Commit graph

346 commits

Author SHA1 Message Date
Admiral H. Curtiss
68688e7903
Config: Port PerfMapDir setting to new config system. 2022-01-06 16:13:55 +01:00
Admiral H. Curtiss
fb47035f97
Config: Port emulation speed setting to new config system. 2022-01-06 16:13:54 +01:00
Admiral H. Curtiss
032f0da35e
Config: Remove CompareServer and CompareClient settings. 2022-01-05 21:26:17 +01:00
Admiral H. Curtiss
0bfffe4095
Config: Port GC Adapter settings to new config system. 2022-01-05 03:25:19 +01:00
Admiral H. Curtiss
e08171fa24
Config: Port remaining Core settings to new config system (partial). 2022-01-05 00:54:15 +01:00
Admiral H. Curtiss
d590aa88a4
Config: Port remaining General settings to new config system. 2022-01-01 19:02:45 +01:00
Admiral H. Curtiss
d6331c1e71
Config: Port remaining Interface settings to new config system. 2021-12-31 17:40:04 +01:00
Admiral H. Curtiss
247f5d823f
Config: Port USBPassthrough setting to new config system. 2021-12-31 01:15:38 +01:00
Admiral H. Curtiss
526887899e
Config: Port BluetoothPassthrough settings to new config system. 2021-12-30 23:17:19 +01:00
Admiral H. Curtiss
810dcfa0f6
Config: Port Debug settings to new config system. 2021-12-30 22:28:05 +01:00
Admiral H. Curtiss
9c4b2b65b4
Config: Port Input setting to new config system. 2021-12-30 21:50:36 +01:00
Admiral H. Curtiss
aa437d9805
Config: Port Movie settings to new config system. 2021-12-30 20:16:17 +01:00
Admiral H. Curtiss
96fa0919be
Config: Port AutoUpdate settings to new config system. 2021-12-27 21:19:28 +01:00
Admiral H. Curtiss
56f747ebf3
Config: Port FifoPlayer setting to new config system. 2021-12-27 17:56:34 +01:00
JMC47
66411571fa
Merge pull request #10293 from AdmiralCurtiss/config-port-cpu-overclock
Config: Port CPU overclock setting to new config.
2021-12-27 00:16:24 -05:00
Admiral H. Curtiss
5999e9e139
Config: Port GameList settings to new config system. 2021-12-26 23:46:35 +01:00
Admiral H. Curtiss
cae4b545bd
Config: Port CPU overclock settings to new config system. 2021-12-25 21:52:50 +01:00
sowens99
e4fed7cce8 Add Rerecord Count display
Simply shows Movie::s_rerecords in the ImGui Movie window
2021-11-30 20:08:29 -05:00
Scott Mansell
b997048cfe
Merge pull request #10142 from aldelaro5/gdb-stub-rework
Rework the entire logic of the GDB stub
2021-10-24 01:51:29 +13:00
aldelaro5
94a0f416eb GDBStub: remove the cmake option and the ifdefs 2021-10-21 08:26:42 -04:00
sowens99
8ea6bef98f Port Main.DSP to MainSettings
While trying to work on adding audiodump support for CLI, I was alerted that it was important to first try moving the DSP configs to the new config before continuing, as that makes it substantially easier to write clean code to add such a feature.

This commit aims to allow for Dolphin to only rely on the new config for DSP-related settings.
2021-10-15 23:24:46 -04:00
JosJuice
9f525d69c8 Jit: Raise program exception on floating point exceptions
This is done entirely through interpreter fallbacks. It would
probably be possible to implement this using host exception
handlers instead, but I think it would be a lot of complexity
for a rarely used feature, so let's not do it for now.

For performance reasons, there are two settings for this feature:
One setting which does enables just what True Crime: New York City
needs and one setting which enables it all. The latter makes
almost all float instructions fall back to the interpreter.
2021-10-13 17:42:56 +02:00
sowens99
2aa400e72f Add option for Never Hide Mouse Cursor
Instead of having a single GUI checkbox for "Always Hide Mouse Cursor",
I have instead opted to use radio buttons so the user can swap between
different states of mouse visibility. "Movement" is the default
behavior, "Never" will hide the mouse cursor the entire time the game is
running, and "Always" will keep the mouse cursor always visible.
2021-10-12 21:04:27 -04:00
JosJuice
fa0525f826 Port Enable Cheats to the new config system 2021-08-11 18:07:43 +02:00
Techjar
3ce5caf887 NetPlay: Split save and SD card write settings
This actually eliminates any setting pertaining to SD cards from the
NetPlay dialog, as it would effectively just be a duplicate of the
setting in the Wii pane, potentially causing confusion.

This also enables save data writing by default, as this is probably
what most players want, and should avoid them losing hours of progress
because they forgot to tick a checkbox.
2021-07-22 01:16:20 -04:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Filoppi
3c7c2dfaa1 Implement Cursor Locking and new input focus checks for it 2021-05-27 10:31:12 +03:00
JosJuice
27cc0b539a Avoid including scmrev.h except in Version.cpp
Any file which includes scmrev.h must be rebuilt when scmrev.h
is regenerated. By not including scmrev.h from any file other
than Version.cpp, incremental builds become a little faster.
2021-05-21 17:03:01 +02:00
Pokechu22
dad309d365 Disable ICache emulation for some games
Specifically, 'Scooby-Doo! Mystery Mayhem', 'Scooby-Doo! Unmasked', 'Ed, Edd n Eddy: The Mis-Edventures', and the Wii version of 'Happy Feet'.

The JIT cache causes problems with emulated icache invalidation in these games, resulting in areas failing to load.
2021-04-06 12:44:10 -07:00
JosJuice
27ddf6382b Set console's default language/country/region based on computer settings 2021-03-27 10:05:26 +01:00
JosJuice
a1000afacc Add utility functions for GameCube language codes 2021-03-27 09:46:46 +01:00
Léo Lam
19667cb801
Fix symbol map being loaded too early during title changes
We should only try to load a symbol map for the new title *after* it
has been loaded into memory, not before. Likewise for applying HLE
patches and loading new custom textures.

In practice, loading/repatching too early was only a problem for
titles that are launched via ES_Launch. This commit fixes that.
2021-03-04 18:41:13 +01:00
Léo Lam
ddacbf83f6
Merge pull request #9461 from cbartondock/master
Working Game IDs for Elf/Dol files
2021-02-10 22:50:40 +01:00
cbartondock
83c127784b Working Game IDs for Elf/Dol files 2021-01-30 09:51:37 -05:00
Shawn Hoffman
07fd02f207 rename Core/Analytics to Core/DolphinAnalytics 2021-01-27 14:29:47 -08:00
Vincent Cunningham
db5aec019c
Add Fallback Region to configuration menu
Fallback Region
A user-selected fallback to use instead of the default PAL

This is used for unknown region or region free titles to give them
the ability to force region to use. This replaces the current fallback region
of PAL. This can be useful if a user is trying to play a region free
tilte that is originally NTSC and expects to be run at NTSC speeds. This
may be done when a user attempts to dump a WAD of their own without
understanding the settings they have chosen, or could be an intentional
decision by a developer of a ROM hack that can be injected into a
Virtual Console WAD.

Remove using System Menu region being checked in GetFallbackRegion

Use DiscIO::Region instead of std::String for fallback

Add explanation text for Fallback Region
2020-11-28 15:40:21 -05:00
Lioncash
958cbf38a4 Core: Convert logging over to fmt pt. 1
Converts up to the DSP-related files for easier reviewing, the rest will
be progressively moved over after this change gets merged.
2020-11-19 14:21:06 -05:00
JosJuice
3a0917371e Android: Don't show game ID after game title 2020-10-21 20:02:52 +02:00
JosJuice
b6fcfcb9c9 Core: Always call Host_TitleChanged on boot
A title change to a title with no game ID is still a title change.
2020-10-21 19:57:27 +02:00
JosJuice
1ddf7277b9 Core: Set bWii before calling Host_TitleChanged 2020-10-21 19:57:27 +02:00
JosJuice
b0f9bb9f13 Port some settings to the new config system
Other than the controller settings and JIT debug settings,
these are the only settings which were defined in Java code
but not defined in the new config system in C++. (There are
still a lot of settings that are defined in the new config
system but not yet saveable in the new config system, though.)
2020-08-03 15:07:53 +02:00
JMC47
961f937010
Merge pull request #8853 from CrunchBite/feature-xlink-kai-bba
Feature XLink Kai BBA
2020-06-27 23:32:49 -04:00
CrunchBite
067667fda5 Add XLink Kai UDP BBA 2020-06-26 14:52:30 -04:00
JosJuice
265e0d00d6 DolphinQt: Add columns with file format details 2020-06-25 12:49:36 +02:00
CrunchBite
595e1197b6 Rename existing BBA to BBA (TAP) to prepare for new BBA
Based on work by tommy1019
2020-06-07 23:17:28 -04:00
Léo Lam
8df56cb319 Migrate video backend setting to the new config system
Fixes https://bugs.dolphin-emu.org/issues/12087
2020-05-22 16:54:53 +02:00
Sepalani
10870a0f74 Config: Migrate SSL options to Onion config 2020-05-17 20:37:10 +01:00
Ryan Meredith
fdc9ea6ca0 Set Insert SD Card default value to true 2020-03-30 06:15:17 -04:00
AlexApps99
7408c388d6 Add path to File Name column of game grid
Fixes https://bugs.dolphin-emu.org/issues/10567
2020-03-02 17:38:28 +13:00
Jordan Woyak
58448d74c5 InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes. 2020-02-17 16:14:01 -06:00