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18 lines
236 B
GLSL
18 lines
236 B
GLSL
void main()
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{
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float4 c0 = Sample();
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float red = 0.0;
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float blue = 0.0;
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if (c0.r < 0.35 || c0.b > 0.5)
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{
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red = c0.g + c0.b;
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}
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else
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{
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red = c0.g + c0.b;
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blue = c0.r + c0.b;
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}
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SetOutput(float4(red, 0.0, blue, 1.0));
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}
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