..
DSPHLE
FileUtil: Add a class for Exists/IsDirectory/GetSize
2017-06-29 19:07:29 +02:00
DSPLLE
DSPDisassembler: remove unused base_addr parameter
2017-06-30 01:47:02 -07:00
DVD
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
EXI
Remove region mismatch check for GCI folders
2017-07-20 15:24:07 +02:00
GCMemcard
Remove region mismatch check for GCI folders
2017-07-20 15:24:07 +02:00
SI
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
WiimoteCommon
Core: Add WiimoteCommon headers to the VS project
2017-06-15 18:38:21 -04:00
WiimoteEmu
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
WiimoteReal
Replace StringFromInt with std::to_string
2017-07-05 13:49:33 +02:00
AudioInterface.cpp
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
AudioInterface.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
CPU.cpp
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
CPU.h
Jit64: Use a temporary register for memory references. Part 1.
2017-04-12 20:53:17 +02:00
DSP.cpp
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
DSP.h
AX-HLE: delay sending interrupt when done processing command list
2017-05-19 19:04:06 -07:00
GCKeyboard.cpp
ControllerEmu: Separate ControlGroup from ControllerEmu
2017-02-09 18:18:52 -05:00
GCKeyboard.h
ControllerEmu: Separate ControlGroup from ControllerEmu
2017-02-09 18:18:52 -05:00
GCKeyboardEmu.cpp
Move 'Background Input' to controller config dialog
2017-03-13 13:43:20 -07:00
GCKeyboardEmu.h
ControllerEmu: Separate ControlGroup from ControllerEmu
2017-02-09 18:18:52 -05:00
GCPad.cpp
ControllerEmu: Separate ControlGroup from ControllerEmu
2017-02-09 18:18:52 -05:00
GCPad.h
ControllerEmu: Separate ControlGroup from ControllerEmu
2017-02-09 18:18:52 -05:00
GCPadEmu.cpp
Fix UB string comparisons
2017-06-06 09:02:29 +02:00
GCPadEmu.h
ControllerEmu: Separate ControlGroup from ControllerEmu
2017-02-09 18:18:52 -05:00
GPFifo.cpp
Core: include what you use
2017-06-07 01:20:48 -04:00
GPFifo.h
GPFifo: Use a pointer instead of an index
2017-04-14 10:37:47 +01:00
HW.cpp
Initialise WiiRoot once per emulation session
2017-06-27 15:44:17 +02:00
HW.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Memmap.cpp
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
Memmap.h
Memmap: Remove unnecessary const on function declaration parameters
2017-03-06 14:08:07 -05:00
MemoryInterface.cpp
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
MemoryInterface.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MMIO.cpp
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
MMIO.h
MMIO: Get rid of a TODO regarding tuples
2017-01-27 02:54:07 -05:00
MMIOHandlers.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ProcessorInterface.cpp
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
ProcessorInterface.h
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
Sram.cpp
Move IOFile to a separate file
2017-06-15 21:33:50 +02:00
Sram.h
Sram: Make SRAM dumps const
2017-01-30 17:44:03 -05:00
StreamADPCM.cpp
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
StreamADPCM.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SystemTimers.cpp
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
SystemTimers.h
IOS: Implement MIOS functionality
2017-02-08 15:07:34 +01:00
VideoInterface.cpp
VideoInterface: Make clock frequency array constexpr
2017-03-26 19:30:44 -04:00
VideoInterface.h
VideoInterface: Initialize union members directly where applicable
2017-03-26 18:42:09 -04:00
WII_IPC.cpp
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
WII_IPC.h
IPC_HLE: Namespace IOS HLE
2017-01-17 20:46:58 -05:00
Wiimote.cpp
Drop remnants of the plugin system
2017-05-19 19:13:16 +02:00
Wiimote.h
Drop remnants of the plugin system
2017-05-19 19:13:16 +02:00
WiiSaveCrypted.cpp
FileUtil: Add a class for Exists/IsDirectory/GetSize
2017-06-29 19:07:29 +02:00
WiiSaveCrypted.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00