David Liu
0f94aa9ef2
Merge pull request #62 from JosJuice/merge-upstream
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Merge remote-tracking branch 'upstream/master'
2020-12-02 00:26:56 -05:00
R2DLiu
8ae8a60cd1
add new command line argument for hiding seekbar
2020-12-02 00:26:06 -05:00
JosJuice
24a62eec41
Merge remote-tracking branch 'upstream/master' into merge-upstream
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# Conflicts:
# CMakeLists.txt
# CMakeSettings.json
# Data/Sys/GameSettings/GLR.ini
# Data/Sys/GameSettings/HA9.ini
# Data/Sys/GameSettings/MB3.ini
# Data/Sys/GameSettings/MBA.ini
# Data/Sys/GameSettings/MCV.ini
# Data/Sys/GameSettings/MCY.ini
# Data/Sys/GameSettings/NAK.ini
# Data/Sys/GameSettings/NAL.ini
# Data/Sys/GameSettings/NAT.ini
# Data/Sys/GameSettings/R8P.ini
# Data/Sys/GameSettings/R9I.ini
# Data/Sys/GameSettings/REF.ini
# Data/Sys/GameSettings/RES.ini
# Data/Sys/GameSettings/RMHE08.ini
# Data/Sys/GameSettings/RMHP08.ini
# Data/Sys/GameSettings/SE2.ini
# Data/Sys/GameSettings/WW2.ini
# Data/Sys/GameSettings/WW3.ini
# Data/Sys/GameSettings/WWI.ini
# Externals/Bochs_disasm/Bochs_disasm.vcxproj
# Externals/FreeSurround/FreeSurround.vcxproj
# Externals/LZO/LZO.vcxproj
# Externals/SFML/build/vc2010/SFML_Network.vcxproj
# Externals/bzip2/bzip2.vcxproj
# Externals/cpp-optparse/cpp-optparse.vcxproj
# Externals/cubeb/msvc/cubeb.vcxproj
# Externals/curl/curl.vcxproj
# Externals/curl/lib/CMakeLists.txt
# Externals/discord-rpc/src/discord-rpc.vcxproj
# Externals/ed25519/ed25519.vcxproj
# Externals/enet/enet.vcxproj
# Externals/glslang/glslang.vcxproj
# Externals/imgui/imgui.vcxproj
# Externals/liblzma/liblzma.vcxproj
# Externals/libpng/png/png.vcxproj
# Externals/libusb/libusb_static_2013.vcxproj
# Externals/mbedtls/mbedTLS.vcxproj
# Externals/miniupnpc/miniupnpc.vcxproj
# Externals/minizip/minizip.vcxproj
# Externals/picojson/picojson.vcxproj
# Externals/pugixml/pugixml.vcxproj
# Externals/soundtouch/SoundTouch.vcxproj
# Externals/xxhash/xxhash.vcxproj
# Externals/zlib/zlib.vcxproj
# Externals/zstd/zstd.vcxproj
# Languages/Languages.vcxproj
# Source/Android/jni/MainAndroid.cpp
# Source/Core/AudioCommon/AudioCommon.vcxproj
# Source/Core/Common/Common.vcxproj
# Source/Core/Common/Common.vcxproj.filters
# Source/Core/Common/Logging/Log.h
# Source/Core/Common/StringUtil.cpp
# Source/Core/Core/CMakeLists.txt
# Source/Core/Core/ConfigManager.cpp
# Source/Core/Core/ConfigManager.h
# Source/Core/Core/Core.vcxproj
# Source/Core/Core/Core.vcxproj.filters
# Source/Core/Core/HotkeyManager.cpp
# Source/Core/Core/State.cpp
# Source/Core/DiscIO/DiscIO.vcxproj
# Source/Core/DolphinNoGUI/DolphinNoGUI.vcxproj
# Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp
# Source/Core/DolphinQt/DolphinQt.vcxproj
# Source/Core/InputCommon/InputCommon.vcxproj
# Source/Core/InputCommon/InputCommon.vcxproj.filters
# Source/Core/UICommon/UICommon.vcxproj
# Source/Core/UpdaterCommon/UpdaterCommon.vcxproj
# Source/Core/VideoBackends/D3D/D3D.vcxproj
# Source/Core/VideoBackends/D3D12/D3D12.vcxproj
# Source/Core/VideoBackends/D3DCommon/D3DCommon.vcxproj
# Source/Core/VideoBackends/Null/Null.vcxproj
# Source/Core/VideoBackends/OGL/OGL.vcxproj
# Source/Core/VideoBackends/Software/Software.vcxproj
# Source/Core/VideoBackends/Vulkan/Vulkan.vcxproj
# Source/Core/VideoCommon/OnScreenDisplay.cpp
# Source/Core/VideoCommon/OnScreenDisplay.h
# Source/Core/VideoCommon/VideoCommon.vcxproj
# Source/Core/WinUpdater/WinUpdater.vcxproj
# Source/DSPTool/DSPTool.vcxproj
# Source/PCH/pch.vcxproj
# Source/UnitTests/UnitTests.vcxproj
2020-12-01 23:44:32 +01:00
JosJuice
17e02838b0
DolphinQt: Stop using qtmain
2020-09-21 17:27:10 +02:00
JosJuice
16d2ef1ea9
DolphinQt: Handle non-ASCII characters in Windows cmd arguments
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CommandLineParse expects UTF-8 strings. (QApplication, on the
other hand, seems to be designed so that you can pass in the
char** argv untouched on Windows and get proper Unicode handling.)
2020-09-21 17:26:29 +02:00
LC
b350cf043b
Merge pull request #8976 from JosJuice/port-some-settings
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Port some settings to the new config system
2020-09-07 22:37:46 -04:00
OatmealDome
5c1693587f
DolphinQt: Ignore "-psn" command line option on macOS
2020-08-04 15:55:51 -04:00
JosJuice
b0f9bb9f13
Port some settings to the new config system
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Other than the controller settings and JIT debug settings,
these are the only settings which were defined in Java code
but not defined in the new config system in C++. (There are
still a lot of settings that are defined in the new config
system but not yet saveable in the new config system, though.)
2020-08-03 15:07:53 +02:00
R2DLiu
1780d6bd52
more work
2020-07-16 18:39:06 -04:00
R2DLiu
746ab9586b
rest of the fucking owl
2020-07-16 18:35:28 -04:00
iwubcode
cdf5490d56
Core: Add support for specifying a command line option to boot the game into a save-state
2020-05-06 22:10:30 -05:00
JosJuice
ef778723a2
DolphinQt: Fix the panic alert deadlock (a.k.a. "Question" issue)
2020-03-31 21:00:32 +02:00
AlexApps99
d6fb0b44d7
Parse arguments before Qt
2020-03-22 17:49:32 +13:00
nyanpasu64
44f602fe51
Windows GUI: Use QMenu font (Segoe UI) for entire application
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On Windows, Qt's default system font (MS Shell Dlg 2) is outdated.
Dolphin previously used over 15 lines of code to compute a font
closer to the proper font, but with an approximately correct font size.
Using the QMenu font directly is both more concise and more elegant
(in my opinion).
2020-02-17 05:37:54 -08:00
tinyredpanda
5dbabef355
Simplify wstring to QString conversion
2019-11-23 13:23:46 +00:00
JosJuice
379f264aa8
Disable render to main when using batch mode
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https://bugs.dolphin-emu.org/issues/11888
This also includes another change: DolphinQt will now exit with an
error if you use --batch without specifying a game using any method
(unlike in the past where --batch would be ignored if you didn't
specify a game using --exec, even if you had used --nand-title).
The main reason why I did this was because coding the alternative
(ignoring --batch) would be annoying with render to main involved.
2019-10-29 18:32:43 +01:00
Connor McLaughlin
82fe8f61b6
Merge pull request #8308 from CookiePLMonster/cmdline-headless
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Make --batch run Dolphin headless
2019-08-20 12:22:50 +10:00
Silent
b6df0bff93
Make --batch run Dolphin in headless mode, provided --exec is also passed
2019-08-11 20:58:04 +02:00
Silent
3fe8ef4c1c
Make alert messages application modal and not window modal,
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so assertions cannot be interrupted by terminating the application
2019-08-01 22:27:36 +02:00
Silent
7045c68327
When clicking "Ignore for this session", make message box handler return true, so asserts can actually be skipped with this option
2019-07-20 21:04:27 +02:00
Silent
6c21811090
Make DolphinAnalytics a true singleton - static local variables are initialized in a thread safe manner since C++11
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Also works around a Visual Studio 2017 bug where static inline class fields are destructed multiple times
2019-06-23 21:43:47 +02:00
Lioncash
4f1f55093f
Common/MsgHandler: Namespace code within the Common namespace
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Closes another gap in the Common library where code isn't being
namespaced under it.
2019-06-19 16:03:55 -04:00
JosJuice
6451496776
DolphinQt: Add support for the --movie parameter
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Regression from DolphinWX.
2019-03-27 14:26:17 +01:00
spycrab
70da86f1c3
Qt: Use ModalMessageBox everywhere
2019-03-04 21:53:02 +01:00
spycrab
787f2c6bd7
Qt: Make more messages modal
2019-01-25 16:16:27 +01:00
JosJuice
bd665aad5d
Automatic disc change for 2-disc games
2019-01-04 09:24:38 +01:00
JosJuice
e0cb56edb9
Reword some translatable strings
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We've decided to use the term "Usage Statistics Reporting"
instead of "Analytics" in user-facing strings.
2018-09-08 15:19:01 +02:00
Lioncash
71de1abd88
Core/BootManager: Remove unnecessary includes
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Lessens the amount of files that have to be recompiled if
ConfigManager.h is modified. This also removes an indirect inclusion
within DolphinQt/Main.cpp.
2018-07-14 23:16:23 -04:00
spycrab
074b67706b
Qt/Main: Remove redundant version check
2018-07-09 10:03:13 +02:00
spycrab
13ba24c5a6
Move DolphinQt2 to DolphinQt
2018-07-07 00:48:38 +02:00
Anthony Serna
2ee84a20fe
[UI] Remove DolphinQt
2016-01-05 19:42:02 -06:00
waddlesplash
4acd90d570
DolphinQt: Get rid of unneeded abbreviation macros.
2015-11-25 23:16:54 -05:00
waddlesplash
831d8ef13f
DolphinQt: Properly handle quit events.
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* Confirm stopping emulation when the window is closing, not just the "Stop" button
* Don't resume if we were already paused when we got the quit event
* Shutdown the core at the end of main() so we don't crash on exit
* Miscellaneous other logic cleanups related to this
2015-09-13 09:32:09 -04:00
Tillmann Karras
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
Ryan Houdek
db06f058e4
Move user directory detection location to UICommon.
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The UI should decide on where it wants the user directory, not our core system.
This is in anticipation of some upcoming work on Android which will need proper user directory setting.
2015-02-25 03:31:59 -06:00
comex
759ea3bce7
Update Main.cpp version checks.
2014-11-25 00:27:13 -05:00
Augustin Cavalier
3d63d22e53
DolphinQt: adapt so that it can boot games.
2014-11-02 13:53:48 -05:00
Augustin Cavalier
5b4b74de6a
Fix image loading on Retina and other HiDPI displays.
2014-10-28 14:39:20 -04:00
Augustin Cavalier
8d4068527b
DolphinQt: Stub Host_* functions & Resource system.
2014-10-19 15:36:37 -04:00
Shawn Hoffman
ae3a5ce9e3
Qt: Add msvc support
2014-09-15 15:07:33 -07:00
Augustin Cavalier
16c6a19190
DolphinQt: initial commit.
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This adds the beginning of the DolphinQt user interface. It doesn't
do anything useful yet and only builds via CMake.
2014-09-15 15:06:05 -07:00