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			20 lines
		
	
	
	
		
			536 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
	
		
			536 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
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| // Licensed under GPLv2
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| // Refer to the license.txt file included.
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| 
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| #ifndef _HIRESTEXTURES_H
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| #define _HIRESTEXTURES_H
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| 
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| #include <map>
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| #include "VideoCommon.h"
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| #include "TextureDecoder.h"
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| 
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| namespace HiresTextures
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| {
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| void Init(const char *gameCode);
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| bool HiresTexExists(const char *filename);
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| PC_TexFormat GetHiresTex(const char *fileName, unsigned int *pWidth, unsigned int *pHeight, unsigned int *required_size, int texformat, unsigned int data_size, u8 *data);
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| 
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| };
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| 
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| #endif // _HIRESTEXTURES_H
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