Pokechu22
810eb70f0e
DolphinAnalytics: Add READS_BOUNDING_BOX game quirk
2023-05-06 17:18:17 -07:00
TheLordScruffy
d85f6c8298
DolphinAnalytics: Remove ICACHE_MATTERS
2023-01-08 00:17:46 -05:00
Pokechu22
8df55b492c
Show a panic alert if the CP matrix indices don't match the XF matrix indices
...
This almost certainly never happens, but if it does we want to know.
2022-05-18 14:43:14 -07:00
Pokechu22
38a75f6a49
Show a panic alert if the CP vertex config doesn't match the XF vertex config
...
This probably isn't triggered by real games, but it's possible to accidentally do it with libogc (which results in freezes on real hardware).
2022-05-18 14:43:14 -07:00
Tillmann Karras
f9d2d42a4c
VideoCommon: report games that set bits in XFMEM_CLIPDISABLE
...
The SDK only exposes the lowest bit. The Nintendo Channel intro is currently
broken because we don't implement this (see issue 12562).
2021-08-15 04:41:49 +01:00
Tillmann Karras
f45bb89e97
DSPHLE: report games that use unimplemented AX features
...
Not including GC DPL2 mixing here since it's easy to find games that use it.
2021-08-01 03:46:27 +01:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
...
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Pokechu22
cde6cf2ab5
Track and log CP commands 0x00/0x10/0x20 differently from other unknown commands
...
They appear to relate to perf queries, and combining them with truely unknown commands would probably hide useful information. Furthermore, 0x20 is issued by every title, so without this every title would be recorded as using an unknown command, which is very unhelpful.
2021-04-06 11:54:49 -07:00
Pokechu22
7fe1292c62
Add game quirks for unknown BP/CP/XF commands
2021-04-06 11:44:31 -07:00
Shawn Hoffman
07fd02f207
rename Core/Analytics to Core/DolphinAnalytics
2021-01-27 14:29:47 -08:00