							
							
						 
						
							2019-07-27 17:33:16 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	61a656570e  
						 
						
							
							
								
								
								AbstractPipeline: Support returning "cache data"  
							
							... 
							
							
							
							"Cache data" can be used to assist a driver with creating pipelines by
using previously-compiled shader ISA. 
							
						 
						
							2019-04-16 00:09:47 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	65216c9e87  
						 
						
							
							
								
								
								VideoConfig: Add SupportsPartialDepthCopies to backend info  
							
							... 
							
							
							
							D3D11 doesn't support partial copies of depth buffers via
CopySubResource(), so we need to use a different path for the EFB cache. 
							
						 
						
							2019-03-09 12:19:53 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	f039149198  
						 
						
							
							
								
								
								Move most backend functionality to VideoCommon  
							
							
							
						 
						
							2019-02-19 16:57:54 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	1adcd47dcb  
						 
						
							
							
								
								
								Renderer: Add a base Initialize() method to match Shutdown()  
							
							
							
						 
						
							2018-12-04 17:36:08 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	eb284b5d66  
						 
						
							
							
								
								
								VideoBackends: Pass window system info from host on creation  
							
							
							
						 
						
							2018-10-20 21:11:34 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	a3961750a7  
						 
						
							
							
								
								
								Drop Host_GetRenderSurface and pass display to backend  
							
							
							
						 
						
							2018-10-20 21:11:34 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	eb33d7af64  
						 
						
							
							
								
								
								Core: Call InitBackendInfo before loading config  
							
							
							
						 
						
							2018-09-28 21:44:41 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	640bfb8135  
						 
						
							
							
								
								
								VideoConfig: Add a field for indicating logic op support in the backend  
							
							
							
						 
						
							2018-05-26 00:07:20 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	f9c829c7f7  
						 
						
							
							
								
								
								OGL: Re-implement async shader compiling  
							
							
							
						 
						
							2018-03-10 15:56:34 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	dec0c3bce8  
						 
						
							
							
								
								
								Move shader caches to VideoCommon  
							
							
							
						 
						
							2018-03-10 15:56:30 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	d96e8c9d76  
						 
						
							
							
								
								
								VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods  
							
							... 
							
							
							
							Also allows the work previously done in Prepare to return a failure
status. 
							
						 
						
							2018-01-27 13:53:55 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jonathan Hamilton 
								
							 
						 
						
							
							
								
							
							
	29a9ed043b  
						 
						
							
							
								
								
								Implement dual-source blending in shader  
							
							... 
							
							
							
							For some GLES drivers that don't support dual-source blending, but do
support GL_EXT_shader_framebuffer_fetch, this might be useful. 
							
						 
						
							2018-01-05 09:56:46 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	39559f6358  
						 
						
							
							
								
								
								VideoConfig: Remove bSupportsInternalResolutionFrameDumps  
							
							... 
							
							
							
							Field is unused as of Hybrid XFB. 
							
						 
						
							2017-11-21 17:19:43 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									iwubcode 
								
							 
						 
						
							
							
								
							
							
	33bc286baa  
						 
						
							
							
								
								
								Remove old XFB logic  
							
							
							
						 
						
							2017-11-17 22:11:29 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	63305e9173  
						 
						
							
							
								
								
								HiresTextures: Support loading BC7 (BPTC) from DDS files  
							
							
							
						 
						
							2017-08-01 11:59:38 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	f4b848949c  
						 
						
							
							
								
								
								TextureCache: Support compressed textures and pass pitch/size to upload  
							
							... 
							
							
							
							This also removes an extra copy of the image for custom textures. 
							
						 
						
							2017-04-29 00:14:23 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	27ae5b8d34  
						 
						
							
							
								
								
								VideoConfigDiag: Move post-processing shader list to post processor  
							
							... 
							
							
							
							The backends don't use this list at all, and since more than one
backend supports post-processing now, it's duplicate code. 
							
						 
						
							2017-04-25 14:27:05 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	82fd984f3e  
						 
						
							
							
								
								
								VideoBackends: Add configuration field for GPU texture decoding  
							
							
							
						 
						
							2017-04-01 12:32:05 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	b987f220e1  
						 
						
							
							
								
								
								VideoBackends: Add support flag for compute shaders  
							
							
							
						 
						
							2017-04-01 12:31:41 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jules Blok 
								
							 
						 
						
							
							
								
							
							
	0a2b58c896  
						 
						
							
							
								
								
								OGL: Remove support for NV_depth_buffer_float.  
							
							... 
							
							
							
							We can't clamp the depth values to the 24-bit range while this extension is active. 
							
						 
						
							2017-03-14 01:02:13 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Markus Wick 
								
							 
						 
						
							
							
								
							
							
	e99cd57eb3  
						 
						
							
							
								
								
								Merge pull request  #4935  from Armada651/depth-range-fix  
							
							... 
							
							
							
							VideoBackends: Set the maximum range when the depth range is oversized. 
							
						 
						
							2017-03-10 18:05:52 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	2cd240af0d  
						 
						
							
							
								
								
								VideoBackends: Move max texture size to VideoConfig  
							
							... 
							
							
							
							This stops the virtual method call from within the Renderer constructor.
The initialization here for GL had to be moved to VideoBackend, as the
Renderer constructor will not have been executed before the value is
required. 
							
						 
						
							2017-03-10 00:04:13 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jules Blok 
								
							 
						 
						
							
							
								
							
							
	94522d4cf3  
						 
						
							
							
								
								
								OGL: Add support for glDepthRangedNV to handle oversized depth ranges.  
							
							
							
						 
						
							2017-02-24 14:54:16 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	a0a62c0f46  
						 
						
							
							
								
								
								VideoConfig: Add option for full-resolution frame dumping  
							
							
							
						 
						
							2016-11-28 20:14:59 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	a8194cff3c  
						 
						
							
							
								
								
								VideoNull: Set all fields in backend_info  
							
							... 
							
							
							
							A few of these were missing, which could cause the adapter list to remain
visible after switching to null, for example. 
							
						 
						
							2016-10-01 02:40:03 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	5346078791  
						 
						
							
							
								
								
								VideoCommon: Add config fields for multithreading and validation layers  
							
							
							
						 
						
							2016-10-01 01:09:12 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	14e0b48ae4  
						 
						
							
							
								
								
								VideoCommon: Make API_TYPE an enum class  
							
							... 
							
							
							
							Allows for forward declarations in most places, which prevents dumping
unrelated VideoCommon.h contents directly into headers. 
							
						 
						
							2016-07-29 19:20:16 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									degasus 
								
							 
						 
						
							
							
								
							
							
	5f2f462067  
						 
						
							
							
								
								
								VideoBackends: Merge ShowConfig functions.  
							
							
							
						 
						
							2016-06-26 12:34:59 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									degasus 
								
							 
						 
						
							
							
								
							
							
	7833ff25df  
						 
						
							
							
								
								
								VideoBackends: Merge Initialize and Shutdown functions.  
							
							
							
						 
						
							2016-06-26 12:34:59 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									degasus 
								
							 
						 
						
							
							
								
							
							
	59e4882af3  
						 
						
							
							
								
								
								nullvideo: initial release of null video backend  
							
							
							
						 
						
							2016-06-25 22:40:23 +02:00