..
Boot
Install shared content from wads to the proper location
2010-05-13 04:50:18 +00:00
Debugger
NEWLINE
2010-05-26 21:07:49 +00:00
HLE
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
HW
Swapped out UNLIMITED_ICACHE for FAST_ICACHE in both the JIT and JITIL recompilers. The ICACHE is the instruction cache emulation of the CPU. In my testing, FAST_ICACHE was more compatible than UNLIMITED_ICACHE. This also means the icache emulation will be consistent between the PPC recompilers and the interpreter.
2010-07-06 07:21:35 +00:00
IPC_HLE
win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
2010-06-20 02:17:53 +00:00
PowerPC
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
ActionReplay.cpp
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
2010-06-03 18:05:08 +00:00
ActionReplay.h
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
ARDecrypt.cpp
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
ARDecrypt.h
Code cleanups, warning fixes
2010-04-11 11:16:57 +00:00
ConfigManager.cpp
Fix a segfault when the debugger is used and dolphin exits.
2010-07-08 23:27:51 +00:00
ConfigManager.h
win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
2010-06-20 02:17:53 +00:00
Console.cpp
JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores.
2010-01-19 19:28:27 +00:00
Console.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Core.cpp
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
Core.h
Made new Wiimote plugin not deinit SDL on shutdown. (Hacks, same thing old wiimote does, fixes the crash on emulation stop, refresh button still causes crash (damn SDL)) Minor new input plugin GUI changes. (left-click on rumble button opens control config dialog) Made NetPlay save/load settings to Dolphin.ini. Allow NetPlay host to adjust which/how many pads will be used in game. (more than one gamepad per Dolphin instance can be used on NetPlay) Worked on wiimote NetPlay a bit. (still nonfunctional) Improved SDL device numbering. Added some major hacks to ControllerInterface/SDL so XInput(360 controller) devices do not have their SDL interface shown in the device list on windows. (caused confusion for users)
2010-06-06 03:52:11 +00:00
CoreParameter.cpp
Revise the way that cdrom and dvd rom drives are identified in linux to remove reduntant drive listings. Also no longer checking mount points (in fstap and mtab). This can give redundant listings, and GC/Wii backup discs can not be mounted anyway. This prevents multiple listings from appearing in the GameListCtrl when "Show Drives" is selected.
2010-07-07 19:47:45 +00:00
CoreParameter.h
Debugger enhancements:
2010-07-05 02:05:47 +00:00
CoreRerecording.cpp
Reapply r5586 and r5587:
2010-06-03 18:49:35 +00:00
CoreTiming.cpp
My first commit :D
2010-06-24 13:28:54 +00:00
CoreTiming.h
My first commit :D
2010-06-24 13:28:54 +00:00
DolLoader.h
Code cleanups, warning fixes
2010-04-11 11:16:57 +00:00
Host.h
Re-add the show FPS/VPS speed information in the window title when not rendering to main.
2010-04-15 20:58:34 +00:00
LuaInterface.cpp
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
2010-06-03 18:05:08 +00:00
LuaInterface.h
Hg:
2010-06-09 01:37:08 +00:00
MemTools.cpp
Remove a few unused HAVE_FOO's and make the SDL check global.
2010-06-11 08:51:46 +00:00
MemTools.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
OnFrame.cpp
Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism.
2010-06-13 09:14:40 +00:00
OnFrame.h
Rename pluginspecs_pad.h to GCPadStatus.h, and move it into InputCommon.
2010-06-13 09:26:00 +00:00
PatchEngine.cpp
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
2010-06-03 18:05:08 +00:00
PatchEngine.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
PluginManager.cpp
Fix a segmentation fault when attempting to load an invalid plugin.
2010-07-03 16:47:49 +00:00
PluginManager.h
Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism.
2010-06-13 09:14:40 +00:00
SConscript
Some more attempts at cleaning up the scons build and more clearly
2010-07-09 01:26:53 +00:00
State.cpp
Automatically detect and use shared library packages for
2010-06-16 12:42:49 +00:00
State.h
possible savestate memory leak fix in DoBuffer
2010-04-17 21:02:03 +00:00
stdafx.cpp
Fix some cases of variables being used uninitialized. Also some unused
2010-06-02 20:35:12 +00:00
stdafx.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Tracer.cpp
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
Tracer.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
VolumeHandler.cpp
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
VolumeHandler.h
Random fixes and cleanups
2010-04-08 16:59:35 +00:00