#include <gccore.h> #include <malloc.h> #include <stdio.h> #include <stdlib.h> #include <ogcsys.h> #include <time.h> #include <sys/time.h> #include <iostream> #include <debug.h> #include <math.h> static void *xfb = NULL; u32 first_frame = 1; GXRModeObj *rmode; void Initialise(); int main() { Initialise(); time_t gc_time; gc_time = time(NULL); srand(gc_time); while(1) { gc_time = time(NULL); std::cout<<"\x1b[10;0HGC RTC time is"<<ctime(&gc_time); VIDEO_WaitVSync(); } } void Initialise() { // Initialise the video system VIDEO_Init(); // This function initialises the attached controllers PAD_Init(); // Obtain the preferred video mode from the system // This will correspond to the settings in the Wii menu rmode = VIDEO_GetPreferredMode(NULL); // Allocate memory for the display in the uncached region xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode)); // Initialise the console, required for printf console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ); // Set up the video registers with the chosen mode VIDEO_Configure(rmode); // Tell the video hardware where our display memory is VIDEO_SetNextFramebuffer(xfb); // Make the display visible VIDEO_SetBlack(FALSE); // Flush the video register changes to the hardware VIDEO_Flush(); // Wait for Video setup to complete VIDEO_WaitVSync(); if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync(); }