Dr. Dystopia 
								
							 
						 
						
							
							
								
							
							
	f240e20e3f  
						 
						
							
							
								
								
								Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests  
							
							
							
						 
						
							2025-05-01 15:00:37 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									iwubcode 
								
							 
						 
						
							
							
								
							
							
	834f8f7b5c  
						 
						
							
							
								
								
								VideoBackends: add support to allow rendering to multiple output textures  
							
							
							
						 
						
							2023-06-03 14:52:31 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									iwubcode 
								
							 
						 
						
							
							
								
							
							
	7bea39b39e  
						 
						
							
							
								
								
								VideoBackends: add a way to load data into a specific level AND layer, default to layer 0  
							
							
							
						 
						
							2023-01-27 18:46:53 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Robin Kertels 
								
							 
						 
						
							
							
								
							
							
	
	
	1ba58e83ca 
 
						 
						
							
							
								
								
								VideoBackends:Vulkan: Use VMA for stream buffer  
							
							
							
						 
						
							2022-10-23 03:21:29 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Robin Kertels 
								
							 
						 
						
							
							
								
							
							
	
	
	81c817c54d 
 
						 
						
							
							
								
								
								VideoBackends:Vulkan: Workaround slow vkCmdCopyImageToBuffer on QCom driver  
							
							
							
						 
						
							2022-09-30 21:13:42 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									iwubcode 
								
							 
						 
						
							
							
								
							
							
	1f2f505373  
						 
						
							
							
								
								
								VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures.  These names are visible in applications like RenderDoc  
							
							
							
						 
						
							2021-08-30 13:47:48 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pierre Bourdon 
								
							 
						 
						
							
							
								
							
							
	
	
	e149ad4f0a 
 
						 
						
							
							
								
								
								treewide: convert GPLv2+ license info to SPDX tags  
							
							... 
							
							
							
							SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/  . SPDX
tags are adopted in many large projects, including things like the Linux
kernel. 
							
						 
						
							2021-07-05 04:35:56 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ganael Laplanche 
								
							 
						 
						
							
							
								
							
							
	d456e2e391  
						 
						
							
							
								
								
								Resolve VkDeviceMemory/nullptr type mismatch to fix build on FreeBSD i386  
							
							
							
						 
						
							2020-11-03 07:47:43 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	2698e311aa  
						 
						
							
							
								
								
								Vulkan: Use correct aspect for D24S8 textures  
							
							
							
						 
						
							2019-07-31 15:33:05 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	427dd45151  
						 
						
							
							
								
								
								Vulkan: Simplify command buffer fence tracking  
							
							
							
						 
						
							2019-03-29 20:54:44 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	f039149198  
						 
						
							
							
								
								
								Move most backend functionality to VideoCommon  
							
							
							
						 
						
							2019-02-19 16:57:54 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	4c24a69710  
						 
						
							
							
								
								
								VideoCommon: Add support for Abstract Framebuffers  
							
							
							
						 
						
							2018-03-02 20:20:48 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	6374a4c4a8  
						 
						
							
							
								
								
								AbstractTexture: Support multisampled abstract texture  
							
							
							
						 
						
							2018-03-01 17:31:24 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	38e0b6e2ab  
						 
						
							
							
								
								
								AbstractTexture: Move Bind() method to Renderer  
							
							... 
							
							
							
							This makes state tracking simpler, and enables easier porting to command
lists later on. 
							
						 
						
							2018-01-22 13:22:09 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	6ca85dbf0a  
						 
						
							
							
								
								
								VKTexture: Add missing override specifier to the other ScaleRectangeFromTexture() prototype  
							
							
							
						 
						
							2017-12-02 20:20:13 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	c7bc16811c  
						 
						
							
							
								
								
								VKTexture: Remove unimplemented ScaleRectangleFromTexture() prototype  
							
							
							
						 
						
							2017-12-02 20:15:32 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	db1d9de933  
						 
						
							
							
								
								
								AbstractTexture: Drop slow map readback path  
							
							
							
						 
						
							2017-11-22 18:49:33 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	56afebeb44  
						 
						
							
							
								
								
								AbstractTexture: Seperate CopyRectangleFromTexture to two methods  
							
							... 
							
							
							
							ScaleRectangleFromTexture, which does a draw, and
CopyRectangleFromTexture, which where possible, does a bit-for-bit copy. 
							
						 
						
							2017-11-22 18:47:04 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	f43d85921d  
						 
						
							
							
								
								
								VideoBackends: Add AbstractStagingTexture class  
							
							... 
							
							
							
							Can be used for asynchronous readback or upload of textures. 
							
						 
						
							2017-11-22 18:47:04 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									iwubcode 
								
							 
						 
						
							
							
								
							
							
	a9f0d1783b  
						 
						
							
							
								
								
								Support frame and video dumping from VideoCommon  
							
							
							
						 
						
							2017-11-17 22:11:23 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	07cddf6f7f  
						 
						
							
							
								
								
								AbstractTexture: Add missing includes (and remove unnecessary ones)  
							
							
							
						 
						
							2017-06-18 23:29:22 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									iwubcode 
								
							 
						 
						
							
							
								
							
							
	2cdc93f4ab  
						 
						
							
							
								
								
								Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'  
							
							
							
						 
						
							2017-06-13 00:41:51 -05:00