Nayla Hanegan
98c174edc4
meh
2024-05-12 02:17:59 -04:00
Nayla Hanegan
394228990a
commit changes
2024-01-04 19:42:18 -05:00
Nayla Hanegan
09fe9ed15b
fixed Netplay interface
2024-01-04 19:06:20 -05:00
Nayla Hanegan
f280c856da
Merge branch 'dolphin-emu-master'
2024-01-02 19:46:28 -05:00
Nayla Hanegan
c18016e795
Merge branch 'master' of https://github.com/dolphin-emu/dolphin into dolphin-emu-master
2023-12-25 20:08:08 -05:00
Mai
d85cb749c0
Merge pull request #11382 from skyfloogle/traversal-fix-2
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Traversal: Use low TTL for probe packet
2023-11-30 18:03:50 -05:00
Dentomologist
715ba3cd0f
NetPlaySetupDialog: Fix spacing in Connect tab
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Add a spacer between the alert text and Connect button to prevent the
alert text from migrating down with larger window heights.
2023-11-25 13:14:45 -08:00
Dentomologist
43e69d3e6a
DolphinQt: Remove unnecessary qOverloads
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qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
2023-11-04 14:14:14 -07:00
Admiral H. Curtiss
0a73df6b7b
DolphinQt: Set window decorations for all top-level QWidgets.
2023-08-16 21:13:35 -04:00
Admiral H. Curtiss
e2fb8fab2f
DolphinQt: Set window decorations for all top-level QWidgets.
2023-08-12 16:54:54 +02:00
Nayla Hanegan
871da4e307
Merge #15
2023-05-26 15:52:58 -04:00
Floogle
5c1c22bab9
Traversal: Notify user of TTL to be used
2023-05-20 17:15:10 +02:00
Nayla Hanegan
59a3ef26ce
thing
2023-04-24 10:44:58 -04:00
Lioncash
30e7ab94fa
Common/TraversalProto: Move interface into Common namespace
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Gets the types out of the global namespace.
2023-04-24 08:53:14 -04:00
Lioncash
27f38c6c8f
Common/TraversalClient: Move interface into Common namespace
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Gets the interface out of the global namespace.
2023-04-24 08:28:25 -04:00
Nayla Hanegan
561e871ed7
minor netplay fixes
2023-04-24 00:41:03 -04:00
Nayla Hanegan
255558db6d
Revert "work on netcore"
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This reverts commit fcfb000317
.
2023-04-23 10:06:05 -04:00
Nayla Hanegan
fcfb000317
work on netcore
2023-04-20 20:23:46 -04:00
Nayla
f3669dbbd4
Merge branch 'dolphin-mpn' into master
2023-04-05 04:10:05 -04:00
Scott Mansell
abfc75f362
Cleanup headers
2023-01-31 19:41:24 +13:00
Pokechu22
f9fe25291d
Remove most uses of StringFromFormat in favor of fmt
2022-10-12 16:50:47 -07:00
Admiral H. Curtiss
571e300e9e
Merge pull request #11047 from AdmiralCurtiss/netplay-save-options-rework
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Netplay: Simplify save data options.
2022-09-24 20:26:05 +02:00
JMC47
b0ac5ac6af
Merge pull request #10949 from Zopolis4/reprecated
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Resolve C++20 deprecation warnings
2022-09-22 21:56:24 -04:00
Admiral H. Curtiss
0d095b4d9b
Netplay: Simplify save data options.
2022-09-20 01:37:32 +02:00
Admiral H. Curtiss
bec4850fc3
Netplay: Rename variable names in NetSettings to match style guide.
2022-09-19 01:25:46 +02:00
Zopolis4
e54818e60d
Resolve "implicit capture of ‘this’ via ‘[=]’ is deprecated in C++20" warning
2022-08-08 11:25:19 +10:00
Shawn Hoffman
403f3693da
NetPlay: use sha1 instead of md5
2022-08-02 22:25:05 -07:00
Shawn Hoffman
c7ce035a7f
NetPlay: rename md5 -> game digest
2022-08-02 22:25:05 -07:00
Pokechu22
2341ff00ab
NetPlay: Make messages about non-matching games clearer
2022-05-24 23:20:45 -07:00
Admiral H. Curtiss
b379df360a
Merge pull request #10497 from martinD2014/master
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Change the highlighted button on each window
2022-03-27 16:05:23 +02:00
Jordan Woyak
c058c8e1a6
NetPlayDialog: Display external IP/Port as seen by the traversal server when it's used.
2022-03-15 01:56:16 -05:00
Martin
a4d031cfda
Add NonDefaultQPushButton to set autoDefault of buttons to false
2022-03-08 08:51:29 +01:00
Nora
d6098f5499
Fix buildbot ( #2 )
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* more stuff
* buildbot from dolphin-mpn-src to dolphin-mpn-advanced-src
* Fix Netplay Traversal Error
* Update linux.yml
* Update macos.yml
* Update linux.yml
* fix linux buildbot
* rename binary automatically to dolphin-mpn
* Update Readme.md
Co-authored-by: JosJuice <josjuice@gmail.com>
2022-03-01 16:49:20 -07:00
Nora
2b811d8272
more stuff ( #1 )
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Co-authored-by: JosJuice <josjuice@gmail.com>
2022-02-28 16:48:25 -07:00
Léo Lam
83c5446d85
Fix static initialisation order fiasco issue for Version variables
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Fixes a crash that could occur if the static constructor function for
the MainSettings.cpp TU happened to run before the variables in
Common/Version.cpp are initialised. (This is known as the static
initialisation order fiasco.)
By using wrapper functions, those variables are now guaranteed to be
constructed on first use.
2022-01-14 00:04:22 +01:00
Admiral H. Curtiss
b928900f6e
Core/WiiRoot: Handle the combination of NetPlay and savegame redirects.
2021-12-14 06:15:37 +01:00
Admiral H. Curtiss
6350c93ae1
NetPlay: Pass Wii FS sync data directly to game boot logic instead of indirectly through globals.
2021-11-22 01:33:46 +01:00
Admiral H. Curtiss
7b776f3769
NetPlay: Refactor game boot code path to allow passing BootSessionData through it.
2021-11-22 00:52:15 +01:00
Techjar
3ce5caf887
NetPlay: Split save and SD card write settings
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This actually eliminates any setting pertaining to SD cards from the
NetPlay dialog, as it would effectively just be a duplicate of the
setting in the Wii pane, potentially causing confusion.
This also enables save data writing by default, as this is probably
what most players want, and should avoid them losing hours of progress
because they forgot to tick a checkbox.
2021-07-22 01:16:20 -04:00
Bonta
45f2461a53
NetPlay: GBA Support
2021-07-13 16:43:59 +02:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Techjar
171aad50cc
NetPlay: Move NetSettings initialization to backend
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It doesn't really belong in frontend code, and this change will make it
easier to eventually support NetPlay on other UI frameworks.
2021-05-19 06:34:24 -04:00
Pokechu22
dad309d365
Disable ICache emulation for some games
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Specifically, 'Scooby-Doo! Mystery Mayhem', 'Scooby-Doo! Unmasked', 'Ed, Edd n Eddy: The Mis-Edventures', and the Wii version of 'Happy Feet'.
The JIT cache causes problems with emulated icache invalidation in these games, resulting in areas failing to load.
2021-04-06 12:44:10 -07:00
JosJuice
a9862b5395
NetPlay: Sync more settings
2021-03-07 14:22:53 +01:00
Léo Lam
28cd6f6520
Merge pull request #9440 from lioncash/qt6
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DolphinQt: Qt 6.0 forward-compatibility changes
2021-01-27 19:28:43 +01:00
Lioncash
2021175809
TraversalClient: Convert state enum into an enum class
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Prevents implicit conversions and prevents identifiers from polluting
the class scope.
2021-01-20 12:24:03 -05:00
Lioncash
765a1b3c09
DolphinQt: Explicitly include <QActionGroup> where applicable
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An indirect inclusion scenario that breaks on Qt 6.0
2021-01-13 04:46:11 -05:00
JosJuice
b285991b88
Turn Config::Info into a class with getters
2020-12-11 19:54:16 +01:00
Lioncash
ffbf3d71f0
Frontends: Migrate logs over to fmt
2020-11-25 21:19:08 -05:00
Léo Lam
9efc81ae98
Fix variable shadowing warnings
2020-11-21 02:08:09 +01:00