mirror of
				https://github.com/dolphin-emu/dolphin.git
				synced 2025-10-24 17:09:06 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			124 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			124 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
 | |
| // Licensed under GPLv2
 | |
| // Refer to the license.txt file included.
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include <string>
 | |
| 
 | |
| #include "AudioCommon/WaveFile.h"
 | |
| #include "Common/StdMutex.h"
 | |
| 
 | |
| // 16 bit Stereo
 | |
| #define MAX_SAMPLES     (1024 * 2) // 64ms
 | |
| #define INDEX_MASK      (MAX_SAMPLES * 2 - 1)
 | |
| 
 | |
| #define LOW_WATERMARK   1280 // 40 ms
 | |
| #define MAX_FREQ_SHIFT  200  // per 32000 Hz
 | |
| #define CONTROL_FACTOR  0.2f // in freq_shift per fifo size offset
 | |
| #define CONTROL_AVG     32
 | |
| 
 | |
| class CMixer {
 | |
| 
 | |
| public:
 | |
| 	CMixer(unsigned int BackendSampleRate)
 | |
| 		: m_dma_mixer(this, 32000)
 | |
| 		, m_streaming_mixer(this, 48000)
 | |
| 		, m_sampleRate(BackendSampleRate)
 | |
| 		, m_logAudio(0)
 | |
| 		, m_throttle(false)
 | |
| 		, m_speed(0)
 | |
| 	{
 | |
| 		INFO_LOG(AUDIO_INTERFACE, "Mixer is initialized");
 | |
| 	}
 | |
| 
 | |
| 	virtual ~CMixer() {}
 | |
| 
 | |
| 	// Called from audio threads
 | |
| 	virtual unsigned int Mix(short* samples, unsigned int numSamples, bool consider_framelimit = true);
 | |
| 
 | |
| 	// Called from main thread
 | |
| 	virtual void PushSamples(const short* samples, unsigned int num_samples);
 | |
| 	virtual void PushStreamingSamples(const short* samples, unsigned int num_samples);
 | |
| 	unsigned int GetSampleRate() const { return m_sampleRate; }
 | |
| 	void SetStreamingVolume(unsigned int lvolume, unsigned int rvolume);
 | |
| 
 | |
| 	void SetThrottle(bool use) { m_throttle = use;}
 | |
| 
 | |
| 
 | |
| 	virtual void StartLogAudio(const std::string& filename)
 | |
| 	{
 | |
| 		if (! m_logAudio)
 | |
| 		{
 | |
| 			m_logAudio = true;
 | |
| 			g_wave_writer.Start(filename, GetSampleRate());
 | |
| 			g_wave_writer.SetSkipSilence(false);
 | |
| 			NOTICE_LOG(DSPHLE, "Starting Audio logging");
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			WARN_LOG(DSPHLE, "Audio logging has already been started");
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	virtual void StopLogAudio()
 | |
| 	{
 | |
| 		if (m_logAudio)
 | |
| 		{
 | |
| 			m_logAudio = false;
 | |
| 			g_wave_writer.Stop();
 | |
| 			NOTICE_LOG(DSPHLE, "Stopping Audio logging");
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			WARN_LOG(DSPHLE, "Audio logging has already been stopped");
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	std::mutex& MixerCritical() { return m_csMixing; }
 | |
| 
 | |
| 	float GetCurrentSpeed() const { return m_speed; }
 | |
| 	void UpdateSpeed(volatile float val) { m_speed = val; }
 | |
| 
 | |
| protected:
 | |
| 	class MixerFifo {
 | |
| 	public:
 | |
| 		MixerFifo(CMixer *mixer, unsigned sample_rate)
 | |
| 			: m_mixer(mixer)
 | |
| 			, m_input_sample_rate(sample_rate)
 | |
| 			, m_indexW(0)
 | |
| 			, m_indexR(0)
 | |
| 			, m_LVolume(256)
 | |
| 			, m_RVolume(256)
 | |
| 			, m_numLeftI(0.0f)
 | |
| 		{
 | |
| 			memset(m_buffer, 0, sizeof(m_buffer));
 | |
| 		}
 | |
| 		void PushSamples(const short* samples, unsigned int num_samples);
 | |
| 		unsigned int Mix(short* samples, unsigned int numSamples, bool consider_framelimit = true);
 | |
| 		void SetVolume(unsigned int lvolume, unsigned int rvolume);
 | |
| 	private:
 | |
| 		CMixer *m_mixer;
 | |
| 		unsigned m_input_sample_rate;
 | |
| 		short m_buffer[MAX_SAMPLES * 2];
 | |
| 		volatile u32 m_indexW;
 | |
| 		volatile u32 m_indexR;
 | |
| 		// Volume ranges from 0-256
 | |
| 		volatile s32 m_LVolume;
 | |
| 		volatile s32 m_RVolume;
 | |
| 		float m_numLeftI;
 | |
| 	};
 | |
| 	MixerFifo m_dma_mixer;
 | |
| 	MixerFifo m_streaming_mixer;
 | |
| 	unsigned int m_sampleRate;
 | |
| 
 | |
| 	WaveFileWriter g_wave_writer;
 | |
| 
 | |
| 	bool m_logAudio;
 | |
| 
 | |
| 	bool m_throttle;
 | |
| 
 | |
| 	std::mutex m_csMixing;
 | |
| 
 | |
| 	volatile float m_speed; // Current rate of the emulation (1.0 = 100% speed)
 | |
| };
 |