Lioncache 
								
							 
						 
						
							
							
								
							
							
	a23cf2121d  
						 
						
							
							
								
								
								VideoCommon/PixelEngine: Generify lock guards  
							
							... 
							
							
							
							We don't need to specify the type of the mutex being passed in. 
							
						 
						
							2023-12-22 14:19:29 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncache 
								
							 
						 
						
							
							
								
							
							
	0505f057ca  
						 
						
							
							
								
								
								VideoCommon/PixelEngine: Remove global system accessor in UpdateInterrupts()  
							
							... 
							
							
							
							Now that the system instance is passed through, this is no longer necessary. 
							
						 
						
							2023-12-22 14:19:29 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncache 
								
							 
						 
						
							
							
								
							
							
	e539dbba4c  
						 
						
							
							
								
								
								VideoCommon/PixelEngine: Passthrough system instance in constructor  
							
							... 
							
							
							
							Simplifies the interface in terms of usage 
							
						 
						
							2023-12-22 14:19:26 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Scott Mansell 
								
							 
						 
						
							
							
								
							
							
	99d3e489ea  
						 
						
							
							
								
								
								Move BoundingBox out of RenderBase  
							
							... 
							
							
							
							They were essentially just pass-though methods 
							
						 
						
							2023-01-31 19:41:24 +13:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Admiral H. Curtiss 
								
							 
						 
						
							
							
								
							
							
	
	
	74e1577a2c 
 
						 
						
							
							
								
								
								HW/ProcessorInterface: Refactor to class, move to Core::System.  
							
							
							
						 
						
							2023-01-04 03:00:10 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Admiral H. Curtiss 
								
							 
						 
						
							
							
								
							
							
	
	
	725bd64ec2 
 
						 
						
							
							
								
								
								VideoCommon: De-globalize PixelShaderManager class.  
							
							
							
						 
						
							2022-12-27 20:13:24 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Admiral H. Curtiss 
								
							 
						 
						
							
							
								
							
							
	
	
	c486baffe6 
 
						 
						
							
							
								
								
								VideoCommon/PixelEngine: Pass Core::System to methods.  
							
							
							
						 
						
							2022-12-11 21:57:30 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Admiral H. Curtiss 
								
							 
						 
						
							
							
								
							
							
	
	
	ec8aaf1f30 
 
						 
						
							
							
								
								
								VideoCommon/PixelEngine: Refactor to class, move to Core::System.  
							
							
							
						 
						
							2022-12-11 21:57:19 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Admiral H. Curtiss 
								
							 
						 
						
							
							
								
							
							
	
	
	5624dd6d39 
 
						 
						
							
							
								
								
								VideoCommon/Fifo: Refactor to class, move to Core::System.  
							
							
							
						 
						
							2022-12-10 17:16:19 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Admiral H. Curtiss 
								
							 
						 
						
							
							
								
							
							
	
	
	c9558ecb4c 
 
						 
						
							
							
								
								
								CoreTiming: Refactor to class.  
							
							
							
						 
						
							2022-11-27 03:47:12 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Admiral H. Curtiss 
								
							 
						 
						
							
							
								
							
							
	
	
	0a6fdb9c13 
 
						 
						
							
							
								
								
								HW: Pass System to MMIO handlers.  
							
							
							
						 
						
							2022-11-23 05:52:21 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Admiral H. Curtiss 
								
							 
						 
						
							
							
								
							
							
	
	
	a36a5c1308 
 
						 
						
							
							
								
								
								CoreTiming: Pass Core::System to Events.  
							
							
							
						 
						
							2022-11-06 17:54:58 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pokechu22 
								
							 
						 
						
							
							
								
							
							
	e8221d7948  
						 
						
							
							
								
								
								Common/PointerWrap: Remove DoPOD  
							
							... 
							
							
							
							This was added in 385d8e2b154c7bbd96e4 
							
						 
						
							2022-10-06 11:25:36 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pokechu22 
								
							 
						 
						
							
							
								
							
							
	8882eb040a  
						 
						
							
							
								
								
								PixelEngine: Convert to BitField and enum class  
							
							
							
						 
						
							2022-03-29 15:34:43 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pokechu22 
								
							 
						 
						
							
							
								
							
							
	45b8ebeb25  
						 
						
							
							
								
								
								PixelEngine: Remove old comment  
							
							... 
							
							
							
							This comment was added in 76d24f2c0d5799824b22https://web.archive.org/web/20090830050441/http://developer.nvidia.com/object/General_FAQ.html#t6  but it's about the number of available texture units, which doesn't seem relevant to PixelEngine. 
							
						 
						
							2022-03-29 15:34:43 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Admiral H. Curtiss 
								
							 
						 
						
							
							
								
							
							
	
	
	d8825f5635 
 
						 
						
							
							
								
								
								Config: Port dual core setting to new config system.  
							
							
							
						 
						
							2022-01-09 21:29:11 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Scott Mansell 
								
							 
						 
						
							
							
								
							
							
	f5c550e9cb  
						 
						
							
							
								
								
								Delay singlecore gpu interrupts  
							
							... 
							
							
							
							Fixes Bomberman Jetters in single core mode.
When single core mode pauses the CPU to execute the GPU
FIFO it greedily executes the whole thing. Before this commit,
Finish and Token interrupts would happen instantly, not even
taking into account how long the current FIFO window has
taken to execute. The interrupts would be effectively backdated
to the start of this execution window.
This commit does two things: It pipes the current FIFO window
execution time though to the interrupt scheduling and it enforces
a minimum delay of 500 cycles before an interrupt will be fired. 
							
						 
						
							2021-11-25 11:11:01 +13:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Techjar 
								
							 
						 
						
							
							
								
							
							
	1161af8059  
						 
						
							
							
								
								
								VideoCommon: Abstract bounding box  
							
							... 
							
							
							
							This moves much of the duplicated bounding box code into VideoCommon,
leaving only the specific buffer implementations in each backend. 
							
						 
						
							2021-10-04 15:51:24 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pierre Bourdon 
								
							 
						 
						
							
							
								
							
							
	
	
	e149ad4f0a 
 
						 
						
							
							
								
								
								treewide: convert GPLv2+ license info to SPDX tags  
							
							... 
							
							
							
							SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/  . SPDX
tags are adopted in many large projects, including things like the Linux
kernel. 
							
						 
						
							2021-07-05 04:35:56 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sepalani 
								
							 
						 
						
							
							
								
							
							
	ce8004c9c1  
						 
						
							
							
								
								
								Lint: End of namespace  
							
							
							
						 
						
							2021-06-07 12:55:52 +04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	3d9b2aa005  
						 
						
							
							
								
								
								VideoCommon: Migrate over to fmt  
							
							... 
							
							
							
							Migrates off the printf-based formatting where applicable. 
							
						 
						
							2020-11-17 21:23:58 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	2c9ec6cb8a  
						 
						
							
							
								
								
								VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable()  
							
							... 
							
							
							
							Now that we have an actual interface to manage things, we can stop
duplicating the calls to to the pixel shader manager and remove the
need to remember to actually do so when disabling or enabling the
bounding box. 
							
						 
						
							2019-12-05 11:57:58 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	9bd533ebe4  
						 
						
							
							
								
								
								VideoCommon/BoundingBox: Make interface for querying bounding box data  
							
							... 
							
							
							
							Rather than expose the bounding box members directly, we can instead
provide an interface for code to use. This makes it nicer to transition
from global data, as the interface function names are already in
place. 
							
						 
						
							2019-12-05 11:48:42 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	f6e3a39c0e  
						 
						
							
							
								
								
								CommandProcessor: Remove unnecessary include  
							
							... 
							
							
							
							Gets rid of some indirect inclusion. 
							
						 
						
							2017-09-02 13:34:21 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	7d78cf0f6f  
						 
						
							
							
								
								
								ShaderGen: Implement pixel ubershaders  
							
							
							
						 
						
							2017-07-30 17:43:59 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									degasus 
								
							 
						 
						
							
							
								
							
							
	ba1decf7bc  
						 
						
							
							
								
								
								PixelEngine: Use a DirectRead for the token.  
							
							... 
							
							
							
							No need to call a std::function, and a few games poll this value very often. 
							
						 
						
							2017-01-27 07:49:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									BhaaL 
								
							 
						 
						
							
							
								
							
							
	23d99f2f2c  
						 
						
							
							
								
								
								specify custom brace style to fix unions  
							
							... 
							
							
							
							BreakBeforeBraces: Allman apparently includes all styles,
except for AfterUnion (which is false) when using clang-format -dump-config 
							
						 
						
							2017-01-05 12:55:13 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									aldelaro5 
								
							 
						 
						
							
							
								
							
							
	f0aa9b3751  
						 
						
							
							
								
								
								Reorganise a ton of logs level  
							
							... 
							
							
							
							Most of this commits changes performance decreasing logs from info to debug and also cleans up innacurate levels. 
							
						 
						
							2016-10-01 15:50:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									EmptyChaos 
								
							 
						 
						
							
							
								
							
							
	aa16282516  
						 
						
							
							
								
								
								Core: Change CoreTiming event key from int to EventType*  
							
							... 
							
							
							
							Replace 'int' keys with something that carries type information.
Performance is neutral. 
							
						 
						
							2016-09-03 14:55:44 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jules Blok 
								
							 
						 
						
							
							
								
							
							
	9fb6f93ca1  
						 
						
							
							
								
								
								PixelEngine: Add missing static specifier for s_token_finish_mutex.  
							
							
							
						 
						
							2016-09-01 17:28:48 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Léo Lam 
								
							 
						 
						
							
							
								
							
							
	c1184957a5  
						 
						
							
							
								
								
								Run clang-format on missed files  
							
							... 
							
							
							
							`clang-format`s files that lint missed because of the bug. Fortunately,
not much. 
							
						 
						
							2016-08-11 21:14:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									JosJuice 
								
							 
						 
						
							
							
								
							
							
	3443a10030  
						 
						
							
							
								
								
								CoreTiming: Merge ScheduleEvent variants into one function  
							
							... 
							
							
							
							Now Core::IsCPUThread() only gets called once when using the AnyThread
variant. Also, I think the enum approach makes calling code clearer. 
							
						 
						
							2016-08-11 12:45:57 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									degasus 
								
							 
						 
						
							
							
								
							
							
	82bdc4ef86  
						 
						
							
							
								
								
								PixelEngine: Delay token updates by events.  
							
							... 
							
							
							
							To still get a speedup, mark if already an event is queued.
If so, don't raise a new event. 
							
						 
						
							2016-08-10 13:24:57 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									degasus 
								
							 
						 
						
							
							
								
							
							
	a051db9792  
						 
						
							
							
								
								
								PixelEngine: Cleanup PE Token.  
							
							... 
							
							
							
							This also affects the behavior a bit, it should now fit better to the one of the commonly more used PE Finish flag. 
							
						 
						
							2016-08-10 10:07:53 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									degasus 
								
							 
						 
						
							
							
								
							
							
	367e1b4d4c  
						 
						
							
							
								
								
								PixelEngine: Drop write-only variables.  
							
							
							
						 
						
							2016-08-10 10:07:53 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pierre Bourdon 
								
							 
						 
						
							
							
								
							
							
	3570c7f03a  
						 
						
							
							
								
								
								Reformat all the things. Have fun with merge conflicts.  
							
							
							
						 
						
							2016-06-24 10:43:46 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Scott Mansell 
								
							 
						 
						
							
							
								
							
							
	5e50c37c13  
						 
						
							
							
								
								
								Alternative fix: promote cycleslate to an s64 everywhere.  
							
							... 
							
							
							
							Also changed a few functions to be static. 
							
						 
						
							2016-04-10 02:13:06 +12:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	32ce2be2bf  
						 
						
							
							
								
								
								Fifo: Make g_use_deterministic_gpu_thread a TU-local variable  
							
							
							
						 
						
							2016-01-25 05:24:03 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	d9fec92628  
						 
						
							
							
								
								
								VideoCommon: Header cleanup  
							
							... 
							
							
							
							Also remedies places where the video backends and core rely on things
being indirectly included. 
							
						 
						
							2016-01-17 20:11:45 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									degasus 
								
							 
						 
						
							
							
								
							
							
	5f244abf28  
						 
						
							
							
								
								
								Fifo: Create a "Fifo" namespace.  
							
							
							
						 
						
							2016-01-12 23:28:26 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									degasus 
								
							 
						 
						
							
							
								
							
							
	c375111076  
						 
						
							
							
								
								
								Options: merge SCoreStartupParameter into SConfig  
							
							
							
						 
						
							2015-06-12 19:07:45 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									comex 
								
							 
						 
						
							
							
								
							
							
	9c63b78397  
						 
						
							
							
								
								
								Fix indeterminism in GPU thread mode.  
							
							
							
						 
						
							2015-06-06 02:14:06 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	1ba3b4e7ac  
						 
						
							
							
								
								
								CommandProcessor: Replace volatile usages with atomics  
							
							... 
							
							
							
							Also remove said variables from being globals. 
							
						 
						
							2015-05-27 03:53:29 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	ec03196267  
						 
						
							
							
								
								
								PixelEngine: Replace volatile usages with atomics  
							
							... 
							
							
							
							Also removes two unused volatile variables. 
							
						 
						
							2015-05-27 02:39:55 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tillmann Karras 
								
							 
						 
						
							
							
								
							
							
	30ebb2459e  
						 
						
							
							
								
								
								Set copyright year to when a file was created  
							
							
							
						 
						
							2015-05-25 13:22:31 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tillmann Karras 
								
							 
						 
						
							
							
								
							
							
	cefcb0ace9  
						 
						
							
							
								
								
								Update license headers to GPLv2+  
							
							
							
						 
						
							2015-05-25 13:22:31 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ingve Skåra 
								
							 
						 
						
							
							
								
							
							
	5799824b22  
						 
						
							
							
								
								
								Fix dead link  
							
							
							
						 
						
							2015-05-01 21:42:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									degasus 
								
							 
						 
						
							
							
								
							
							
	b020ae1c5d  
						 
						
							
							
								
								
								Fifo: rewrite sync on idle skipping hack  
							
							... 
							
							
							
							Now it's done without a busy loop 
							
						 
						
							2015-04-06 12:35:35 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									magumagu 
								
							 
						 
						
							
							
								
							
							
	47be9d8e6b  
						 
						
							
							
								
								
								Clean up usage of ScheduleEvent_Threadsafe.  
							
							
							
						 
						
							2015-01-30 14:48:23 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									degasus 
								
							 
						 
						
							
							
								
							
							
	c211450b99  
						 
						
							
							
								
								
								OGL: implement bounding box support with ssbo  
							
							... 
							
							
							
							This implemention tries to be as accurate as the old SW implemention, but it will remove the dependcy of our vertexloader on videosw. 
							
						 
						
							2014-11-17 21:20:32 +01:00