// Copyright 2008 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoCommon/VertexLoader_Position.h" #include <limits> #include <type_traits> #include "Common/CommonTypes.h" #include "Common/EnumMap.h" #include "Common/Swap.h" #include "VideoCommon/DataReader.h" #include "VideoCommon/VertexLoader.h" #include "VideoCommon/VertexLoaderManager.h" #include "VideoCommon/VertexLoaderUtils.h" #include "VideoCommon/VideoCommon.h" namespace { template <typename T> constexpr float PosScale(T val, float scale) { return val * scale; } template <> constexpr float PosScale(float val, [[maybe_unused]] float scale) { return val; } template <typename T, int N> void Pos_ReadDirect(VertexLoader* loader) { static_assert(N <= 3, "N > 3 is not sane!"); const auto scale = loader->m_posScale; DataReader dst(g_vertex_manager_write_ptr, nullptr); DataReader src(g_video_buffer_read_ptr, nullptr); for (int i = 0; i < N; ++i) { const float value = PosScale(src.Read<T>(), scale); if (loader->m_counter < 3) VertexLoaderManager::position_cache[loader->m_counter][i] = value; dst.Write(value); } g_vertex_manager_write_ptr = dst.GetPointer(); g_video_buffer_read_ptr = src.GetPointer(); LOG_VTX(); } template <typename I, typename T, int N> void Pos_ReadIndex(VertexLoader* loader) { static_assert(std::is_unsigned<I>::value, "Only unsigned I is sane!"); static_assert(N <= 3, "N > 3 is not sane!"); const auto index = DataRead<I>(); loader->m_vertexSkip = index == std::numeric_limits<I>::max(); const auto data = reinterpret_cast<const T*>(VertexLoaderManager::cached_arraybases[CPArray::Position] + (index * g_main_cp_state.array_strides[CPArray::Position])); const auto scale = loader->m_posScale; DataReader dst(g_vertex_manager_write_ptr, nullptr); for (int i = 0; i < N; ++i) { const float value = PosScale(Common::FromBigEndian(data[i]), scale); if (loader->m_counter < 3) VertexLoaderManager::position_cache[loader->m_counter][i] = value; dst.Write(value); } g_vertex_manager_write_ptr = dst.GetPointer(); LOG_VTX(); } using Common::EnumMap; // These functions are to work around a "too many initializer values" error with nested brackets // C++ does not let you write std::array<std::array<u32, 2>, 2> a = {{1, 2}, {3, 4}} // (although it does allow std::array<std::array<u32, 2>, 2> b = {1, 2, 3, 4}) constexpr EnumMap<TPipelineFunction, CoordComponentCount::XYZ> e(TPipelineFunction xy, TPipelineFunction xyz) { return {xy, xyz}; } constexpr EnumMap<u32, CoordComponentCount::XYZ> e(u32 xy, u32 xyz) { return {xy, xyz}; } constexpr EnumMap<EnumMap<TPipelineFunction, CoordComponentCount::XYZ>, ComponentFormat::Float> f(EnumMap<EnumMap<TPipelineFunction, CoordComponentCount::XYZ>, ComponentFormat::Float> in) { return in; } constexpr EnumMap<EnumMap<u32, CoordComponentCount::XYZ>, ComponentFormat::Float> g(EnumMap<EnumMap<u32, CoordComponentCount::XYZ>, ComponentFormat::Float> in) { return in; } template <typename T> using Table = EnumMap<EnumMap<EnumMap<T, CoordComponentCount::XYZ>, ComponentFormat::Float>, VertexComponentFormat::Index16>; constexpr Table<TPipelineFunction> s_table_read_position = { f({ e(nullptr, nullptr), e(nullptr, nullptr), e(nullptr, nullptr), e(nullptr, nullptr), e(nullptr, nullptr), }), f({ e(Pos_ReadDirect<u8, 2>, Pos_ReadDirect<u8, 3>), e(Pos_ReadDirect<s8, 2>, Pos_ReadDirect<s8, 3>), e(Pos_ReadDirect<u16, 2>, Pos_ReadDirect<u16, 3>), e(Pos_ReadDirect<s16, 2>, Pos_ReadDirect<s16, 3>), e(Pos_ReadDirect<float, 2>, Pos_ReadDirect<float, 3>), }), f({ e(Pos_ReadIndex<u8, u8, 2>, Pos_ReadIndex<u8, u8, 3>), e(Pos_ReadIndex<u8, s8, 2>, Pos_ReadIndex<u8, s8, 3>), e(Pos_ReadIndex<u8, u16, 2>, Pos_ReadIndex<u8, u16, 3>), e(Pos_ReadIndex<u8, s16, 2>, Pos_ReadIndex<u8, s16, 3>), e(Pos_ReadIndex<u8, float, 2>, Pos_ReadIndex<u8, float, 3>), }), f({ e(Pos_ReadIndex<u16, u8, 2>, Pos_ReadIndex<u16, u8, 3>), e(Pos_ReadIndex<u16, s8, 2>, Pos_ReadIndex<u16, s8, 3>), e(Pos_ReadIndex<u16, u16, 2>, Pos_ReadIndex<u16, u16, 3>), e(Pos_ReadIndex<u16, s16, 2>, Pos_ReadIndex<u16, s16, 3>), e(Pos_ReadIndex<u16, float, 2>, Pos_ReadIndex<u16, float, 3>), }), }; constexpr Table<u32> s_table_read_position_vertex_size = { g({ e(0u, 0u), e(0u, 0u), e(0u, 0u), e(0u, 0u), e(0u, 0u), }), g({ e(2, 3), e(2, 3), e(4, 6), e(4, 6), e(8, 12), }), g({ e(1, 1), e(1, 1), e(1, 1), e(1, 1), e(1, 1), }), g({ e(2, 2), e(2, 2), e(2, 2), e(2, 2), e(2, 2), }), }; } // Anonymous namespace u32 VertexLoader_Position::GetSize(VertexComponentFormat type, ComponentFormat format, CoordComponentCount elements) { return s_table_read_position_vertex_size[type][format][elements]; } TPipelineFunction VertexLoader_Position::GetFunction(VertexComponentFormat type, ComponentFormat format, CoordComponentCount elements) { return s_table_read_position[type][format][elements]; }