Scott Mansell 
								
							 
						 
						
							
							
								
							
							
	0e6d01220a  
						 
						
							
							
								
								
								Fix change in comment meaning by autoformat.  
							
							
							
						 
						
							2018-04-13 09:20:27 +12:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									spycrab 
								
							 
						 
						
							
							
								
							
							
	40bb9974f2  
						 
						
							
							
								
								
								Reformat all the things!  
							
							
							
						 
						
							2018-04-12 21:28:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	c82be53d5c  
						 
						
							
							
								
								
								GLInterface: Use EXT_swap_control or MESA_swap_control over SGI  
							
							... 
							
							
							
							The SGI extension does not define calling SwapInterval with a parameter
of zero as valid. It was just lucky that drivers interpreted this as
vsync off. The EXT_swap_control extension defines zero as a valid value.
Mesa does not appear to support the EXT variant, so we fall back to
MESA_swap_control here, which also supports zero. 
							
						 
						
							2018-03-26 22:09:22 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Vlad Firoiu 
								
							 
						 
						
							
							
								
							
							
	45ac9b678d  
						 
						
							
							
								
								
								Require WINDOW_BIT if we have a window handle.  
							
							
							
						 
						
							2017-12-29 23:20:16 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Vlad Firoiu 
								
							 
						 
						
							
							
								
							
							
	eb59267196  
						 
						
							
							
								
								
								Surfaceless egl rendering.  
							
							
							
						 
						
							2017-12-29 19:35:43 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	287859c5e1  
						 
						
							
							
								
								
								GLInterface: Support surfaceless contexts on GLX  
							
							
							
						 
						
							2017-08-02 20:12:28 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Leo Lam 
								
							 
						 
						
							
							
								
							
							
	ca49de80c5  
						 
						
							
							
								
								
								Merge pull request  #5826  from JonnyH/WIP/add-option-to-prefer-GLES-when-using-EGL  
							
							... 
							
							
							
							Add "PreferGLES" option to EGL GLInterface 
							
						 
						
							2017-07-31 16:43:38 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	447aeb8f77  
						 
						
							
							
								
								
								EGLInterface: Create shared context with same attributes as main context  
							
							
							
						 
						
							2017-07-30 12:38:50 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	3e508fc0a2  
						 
						
							
							
								
								
								GLInterface: Support shared contexts on AGL  
							
							
							
						 
						
							2017-07-30 12:38:49 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ryan Houdek 
								
							 
						 
						
							
							
								
							
							
	01ae02482c  
						 
						
							
							
								
								
								GLInterface: Support shared contexts in GLX  
							
							
							
						 
						
							2017-07-30 12:38:49 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jonathan Hamilton 
								
							 
						 
						
							
							
								
							
							
	0fbd0cab6a  
						 
						
							
							
								
								
								Add "PreferGLES" option to EGL GLInterface  
							
							... 
							
							
							
							This makes the EGL interface select OpenGL|ES contexts over "desktop"
OpenGL ones.
Possibly not useful for anyone outside my own debugging, but you never
know 
							
						 
						
							2017-07-26 19:26:36 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jules Blok 
								
							 
						 
						
							
							
								
							
							
	f3508742ac  
						 
						
							
							
								
								
								OGL: Support Quad-Buffered stereoscopy.  
							
							
							
						 
						
							2017-07-05 22:43:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Shawn Hoffman 
								
							 
						 
						
							
							
								
							
							
	9357cee2ef  
						 
						
							
							
								
								
								do not assign in conditional statements  
							
							
							
						 
						
							2017-06-07 20:09:44 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									shuffle2 
								
							 
						 
						
							
							
								
							
							
	192fec50b9  
						 
						
							
							
								
								
								Merge pull request  #5276  from ligfx/macosheadless  
							
							... 
							
							
							
							Add headless support on macOS 
							
						 
						
							2017-06-05 20:49:02 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Léo Lam 
								
							 
						 
						
							
							
								
							
							
	d9fd056803  
						 
						
							
							
								
								
								Fix minor formatting issues  
							
							... 
							
							
							
							These were not caught by the lint script while it was broken. 
							
						 
						
							2017-06-05 02:32:19 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Maltese 
								
							 
						 
						
							
							
								
							
							
	c63925dc21  
						 
						
							
							
								
								
								AGL: small style fixes  
							
							
							
						 
						
							2017-04-15 20:54:19 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Maltese 
								
							 
						 
						
							
							
								
							
							
	4770e66811  
						 
						
							
							
								
								
								AGL: refactor some functions  
							
							
							
						 
						
							2017-04-15 20:53:47 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Maltese 
								
							 
						 
						
							
							
								
							
							
	5298328cb1  
						 
						
							
							
								
								
								Add headless support on macOS  
							
							
							
						 
						
							2017-04-15 19:34:42 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Matthew Parlane 
								
							 
						 
						
							
							
								
							
							
	85d74a506f  
						 
						
							
							
								
								
								Merge pull request  #4951  from waddlesplash/haiku-2  
							
							... 
							
							
							
							Initial support for Haiku. 
							
						 
						
							2017-03-28 17:19:35 +13:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Augustin Cavalier 
								
							 
						 
						
							
							
								
							
							
	0831dad467  
						 
						
							
							
								
								
								Initial support for Haiku.  
							
							
							
						 
						
							2017-03-27 23:46:19 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Maltese 
								
							 
						 
						
							
							
								
							
							
	3f8a471d64  
						 
						
							
							
								
								
								EGL: Fix missing-braces warning  
							
							... 
							
							
							
							Fixes warning:
```
../Source/Core/Common/GL/GLInterface/EGL.cpp:57:7: warning: suggest braces around initialization of subobject [-Wmissing-braces]
      EGL_OPENGL_BIT, (1 << 6), /* EGL_OPENGL_ES3_BIT_KHR */
      ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
``` 
							
						 
						
							2017-03-25 17:09:50 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Maltese 
								
							 
						 
						
							
							
								
							
							
	713ec5ffd5  
						 
						
							
							
								
								
								Add includes for building on Windows without PCH  
							
							
							
						 
						
							2017-01-23 01:37:41 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Stenzek 
								
							 
						 
						
							
							
								
							
							
	7353cae707  
						 
						
							
							
								
								
								GLInterface: Implement core and shared context creation for WGL  
							
							
							
						 
						
							2016-11-29 20:04:32 +10:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Emmanuel Gil Peyrot 
								
							 
						 
						
							
							
								
							
							
	c9e6b05ce9  
						 
						
							
							
								
								
								Core: Remove double newlines at the end of *_LOG messages.  
							
							
							
						 
						
							2016-11-02 02:09:33 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Maltese 
								
							 
						 
						
							
							
								
							
							
	cd19c9fa22  
						 
						
							
							
								
								
								Don't force compile everything as Objective-C++ on macOS  
							
							
							
						 
						
							2016-09-18 17:33:51 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pierre Bourdon 
								
							 
						 
						
							
							
								
							
							
	3570c7f03a  
						 
						
							
							
								
								
								Reformat all the things. Have fun with merge conflicts.  
							
							
							
						 
						
							2016-06-24 10:43:46 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Karol Herbst 
								
							 
						 
						
							
							
								
							
							
	c0e21871cd  
						 
						
							
							
								
								
								EGL: specify version first  
							
							... 
							
							
							
							allthough this is a mesa bug, this is a simple enough workaround for context
creation fails with EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR set.
Otherwise dolphin will fail to create 3.3+ core context with current mesa
version 
							
						 
						
							2016-05-29 22:12:31 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									sigmabeta 
								
							 
						 
						
							
							
								
							
							
	c92f7ef173  
						 
						
							
							
								
								
								Fix builds when using newest version of NDK  
							
							
							
						 
						
							2016-05-25 14:23:35 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									degasus 
								
							 
						 
						
							
							
								
							
							
	64f9941595  
						 
						
							
							
								
								
								EGL: Also check for higher GL versions.  
							
							... 
							
							
							
							Seems like NVidia just ignores the forward compatible flag.
Additionally, they neither enable any extension which was designed later...
So either compatible profile, or a huge list of core profiles.... 
							
						 
						
							2016-03-01 07:55:57 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ryan Houdek 
								
							 
						 
						
							
							
								
							
							
	018625e54f  
						 
						
							
							
								
								
								Rearrange GLInterface interface generation.  
							
							... 
							
							
							
							This will be important when we enable headless on Android 
							
						 
						
							2016-02-05 10:53:32 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ryan Houdek 
								
							 
						 
						
							
							
								
							
							
	19cd9ecf16  
						 
						
							
							
								
								
								Fix a few missing includes  
							
							
							
						 
						
							2016-02-05 10:50:08 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ryan Houdek 
								
							 
						 
						
							
							
								
							
							
	628e9bad92  
						 
						
							
							
								
								
								Support a headless EGL option.  
							
							... 
							
							
							
							This is a new option to support completely headless running of Dolphin without X11 on systems that can properly support it. 
							
						 
						
							2016-01-27 15:04:14 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ryan Houdek 
								
							 
						 
						
							
							
								
							
							
	184a7a3e0d  
						 
						
							
							
								
								
								Include the EGL defines we need for KHR_create_context ourselves.  
							
							... 
							
							
							
							This is because Google decided it was in their best interest to update eglext.h for android-21/arch-arm only and completely neglect all the other
architectures.
Sucks to suck. 
							
						 
						
							2016-01-27 14:54:44 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ryan Houdek 
								
							 
						 
						
							
							
								
							
							
	34d0e7835b  
						 
						
							
							
								
								
								Support the OpenGL core profile in EGL.  
							
							... 
							
							
							
							This should make our Mesa EGL users happy. 
							
						 
						
							2016-01-27 14:54:32 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ryan Houdek 
								
							 
						 
						
							
							
								
							
							
	aed693eded  
						 
						
							
							
								
								
								Implement shared contexts in the EGL context.  
							
							... 
							
							
							
							This is being implemented here first under EGL since the infrastructure is already in place for this due to the Android code requiring some bits.
The rest of the interfaces will come in a little bit.
This will be required for threaded shader compiling in the near future. 
							
						 
						
							2016-01-27 13:15:02 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ryan Houdek 
								
							 
						 
						
							
							
								
							
							
	6448e5e5ee  
						 
						
							
							
								
								
								Add support to EGL to on the fly destroy the resulting surface  
							
							
							
						 
						
							2016-01-10 12:28:05 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	f3c05d39b9  
						 
						
							
							
								
								
								GLInterface: Make GLInterfaceMode an enum class  
							
							
							
						 
						
							2016-01-02 14:26:43 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	11a7defdba  
						 
						
							
							
								
								
								WGL: Make class member private  
							
							
							
						 
						
							2016-01-02 14:26:41 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	df2f6089be  
						 
						
							
							
								
								
								GLInterface: Add missing override specifiers  
							
							
							
						 
						
							2016-01-02 14:26:36 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	f295182833  
						 
						
							
							
								
								
								VideoBackends: Simplify initialization and deinitialization of resources  
							
							... 
							
							
							
							Approximately three or four times now, the issue of pointers being
in an inconsistent state been an issue in the video backend renderers
with regards to tripping up other developers.
Global (ugh) resources are put into a unique_ptr and will always have a
well-defined state of being - null or not null 
							
						 
						
							2015-12-20 22:40:37 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ryan Houdek 
								
							 
						 
						
							
							
								
							
							
	d9999bf30c  
						 
						
							
							
								
								
								Fix minor memory leak in WGL interface.  
							
							... 
							
							
							
							Would have a memory leak on game end 
							
						 
						
							2015-12-13 11:42:18 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									catzilla4 
								
							 
						 
						
							
							
								
							
							
	867a1beb9f  
						 
						
							
							
								
								
								Added some headers to allow Dolphin to compile in my environment.  
							
							
							
						 
						
							2015-10-06 19:09:57 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
								
							
							
	cc036ca86c  
						 
						
							
							
								
								
								Common: Remove other Common prefixed headers from Common.h  
							
							
							
						 
						
							2015-09-26 18:51:58 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Scott Mansell 
								
							 
						 
						
							
							
								
							
							
	c9836ff592  
						 
						
							
							
								
								
								EGL: Don't depend on VideoCommon or Core  
							
							
							
						 
						
							2015-09-22 00:36:48 +12:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Scott Mansell 
								
							 
						 
						
							
							
								
							
							
	72249b8085  
						 
						
							
							
								
								
								GLX: Don't depend on Core or VideoCommon  
							
							
							
						 
						
							2015-09-22 00:36:47 +12:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Scott Mansell 
								
							 
						 
						
							
							
								
							
							
	01ed925fec  
						 
						
							
							
								
								
								AGL: Don't depend on VideoCommon  
							
							
							
						 
						
							2015-09-22 00:36:46 +12:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Scott Mansell 
								
							 
						 
						
							
							
								
							
							
	93f6563789  
						 
						
							
							
								
								
								WGL: Don't depend on Core/VideoCommon  
							
							
							
						 
						
							2015-09-22 00:36:45 +12:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Scott Mansell 
								
							 
						 
						
							
							
								
							
							
	95f3c956a8  
						 
						
							
							
								
								
								Move GL interface code out of the OpenGL video backend.  
							
							
							
						 
						
							2015-09-22 00:36:45 +12:00