// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "Common/Version.h" #include #include "Common/scmrev.h" namespace Common { #ifdef _DEBUG #define BUILD_TYPE_STR "Debug " #elif defined DEBUGFAST #define BUILD_TYPE_STR "DebugFast " #else #define BUILD_TYPE_STR "" #endif #define SLIPPI_REV_STR "2.2.1" const std::string scm_slippi_semver_str = SLIPPI_REV_STR; #ifdef IS_PLAYBACK const std::string scm_rev_str = "Mainline - Slippi (" SLIPPI_REV_STR ") - Playback" BUILD_TYPE_STR; #else const std::string scm_rev_str = "Mainline - Slippi (" SLIPPI_REV_STR ")" BUILD_TYPE_STR; #endif const std::string scm_rev_git_str = SCM_REV_STR; const std::string scm_desc_str = SCM_DESC_STR; const std::string scm_branch_str = SCM_BRANCH_STR; const std::string scm_distributor_str = SCM_DISTRIBUTOR_STR; #ifdef _WIN32 const std::string netplay_dolphin_ver = "Slippi-" SLIPPI_REV_STR " Win"; #elif __APPLE__ const std::string netplay_dolphin_ver = "Slippi-" SLIPPI_REV_STR " Mac"; #else const std::string netplay_dolphin_ver = "Slippi-" SLIPPI_REV_STR " Lin"; #endif } // namespace Common