Nayla Hanegan
c9569fae24
rounded window on load
2024-05-23 17:36:08 -04:00
Nayla Hanegan
d07549505a
Revert "meh"
...
This reverts commit 9d9204430e
.
2024-05-23 17:35:22 -04:00
Nayla Hanegan
9d9204430e
meh
2024-05-22 20:08:43 -04:00
Nayla Hanegan
98c174edc4
meh
2024-05-12 02:17:59 -04:00
Nayla Hanegan
f873d6ff71
Merge branch 'master' of https://github.com/dolphin-emu/dolphin into dolphin-emu-master
2024-03-03 19:37:55 -05:00
Admiral H. Curtiss
e6ee217a7c
Core: Move Emulation IOS instance to System.
2024-02-07 22:07:30 +01:00
Nayla Hanegan
394228990a
commit changes
2024-01-04 19:42:18 -05:00
Nayla Hanegan
d9fab5b727
update solution to new SDK
2023-06-23 13:23:34 -04:00
Nayla Hanegan
6280ce45a7
Merge branch 'master' of https://github.com/dolphin-emu/dolphin into dolphin-emu-master
2023-06-23 12:58:43 -04:00
JosJuice
2d56daf1bb
Merge pull request #11873 from AdmiralCurtiss/pause-and-lock-host
...
Core: Assert that only the Host thread may call PauseAndLock().
2023-06-06 13:50:20 +02:00
Admiral H. Curtiss
b3c9f49cbe
Core: Assert that only the Host thread may call PauseAndLock().
2023-06-02 18:51:43 +02:00
Hibyehello
8324a85339
Add MacOS Platform
...
Use MacOS Standard Fullscreen hotkey
2023-06-01 09:01:20 -05:00
Nayla Hanegan
871da4e307
Merge #15
2023-05-26 15:52:58 -04:00
Lioncash
954afd81ec
StringUtil: Move CommandLineToUtf8Argv() into Common namespace
2023-05-16 14:23:21 -04:00
Nayla
d5306ae87d
Add files via upload
2023-05-06 10:27:23 -04:00
Nayla Hanegan
cbfd634a4b
update Cheat files
2023-04-20 20:32:13 -04:00
get
a5d06fde4b
Embrace nullptr over NULL and 0
2023-04-15 16:07:05 -05:00
Nayla
4b50513726
squash ( #8 )
...
* Update macos.yml
* Update linux.yml
* Update windows.yml
* Create pull.yml
* Update linux.yml
* Update MPN Code for Memory changes
* fix config crash
* Source
* Update pull.yml
* Update windows.yml
* Update windows.yml
* Update windows.yml (#7 )
* Update windows.yml
* Update windows.yml
* Update windows.yml
* Update windows.yml
* Update windows.yml
* Update windows.yml
2023-04-11 19:19:57 -04:00
Scott Mansell
ccf92a3e56
Merge pull request #11522 from phire/KillRendererWithFire
...
Kill Renderer (with phire)
2023-02-09 19:59:16 +13:00
Scott Mansell
f7ad825736
fix fbdev
2023-02-09 18:36:20 +13:00
Scott Mansell
4422af1272
Cleanup headers
2023-02-09 18:36:20 +13:00
Scott Mansell
abfc75f362
Cleanup headers
2023-01-31 19:41:24 +13:00
Scott Mansell
35a69cb1bb
Fix missing include
2023-01-31 19:41:24 +13:00
Scott Mansell
0d4537d60f
Move Presenting, Dumping and ImGui out of Renderer
2023-01-31 18:45:21 +13:00
Dan Church
81388eedaa
Use GNUInstallDirs for installation paths
2023-01-30 09:44:44 -06:00
Admiral H. Curtiss
74e1577a2c
HW/ProcessorInterface: Refactor to class, move to Core::System.
2023-01-04 03:00:10 +01:00
Admiral H. Curtiss
329d279c05
Merge pull request #10751 from Zopolis4/manifesto
...
Update supportedOS values in .manifest files
2022-09-08 20:36:28 +02:00
Admiral H. Curtiss
8b7e6f1863
Merge pull request #10933 from shuffle2/vs
...
msbuild: fix overbuilding of externals and lessen rebuild likelyhood
2022-08-22 15:19:13 +02:00
InvoxiPlayGames
f9e39cf200
Add Discord presence ioctlv to /dev/dolphin
2022-08-06 07:32:29 +01:00
Zopolis4
b9b7ff6e25
Update supportedOS values in .manifest files
2022-08-05 10:26:22 +10:00
Shawn Hoffman
c5da2877cc
msbuild: refactor to reduce rebuild events
...
* moves dolphin-specific settings out of Base.props
* creates exports.props for externals, allowing to easily import
individual Externals
* corrects some cruft that accumulated and probably contributed
to msbuild overbuilding
2022-08-02 22:24:22 -07:00
JosJuice
dabad82219
Require frontend to initialize controllers
...
We currently have two different code paths for initializing controllers:
Either the frontend (DolphinQt) can do it, or if the frontend doesn't do
it, the core will do it automatically when booting. Having these two
paths has caused problems in the past due to only one frontend being
tested (see de7ef47548
). I would like to get rid of the latter path to
avoid further problems like this.
2022-07-17 14:03:04 +02:00
Admiral H. Curtiss
580c721c82
cmake: Don't use PCH with Qt6.
2022-05-22 01:19:44 +02:00
Shawn Hoffman
64cd4cc86f
msbuild: use default Project attrs
...
maybe it makes the xml less scary :D
2022-04-27 15:26:43 -07:00
Shawn Hoffman
09432ef098
windows: move ffmpeg bins to submodule
...
udpate ffmpeg to b1cbeabf5e4b3234e895a58bafa371bfb792baf0
enable ffmpeg on arm64
2022-03-29 17:27:46 -07:00
Pokechu22
37806472e1
GCAdapter: Defer initialization until MainWindow::InitControllers
...
If libusb fails to initialize, an assertion fails, but if that happens before the main window is created, then Dolphin just dies. Now, the panic alert is properly shown and the user can ignore it.
2022-03-10 10:35:45 -08:00
Shawn Hoffman
a546c451b7
windows: wrap all main funcs with utf8 conversions
...
fixes 12858
2022-03-07 23:24:21 -08:00
Pokechu22
bab3ff0157
Common/MsgHandler: Remove non-format variants of PanicAlert
...
They're no longer used.
2022-01-09 12:44:14 -08:00
Admiral H. Curtiss
d6331c1e71
Config: Port remaining Interface settings to new config system.
2021-12-31 17:40:04 +01:00
Admiral H. Curtiss
83ad84061e
Core/Boot: Refactor storage of boot-to-savestate data into a separate class.
2021-11-22 00:35:35 +01:00
sowens99
2aa400e72f
Add option for Never Hide Mouse Cursor
...
Instead of having a single GUI checkbox for "Always Hide Mouse Cursor",
I have instead opted to use radio buttons so the user can swap between
different states of mouse visibility. "Movement" is the default
behavior, "Never" will hide the mouse cursor the entire time the game is
running, and "Always" will keep the mouse cursor always visible.
2021-10-12 21:04:27 -04:00
Bonta
2d744da68c
Core: Add GBA host interface
2021-07-13 16:42:49 +02:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
...
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Filoppi
3c7c2dfaa1
Implement Cursor Locking and new input focus checks for it
2021-05-27 10:31:12 +03:00
Léo Lam
049b92b7ef
Merge pull request #9417 from Filoppi/input-1
...
Fix FPS counter and Game Window speed % breaking on pause/unpause
2021-05-07 15:08:01 +02:00
Filoppi
818672b585
Fix FPS counter and Game Window speed % breaking on pause/unpause
...
-Add pause state to FPSCounter.
-Add ability to have more than one "OnStateChanged" callback in core.
-Add GetActualEmulationSpeed() to Core. Returns 1 by default. It's used by my input PRs.
2021-05-06 01:10:04 +03:00
JosJuice
27ddf6382b
Set console's default language/country/region based on computer settings
2021-03-27 10:05:26 +01:00
Pokechu22
d702f3b4ad
DolphinNoGUI/PlatformX11: Work around X.h's None being undefined
2021-03-06 17:34:04 -08:00
Léo Lam
858f00b641
Merge pull request #9492 from nolange/fix_norandr_build
...
Cleanup X11 and XRANDR Macros
2021-03-01 11:36:39 +01:00
Norbert Lange
d4b293e969
Simplify macro guards for HAVE_XRANDR
2021-02-22 14:32:53 +01:00