..
BBA-TAP
TAP_Win32: Use vector assign instead of resize + memcpy
2016-07-19 19:29:49 -04:00
DSPHLE
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
DSPLLE
Common: namespace MemoryUtil
2016-08-07 13:03:07 -04:00
WiimoteEmu
ControllerInterface: Add RemoveDevice()
2016-07-29 17:18:37 +02:00
WiimoteReal
Use Common::Flag and Common::Event when possible
2016-08-10 16:08:15 +02:00
AudioInterface.cpp
Core: Change CoreTiming event key from int to EventType*
2016-09-03 14:55:44 +10:00
AudioInterface.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
CPU.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
CPU.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
DSP.cpp
Core: Change CoreTiming event key from int to EventType*
2016-09-03 14:55:44 +10:00
DSP.h
DSP: Make DSP_CONTROL_MASK a concrete constant
2016-07-30 18:55:45 -04:00
DVDInterface.cpp
Core: Change CoreTiming event key from int to EventType*
2016-09-03 14:55:44 +10:00
DVDInterface.h
DVDInterface: Simplify calling ChangeDisc from CPU thread
2016-07-05 18:20:24 +02:00
DVDThread.cpp
Core: Change CoreTiming event key from int to EventType*
2016-09-03 14:55:44 +10:00
DVDThread.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
EXI.cpp
EXI_DeviceMemoryCard: Use CoreTiming/DoState correctly
2016-09-03 14:55:45 +10:00
EXI.h
CoreTiming: Merge ScheduleEvent variants into one function
2016-08-11 12:45:57 +02:00
EXI_Channel.cpp
EXI_Channel: Change m_pDevices to m_devices
2016-07-15 01:43:06 -04:00
EXI_Channel.h
EXI_Channel: Change m_pDevices to m_devices
2016-07-15 01:43:06 -04:00
EXI_Device.cpp
Remove AM Baseboard
2016-08-11 12:53:44 +02:00
EXI_Device.h
Remove AM Baseboard
2016-08-11 12:53:44 +02:00
EXI_DeviceAD16.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
EXI_DeviceAD16.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
EXI_DeviceAGP.cpp
EXI_DeviceAGP: Correct constness for CRC8 parameter
2016-07-18 01:41:45 -04:00
EXI_DeviceAGP.h
EXI_DeviceAGP: Correct constness for CRC8 parameter
2016-07-18 01:41:45 -04:00
EXI_DeviceEthernet.cpp
CoreTiming: Merge ScheduleEvent variants into one function
2016-08-11 12:45:57 +02:00
EXI_DeviceEthernet.h
EXI_DeviceEthernet: Correct constness of function parameters
2016-07-18 01:36:04 -04:00
EXI_DeviceGecko.cpp
Use Common::Flag and Common::Event when possible
2016-08-10 16:08:15 +02:00
EXI_DeviceGecko.h
Use Common::Flag and Common::Event when possible
2016-08-10 16:08:15 +02:00
EXI_DeviceIPL.cpp
Merge pull request #3386 from lioncash/memory
2016-08-19 11:04:45 +02:00
EXI_DeviceIPL.h
Display RTC on OSD
2016-07-22 09:58:34 -04:00
EXI_DeviceMemoryCard.cpp
EXI_DeviceMemoryCard: Use CoreTiming/DoState correctly
2016-09-03 14:55:45 +10:00
EXI_DeviceMemoryCard.h
EXI_DeviceMemoryCard: Use CoreTiming/DoState correctly
2016-09-03 14:55:45 +10:00
EXI_DeviceMic.cpp
CoreTiming: Merge ScheduleEvent variants into one function
2016-08-11 12:45:57 +02:00
EXI_DeviceMic.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GCKeyboard.cpp
GCKeyboard: Return input state by value
2016-08-01 20:58:04 -04:00
GCKeyboard.h
GCKeyboard: Return input state by value
2016-08-01 20:58:04 -04:00
GCKeyboardEmu.cpp
GCKeyboard: Return input state by value
2016-08-01 20:58:04 -04:00
GCKeyboardEmu.h
GCKeyboard: Return input state by value
2016-08-01 20:58:04 -04:00
GCMemcard.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GCMemcard.h
Further fixes to the formatting change. WX sucks.
2016-06-24 12:16:10 +02:00
GCMemcardDirectory.cpp
Use Common::Flag and Common::Event when possible
2016-08-10 16:08:15 +02:00
GCMemcardDirectory.h
Use Common::Flag and Common::Event when possible
2016-08-10 16:08:15 +02:00
GCMemcardRaw.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GCMemcardRaw.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GCPad.cpp
GCPad: Return input state by value
2016-08-01 20:49:30 -04:00
GCPad.h
GCPad: Return input state by value
2016-08-01 20:49:30 -04:00
GCPadEmu.cpp
GCPad: Return input state by value
2016-08-01 20:49:30 -04:00
GCPadEmu.h
GCPad: Return input state by value
2016-08-01 20:49:30 -04:00
GPFifo.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GPFifo.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
HW.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
HW.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Memmap.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Memmap.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MemoryInterface.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MemoryInterface.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MMIO.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MMIO.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MMIOHandlers.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ProcessorInterface.cpp
Core: Change CoreTiming event key from int to EventType*
2016-09-03 14:55:44 +10:00
ProcessorInterface.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SI.cpp
Core: Change CoreTiming event key from int to EventType*
2016-09-03 14:55:44 +10:00
SI.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SI_Device.cpp
Remove AM Baseboard
2016-08-11 12:53:44 +02:00
SI_Device.h
Remove AM Baseboard
2016-08-11 12:53:44 +02:00
SI_DeviceDanceMat.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SI_DeviceDanceMat.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SI_DeviceGBA.cpp
SI_DeviceGBA: const correctness
2016-07-30 13:30:20 -04:00
SI_DeviceGBA.h
SI_DeviceGBA: const correctness
2016-07-30 13:30:20 -04:00
SI_DeviceGCAdapter.cpp
GCAdapter: Return input state by value
2016-08-01 21:27:51 -04:00
SI_DeviceGCAdapter.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SI_DeviceGCController.cpp
GCPad: Return input state by value
2016-08-01 20:49:30 -04:00
SI_DeviceGCController.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SI_DeviceGCSteeringWheel.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SI_DeviceGCSteeringWheel.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SI_DeviceKeyboard.cpp
GCKeyboard: Return input state by value
2016-08-01 20:58:04 -04:00
SI_DeviceKeyboard.h
SI_DeviceKeyboard: const correctness
2016-07-19 19:55:44 -04:00
Sram.cpp
Fix improper SRAM RTC offset
2016-08-01 19:41:33 -04:00
Sram.h
Sram: Correct constness of SetCardFlashID parameter
2016-07-18 02:15:07 -04:00
StreamADPCM.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
StreamADPCM.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SystemTimers.cpp
Core: Change CoreTiming event key from int to EventType*
2016-09-03 14:55:44 +10:00
SystemTimers.h
Disable changing Custom RTC when game is running
2016-07-19 16:30:00 -04:00
VideoInterface.cpp
VideoInterface: Fix panic alert on interlaced fields.
2016-08-29 23:08:23 +12:00
VideoInterface.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
WII_IPC.cpp
Core: Change CoreTiming event key from int to EventType*
2016-09-03 14:55:44 +10:00
WII_IPC.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Wiimote.cpp
ControllerInterface: Add a way to register callbacks
2016-07-29 17:16:22 +02:00
Wiimote.h
WiimoteReal: Don't block on refresh
2016-07-10 13:29:57 +02:00
WiiSaveCrypted.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
WiiSaveCrypted.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00