// Copyright 2023 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include <string>

#include "Common/CommonTypes.h"

class AbstractTexture;

namespace VideoCommon::TextureUtils
{
void DumpTexture(const ::AbstractTexture& texture, std::string basename, u32 level,
                 bool is_arbitrary);
}