Shawn Hoffman 
								
							 
						 
						
							
							
								
							
							
	63827c71c6  
						 
						
							
							
								
								
								Move MemCheck functionality into the virtual DebugInterface class from the more general MemView class.  
							
							... 
							
							
							
							Give DSP LLE Debugger a wxAUI facelift and add memory view to dsp debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5080  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2010-02-18 12:06:13 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									LPFaint99 
								
							 
						 
						
							
							
								
							
							
	a41c1b2d0a  
						 
						
							
							
								
								
								add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests  
							
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							add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2009-07-06 02:10:26 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sonicadvance1 
								
							 
						 
						
							
							
								
							
							
	e91ab24bce  
						 
						
							
							
								
								
								Linux compile fix  
							
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							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3519  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2009-06-21 09:35:31 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									hrydgard 
								
							 
						 
						
							
							
								
							
							
	aecaf271f1  
						 
						
							
							
								
								
								New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).  
							
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							Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin...  also extracted the symboldb code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2009-06-21 08:39:21 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									hrydgard 
								
							 
						 
						
							
							
								
							
							
	51cbdea782  
						 
						
							
							
								
								
								MemoryView can now view ARAM (rightclick -> toggle memory). Add "search for instruction" capability to debugger. Code cleanup, log zelda pb type (9 all the time in Zelda Four Swords)  
							
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							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3479  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2009-06-17 19:50:59 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									hrydgard 
								
							 
						 
						
							
							
								
							
							
	bb06a53e28  
						 
						
							
							
								
								
								DSP LLE: Just some renaming and cleanup. Prepared for proper base address support in disassembly. Added a "DebugInterface" for the DSP which would allow us to hook up a CodeView .. although CoreView currently doesn't have any support for variable-length instructions.  
							
							... 
							
							
							
							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3351  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2009-06-07 11:06:40 +00:00