mitaclaw 
								
							 
						 
						
							
							
								
							
							
	e8d5fb89e4  
						 
						
							
							
								
								
								C++20: Synthesize operator!= From operator==  
							
							... 
							
							
							
							The inequality operator is automatically generated by the compiler if `operator==` is defined. 
							
						 
						
							2024-10-10 20:23:55 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									iwubcode 
								
							 
						 
						
							
							
								
							
							
	fa5a6547c6  
						 
						
							
							
								
								
								VideoCommon: add texture type to texture config comparison  
							
							
							
						 
						
							2024-06-08 14:28:11 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pokechu22 
								
							 
						 
						
							
							
								
							
							
	2025763420  
						 
						
							
							
								
								
								Treewide: Adjust order of includes  
							
							
							
						 
						
							2021-12-10 14:49:57 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pierre Bourdon 
								
							 
						 
						
							
							
								
							
							
	
	
	e149ad4f0a 
 
						 
						
							
							
								
								
								treewide: convert GPLv2+ license info to SPDX tags  
							
							... 
							
							
							
							SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/  . SPDX
tags are adopted in many large projects, including things like the Linux
kernel. 
							
						 
						
							2021-07-05 04:35:56 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	f039149198  
						 
						
							
							
								
								
								Move most backend functionality to VideoCommon  
							
							
							
						 
						
							2019-02-19 16:57:54 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	6374a4c4a8  
						 
						
							
							
								
								
								AbstractTexture: Support multisampled abstract texture  
							
							
							
						 
						
							2018-03-01 17:31:24 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	f43d85921d  
						 
						
							
							
								
								
								VideoBackends: Add AbstractStagingTexture class  
							
							... 
							
							
							
							Can be used for asynchronous readback or upload of textures. 
							
						 
						
							2017-11-22 18:47:04 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									iwubcode 
								
							 
						 
						
							
							
								
							
							
	2cdc93f4ab  
						 
						
							
							
								
								
								Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'  
							
							
							
						 
						
							2017-06-13 00:41:51 -05:00