Commit graph

29642 commits

Author SHA1 Message Date
JosJuice
d0f6635766
D3D: Remove Windows 7 mention in logic ops warning
Dolphin no longer supports Windows 7, so the fact that there are (were?)
more people who use Windows 7 than who use a GPU that doesn't support
the required feature is no longer relevant.
2023-08-16 21:13:09 -04:00
Joshua de Reeper
b3c5d3f285
Skylanders: More List Fixes 2023-08-16 21:13:09 -04:00
iwubcode
530923133b
VideoCommon: add material asset. A material is similar to other graphics engines where it provides data to be used in conjunction with a shader asset to generate a runtime AbstractShader 2023-08-16 21:13:08 -04:00
Dentomologist
06b018c99c
QtUtils: Remove unused FlowLayout
FlowLayout hasn't been used since
b65faa0549.
2023-08-16 21:13:08 -04:00
Dentomologist
988e960a63
GekkoDisassembler: Remove unread variable m_displacement 2023-08-16 21:13:07 -04:00
Dentomologist
8033c3c838
GekkoDisassembler: Remove unread variable m_sreg 2023-08-16 21:13:07 -04:00
Amon Neander
ef2737d204
Fix unsafe netplay code in SI_DeviceGCController
By misusing Config, this netplay-related code opened up a race condition between Config::OnConfigChanged() and SerialInterface::SerialInterfaceManager::UpdateDevices() that could cause iterator invalidation.
2023-08-16 21:13:07 -04:00
iwubcode
530fffc6ef
VideoCommon: call into graphics mods create texture callback, providing additional asset dependencies that trigger the texture to be reloaded 2023-08-16 21:13:06 -04:00
Joshua de Reeper
7a2e7dea1b
Skylander Portal: Simple List Fixes 2023-08-16 21:13:06 -04:00
iwubcode
fdae871a8d
VideoCommon: add a pixel shader asset 2023-08-16 21:13:05 -04:00
LillyJadeKatrin
06e43e39c1
Synchronized Achievement Window
Expanded the use of the lock mutex already used for loading the player's existing unlock status to guard against races involving the Achievements dialog window reading from data AchievementManager might be in the process of updating. The lock has been exposed publicly and the AchievementsWindow uses it in its UpdateData method, and anywhere else that might modify data used to render that window has also been wrapped with it.
2023-08-16 21:13:05 -04:00
LillyJadeKatrin
48dc4bd04c
Add UpdateCallback to AchievementManager
AchievementManager now has a SetUpdateCallback method for providing a single universal callback for anytime something important changes in the achievement state, such as logging in/out, game load/close, or events such as achievement unlocks. AchievementsWindow sets this callback in its own init to its UpdateData method so that the AchievementsWindow gets updated when one of these changes takes place.
2023-08-16 21:13:05 -04:00
LillyJadeKatrin
a6cbaf8a2f
Added AchievementProgressWidget to AchievementsWindow
This widget is a tab in the AchievementsWindow that displays the player's current achievement progress: which achievements are locked or unlocked, and the progress of achievements that have progress metrics.
2023-08-16 21:13:04 -04:00
LillyJadeKatrin
435603dce5
Added AchievementHeaderWidget to AchievementsWindow
This widget displays a header on the AchievementsWindow dialog above the tabs that shows the currently logged in user (if there is one) and the game they are playing (if there is one).
2023-08-16 21:13:04 -04:00
LillyJadeKatrin
b818808b19
Expose Achievements Data for Display
Added some small methods to AchievementManager to expose useful data for displaying in an achievement UI. Also moved a couple things from private to public for the same purpose.
2023-08-16 21:13:03 -04:00
iwubcode
431adad91a
VideoCommon: don't do pointer copies during graphics mod callback iteration 2023-08-16 21:13:03 -04:00
iwubcode
f63e4aef0e
VideoCommon: add support for allowing a TextureCache entry to be associated with multiple assets 2023-08-16 21:13:02 -04:00
iwubcode
0726a0e9c8
VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-08-16 21:13:02 -04:00
Dentomologist
59cafb9303
GekkoDisassembler: Remove unused enum InstructionType 2023-08-16 21:13:01 -04:00
Dentomologist
2d4a4b6f1a
GekkoDisassembler: Remove unread variable m_type
Writes to m_type are pointless because it's never read.
2023-08-16 21:13:01 -04:00
Nayla Hanegan
206b2ab5c3
fusion style for windows for dark mode 2023-06-30 20:02:18 -04:00
Nayla Hanegan
69ef86856d
Merge branch 'master' of https://github.com/dolphin-emu/dolphin 2023-06-30 19:21:07 -04:00
Admiral H. Curtiss
ed4403537f
Merge pull request #11916 from JosJuice/ppcanalyst-reorder-loop
PPCAnalyst: Reduce number of iterations in ReorderInstructionsCore
2023-07-01 01:06:53 +02:00
Admiral H. Curtiss
82c986816f
Merge pull request #11978 from AdmiralCurtiss/wiimote-S_FALSE
WiimoteReal/IOWin: Don't try to print error message for non-errors.
2023-07-01 00:58:42 +02:00
Admiral H. Curtiss
e71f42f819
Merge pull request #11997 from Dentomologist/dspemulator_remove_pauseandlock_parameter
DSPEmulator: Remove unused PauseAndLock parameter
2023-07-01 00:56:45 +02:00
Admiral H. Curtiss
94f34260a6
Merge pull request #12001 from Filoppi/patch-21
Qt: Fix some Post Process Configuration Widget issues #3-4
2023-06-30 19:11:10 +02:00
Admiral H. Curtiss
fa81006b51
Merge pull request #11955 from TellowKrinkle/CMakeDependencies
CMake: Allow ignoring system packages
2023-06-30 19:06:04 +02:00
Admiral H. Curtiss
e4d7ba5554
Merge pull request #12007 from AdmiralCurtiss/cmake-scmrev-at-build-time
CMake: Generate scmrev.h at build time instead of configure time.
2023-06-30 18:59:33 +02:00
JMC47
ff324ef660
Merge pull request #12010 from TellowKrinkle/AlignUpOpt
Common: Better AlignUp implementation
2023-06-29 20:30:13 -04:00
Filippo Tarpini
28fafbeef2 Qt: Fix some Post Process Configuration Widget issues n3
1 ) When first opened, the (user selected) post process shader config widget would print the wrong values on the text label next to int range sliders. For example if the range was from 1 to 6, and the value loaded from the config was 1, the label would print 0 when first opened, to then start showing the correct value once the slider was first moved.

This mirrors the behaviour of the float slider code below:
```auto* const value_box = new QLineEdit(QString::asprintf("%f", m_config_option->m_float_values[i]));```

2 ) The defautl int slider value would also be set wrong on first load, as it was being divided by the slider max instead of the slider step amount (again, just like for the float implementation). This is a mistake I had made with my previous submission.
2023-06-29 14:13:38 +03:00
TellowKrinkle
d844317a6d Common: Better AlignUp implementation 2023-06-29 02:35:44 -05:00
Admiral H. Curtiss
4774fe3445
VKGfx: Add parentheses around ambiguous if statements. 2023-06-29 03:59:18 +02:00
Admiral H. Curtiss
2a6f4d879c
CMake: Generate scmrev.h at build time instead of configure time. 2023-06-29 03:23:31 +02:00
JosJuice
3384e02098 DolphinQt: Don't translate empty strings
Trying to translate an empty string will return a long metadata string
for the loaded translation file rather than the expected empty string.
2023-06-28 18:43:52 +02:00
JosJuice
766b8605f8
Merge pull request #11994 from JosJuice/skylanders-i18n
DolphinQt: Add i18n comments for Skylanders strings
2023-06-27 22:40:14 +02:00
Dentomologist
ee684b0798 DSPEmulator: Remove unused PauseAndLock parameter 2023-06-25 20:29:23 -07:00
Admiral H. Curtiss
3a8e7de214
Merge pull request #11903 from noahpistilli/wiilink
IOS/KD: Add WiiLink as WC24 service provider by default
2023-06-26 02:27:47 +02:00
Sketch
f9f8e94e30 Add default support for WiiLink + configuration 2023-06-25 14:57:15 -04:00
JosJuice
09f8f29ae0 DolphinQt: Add i18n comments for Skylanders strings
Also changed the spelling of "Superchargers" to "SuperChargers".
2023-06-25 15:38:30 +02:00
Pokechu22
50c929928c
Merge pull request #11920 from Minty-Meeo/kill-ascii-to-hex
Kill AsciiToHex
2023-06-23 18:20:36 -07:00
Nayla Hanegan
e575a7a3d5
improve auto updater now just needs 1 exe 2023-06-23 15:25:44 -04:00
Nayla Hanegan
d9fab5b727
update solution to new SDK 2023-06-23 13:23:34 -04:00
Nayla Hanegan
6280ce45a7
Merge branch 'master' of https://github.com/dolphin-emu/dolphin into dolphin-emu-master 2023-06-23 12:58:43 -04:00
Admiral H. Curtiss
c04536c5d0
Merge pull request #11982 from iwubcode/graphics_mod_create_texture_callback
VideoCommon: add graphics mod callback interface for when a texture is created
2023-06-23 18:10:59 +02:00
Admiral H. Curtiss
02909bd1a5
Merge pull request #11850 from Filoppi/post_process_fixes
Video: implement color correction to match the Wii/GC NTSC/PAL color spaces (and gamma)
2023-06-23 18:08:23 +02:00
Admiral H. Curtiss
5bf3d55d38
Merge pull request #11981 from iwubcode/move_cached_asset_to_common
VideoCommon: move cached texture asset to 'CustomAsset' common code
2023-06-23 17:59:24 +02:00
Admiral H. Curtiss
b5ba51c60a
Core: Remove host thread assert in PauseAndLock().
Fixing all the places it's used turned out to be a more complicated task than anticipated. So let's remove this for now so we don't confuse users with cryptic error messages...
2023-06-23 01:18:56 +02:00
get
445bf8d2c6 Kill AsciiToHex
Now superseded by Common::FromChars
2023-06-22 00:06:50 -05:00
Sketch
bc0e8158b3 IOS/KD/Time: Take into account DST for AdjustedUTC 2023-06-20 22:49:33 -04:00
iwubcode
1d767c3a5b VideoCommon: add graphics mod callback interface for when a texture is created 2023-06-20 19:26:53 -05:00