Commit graph

29615 commits

Author SHA1 Message Date
Dentomologist
1f0fec1c63
GekkoDisassembler: Remove unread variable m_flags
Writes to m_flags are pointless as it's never read.
2023-08-16 21:13:23 -04:00
Martino Fontana
9292c4c6d8
Qt/GameConfigWidget: Add Manual Texture Sampling 2023-08-16 21:13:21 -04:00
Martino Fontana
ed5c261166
Qt/GameConfigWidget: Rename m_enable_fast_disc to m_emulate_disc_speed 2023-08-16 21:13:21 -04:00
Martino Fontana
ce3050f85f
Qt/GameConfigWidget: Add reverse argument for {Save,Load}CheckBox
In order to not hard code `if (key == "FastDiscSpeed")`
2023-08-16 21:13:21 -04:00
Upfoldian
52eb84287e
Fixed a bug where in the extremely unlikely change that HostIDs collide, a new HostID is generated. 2023-08-16 21:13:19 -04:00
Pokechu22
d7c70af188
Rename "Show Debugging UI" to "Enable Debugging UI"
This will hopefully reduce confusion on e.g. https://bugs.dolphin-emu.org/issues/13306.
2023-08-16 21:13:19 -04:00
iwubcode
19c72339d0
Core: save core timing parameters into variables updated during refresh 2023-08-16 21:13:18 -04:00
mitaclaw
8e0c30c358
Announce RSCRATCH clobbering in Jit64 when profiling is enabled 2023-08-16 21:13:18 -04:00
iwubcode
0f8f29183a
VideoCommon: skip the texture dump if the texture is using a custom texture, regardless of whether or not it is loaded yet 2023-08-16 21:13:17 -04:00
Mandar1jn
c4a6eba571
Skylanders: Update J command documentation
I initially thought the 0x01 side was both sides (equavalent to just C. However, this turned out to be something I forgot I implemented in my personal interface. 0x01 does not seem to change any colors.

Recently discovered how exactly the last 2 bytes of the J command for timing data
2023-08-16 21:13:17 -04:00
Martino Fontana
6b56d1d0c7
cubeb: Change name to "Dolphin Emulator"
To avoid conflicts with KDE's file manager.
2023-08-16 21:13:16 -04:00
iwubcode
ad6ced6957
VideoCommon: add custom texture message to provide a dirty means of debugging whether custom textures are installed correctly 2023-08-16 21:13:16 -04:00
nyanpasu64
a5a165a38e
Fix GC adapter not being detected when you enable controller in settings
GCAdapter::UseAdapter() reads s_is_adapter_wanted, which gets
initialized by config_guard.~ConfigChangeCallbackGuard(). So we must
wait until after destroying the config guard to know whether we have any
controllers set to GC Adapter.
2023-08-16 21:13:15 -04:00
nyanpasu64
3434b44c13
Switch libusb_config_descriptor to RAII type 2023-08-16 21:13:15 -04:00
nyanpasu64
7e944c1141
Workaround GC adapter detection breaking when reset fails 2023-08-16 21:13:14 -04:00
nyanpasu64
0077cacdc5
Reset GC adapter upon IO error after sleep-wake
Fixes GC adapter breaking on sleep-wake on Linux and burning a full CPU
core. This is cleaner than alternative approaches.
2023-08-16 21:13:14 -04:00
nyanpasu64
6c07e4796e
Don't burn a CPU core and spam logs when GC Adapter fails 2023-08-16 21:13:14 -04:00
nyanpasu64
34571640d3
Fix memory leak in libusb code 2023-08-16 21:13:13 -04:00
iwubcode
5f61f8a7b7
VideoCommon: fix some compiler warnings for CustomAsset. FreeBSD compiler complained about a defaulted move constructor due to the mutex being implicitly deleted. Additionally, the const owning library deleted the copy constructor. 2023-08-16 21:13:12 -04:00
iwubcode
5d4252450b
VideoCommon: initialize load info variables 2023-08-16 21:13:12 -04:00
Mateus B. Cassiano
6362d58977
Qt: Color Correction window fixes 2023-08-16 21:13:11 -04:00
Sepalani
638f1b95ba
Common/Network: Use StrErrorWrapper 2023-08-16 21:13:10 -04:00
Sepalani
592f215857
Common/CommonFuncs: Add StrErrorWrapper function 2023-08-16 21:13:10 -04:00
JosJuice
d0f6635766
D3D: Remove Windows 7 mention in logic ops warning
Dolphin no longer supports Windows 7, so the fact that there are (were?)
more people who use Windows 7 than who use a GPU that doesn't support
the required feature is no longer relevant.
2023-08-16 21:13:09 -04:00
Joshua de Reeper
b3c5d3f285
Skylanders: More List Fixes 2023-08-16 21:13:09 -04:00
iwubcode
530923133b
VideoCommon: add material asset. A material is similar to other graphics engines where it provides data to be used in conjunction with a shader asset to generate a runtime AbstractShader 2023-08-16 21:13:08 -04:00
Dentomologist
06b018c99c
QtUtils: Remove unused FlowLayout
FlowLayout hasn't been used since
b65faa0549.
2023-08-16 21:13:08 -04:00
Dentomologist
988e960a63
GekkoDisassembler: Remove unread variable m_displacement 2023-08-16 21:13:07 -04:00
Dentomologist
8033c3c838
GekkoDisassembler: Remove unread variable m_sreg 2023-08-16 21:13:07 -04:00
Amon Neander
ef2737d204
Fix unsafe netplay code in SI_DeviceGCController
By misusing Config, this netplay-related code opened up a race condition between Config::OnConfigChanged() and SerialInterface::SerialInterfaceManager::UpdateDevices() that could cause iterator invalidation.
2023-08-16 21:13:07 -04:00
iwubcode
530fffc6ef
VideoCommon: call into graphics mods create texture callback, providing additional asset dependencies that trigger the texture to be reloaded 2023-08-16 21:13:06 -04:00
Joshua de Reeper
7a2e7dea1b
Skylander Portal: Simple List Fixes 2023-08-16 21:13:06 -04:00
iwubcode
fdae871a8d
VideoCommon: add a pixel shader asset 2023-08-16 21:13:05 -04:00
LillyJadeKatrin
06e43e39c1
Synchronized Achievement Window
Expanded the use of the lock mutex already used for loading the player's existing unlock status to guard against races involving the Achievements dialog window reading from data AchievementManager might be in the process of updating. The lock has been exposed publicly and the AchievementsWindow uses it in its UpdateData method, and anywhere else that might modify data used to render that window has also been wrapped with it.
2023-08-16 21:13:05 -04:00
LillyJadeKatrin
48dc4bd04c
Add UpdateCallback to AchievementManager
AchievementManager now has a SetUpdateCallback method for providing a single universal callback for anytime something important changes in the achievement state, such as logging in/out, game load/close, or events such as achievement unlocks. AchievementsWindow sets this callback in its own init to its UpdateData method so that the AchievementsWindow gets updated when one of these changes takes place.
2023-08-16 21:13:05 -04:00
LillyJadeKatrin
a6cbaf8a2f
Added AchievementProgressWidget to AchievementsWindow
This widget is a tab in the AchievementsWindow that displays the player's current achievement progress: which achievements are locked or unlocked, and the progress of achievements that have progress metrics.
2023-08-16 21:13:04 -04:00
LillyJadeKatrin
435603dce5
Added AchievementHeaderWidget to AchievementsWindow
This widget displays a header on the AchievementsWindow dialog above the tabs that shows the currently logged in user (if there is one) and the game they are playing (if there is one).
2023-08-16 21:13:04 -04:00
LillyJadeKatrin
b818808b19
Expose Achievements Data for Display
Added some small methods to AchievementManager to expose useful data for displaying in an achievement UI. Also moved a couple things from private to public for the same purpose.
2023-08-16 21:13:03 -04:00
iwubcode
431adad91a
VideoCommon: don't do pointer copies during graphics mod callback iteration 2023-08-16 21:13:03 -04:00
iwubcode
f63e4aef0e
VideoCommon: add support for allowing a TextureCache entry to be associated with multiple assets 2023-08-16 21:13:02 -04:00
iwubcode
0726a0e9c8
VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-08-16 21:13:02 -04:00
Dentomologist
59cafb9303
GekkoDisassembler: Remove unused enum InstructionType 2023-08-16 21:13:01 -04:00
Dentomologist
2d4a4b6f1a
GekkoDisassembler: Remove unread variable m_type
Writes to m_type are pointless because it's never read.
2023-08-16 21:13:01 -04:00
Nayla Hanegan
206b2ab5c3
fusion style for windows for dark mode 2023-06-30 20:02:18 -04:00
Nayla Hanegan
69ef86856d
Merge branch 'master' of https://github.com/dolphin-emu/dolphin 2023-06-30 19:21:07 -04:00
Admiral H. Curtiss
ed4403537f
Merge pull request #11916 from JosJuice/ppcanalyst-reorder-loop
PPCAnalyst: Reduce number of iterations in ReorderInstructionsCore
2023-07-01 01:06:53 +02:00
Admiral H. Curtiss
82c986816f
Merge pull request #11978 from AdmiralCurtiss/wiimote-S_FALSE
WiimoteReal/IOWin: Don't try to print error message for non-errors.
2023-07-01 00:58:42 +02:00
Admiral H. Curtiss
e71f42f819
Merge pull request #11997 from Dentomologist/dspemulator_remove_pauseandlock_parameter
DSPEmulator: Remove unused PauseAndLock parameter
2023-07-01 00:56:45 +02:00
Admiral H. Curtiss
94f34260a6
Merge pull request #12001 from Filoppi/patch-21
Qt: Fix some Post Process Configuration Widget issues #3-4
2023-06-30 19:11:10 +02:00
Admiral H. Curtiss
fa81006b51
Merge pull request #11955 from TellowKrinkle/CMakeDependencies
CMake: Allow ignoring system packages
2023-06-30 19:06:04 +02:00