Sonicadvance1 
								
							 
						 
						
							
							
								
							
							
	16c6ec6e7e  
						 
						
							
							
								
								
								Woops, that is why getting work group size failed  
							
							... 
							
							
							
							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4372  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2009-10-07 07:44:35 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sonicadvance1 
								
							 
						 
						
							
							
								
							
							
	059970e971  
						 
						
							
							
								
								
								Fix XFB converting, silly mistake. Disable Texture converting ATM since it fails. And if can't read work group size, fall to 64, which is what my 8600GTS does. Tested XFB in Melee intro, got around 10FPS faster tPS faster then with CPU side  
							
							... 
							
							
							
							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4371  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2009-10-07 04:00:29 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sonicadvance1 
								
							 
						 
						
							
							
								
							
							
	dde693afb8  
						 
						
							
							
								
								
								Fix a few things I missed  
							
							... 
							
							
							
							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4370  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2009-10-07 03:11:52 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sonicadvance1 
								
							 
						 
						
							
							
								
							
							
	0146f3f58f  
						 
						
							
							
								
								
								More OpenCL work, got XFB converting which needs more optimization. I haven't checked for FPS changes. My desktop isn't the best to test on anyway (Phenom 1, 32 stream processors). The package check doesn't work for me, so I just checked true if you compile with opencl=true. Requires a bit of cleanup still  
							
							... 
							
							
							
							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4369  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2009-10-07 02:48:21 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									XTra.KrazzY 
								
							 
						 
						
							
							
								
							
							
	c86d2e5129  
						 
						
							
							
								
								
								Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)  
							
							... 
							
							
							
							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2009-07-28 21:32:10 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									omegadox 
								
							 
						 
						
							
							
								
							
							
	e4a9faeba4  
						 
						
							
							
								
								
								GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader  
							
							... 
							
							
							
							DSPHLE: Some warning fixes and added some logging for unknown voice cases
Please report if anything has broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3884  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2009-07-26 09:52:35 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bushing 
								
							 
						 
						
							
							
								
							
							
	49cfded60b  
						 
						
							
							
								
								
								set svn:eol-style=native for **.cpp  
							
							... 
							
							
							
							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1442  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2008-12-08 05:30:24 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									nakeee 
								
							 
						 
						
							
							
								
							
							
	8777917177  
						 
						
							
							
								
								
								warning fixes  
							
							... 
							
							
							
							(may break sound on wii, look in the changelog of 
Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_AXWii.cpp
if you wish to know why)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1306  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2008-11-26 19:42:22 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									hrydgard 
								
							 
						 
						
							
							
								
							
							
	caf0d58047  
						 
						
							
							
								
								
								Further tiny XFB speedup: baked the bias constants into the R tables, and switched to aligned writes, and made sure efb_buffer is aligned.  
							
							... 
							
							
							
							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@890  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2008-10-16 08:11:03 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									hrydgard 
								
							 
						 
						
							
							
								
							
							
	db3a5e3822  
						 
						
							
							
								
								
								More XFB speedup. It's all SSE now.  
							
							... 
							
							
							
							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@886  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2008-10-15 22:22:54 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									hrydgard 
								
							 
						 
						
							
							
								
							
							
	34a4fee1c5  
						 
						
							
							
								
								
								Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems.  
							
							... 
							
							
							
							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@885  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2008-10-15 21:29:44 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									donkopunchstania 
								
							 
						 
						
							
							
								
							
							
	bbbe898839  
						 
						
							
							
								
								
								added option to use XFB in GL, but XFB support still needs work. modified viewport to include scissor offset.  
							
							... 
							
							
							
							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@879  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2008-10-15 14:07:03 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									hrydgard 
								
							 
						 
						
							
							
								
							
							
	b4d7ce0197  
						 
						
							
							
								
								
								Some cleanup, extracted XFB convert code into VideoCommon, added non-activated support to gl plugin. + a minor bugfix with no effects seen so far in gl plugin :P  
							
							... 
							
							
							
							git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@209  8ced0084-cf51-0410-be5f-012b33b47a6e 
							
						 
						
							2008-08-14 21:34:39 +00:00