dolphin/Source/Core/Common/Assert.h
JosJuice 24a62eec41 Merge remote-tracking branch 'upstream/master' into merge-upstream
# Conflicts:
#	CMakeLists.txt
#	CMakeSettings.json
#	Data/Sys/GameSettings/GLR.ini
#	Data/Sys/GameSettings/HA9.ini
#	Data/Sys/GameSettings/MB3.ini
#	Data/Sys/GameSettings/MBA.ini
#	Data/Sys/GameSettings/MCV.ini
#	Data/Sys/GameSettings/MCY.ini
#	Data/Sys/GameSettings/NAK.ini
#	Data/Sys/GameSettings/NAL.ini
#	Data/Sys/GameSettings/NAT.ini
#	Data/Sys/GameSettings/R8P.ini
#	Data/Sys/GameSettings/R9I.ini
#	Data/Sys/GameSettings/REF.ini
#	Data/Sys/GameSettings/RES.ini
#	Data/Sys/GameSettings/RMHE08.ini
#	Data/Sys/GameSettings/RMHP08.ini
#	Data/Sys/GameSettings/SE2.ini
#	Data/Sys/GameSettings/WW2.ini
#	Data/Sys/GameSettings/WW3.ini
#	Data/Sys/GameSettings/WWI.ini
#	Externals/Bochs_disasm/Bochs_disasm.vcxproj
#	Externals/FreeSurround/FreeSurround.vcxproj
#	Externals/LZO/LZO.vcxproj
#	Externals/SFML/build/vc2010/SFML_Network.vcxproj
#	Externals/bzip2/bzip2.vcxproj
#	Externals/cpp-optparse/cpp-optparse.vcxproj
#	Externals/cubeb/msvc/cubeb.vcxproj
#	Externals/curl/curl.vcxproj
#	Externals/curl/lib/CMakeLists.txt
#	Externals/discord-rpc/src/discord-rpc.vcxproj
#	Externals/ed25519/ed25519.vcxproj
#	Externals/enet/enet.vcxproj
#	Externals/glslang/glslang.vcxproj
#	Externals/imgui/imgui.vcxproj
#	Externals/liblzma/liblzma.vcxproj
#	Externals/libpng/png/png.vcxproj
#	Externals/libusb/libusb_static_2013.vcxproj
#	Externals/mbedtls/mbedTLS.vcxproj
#	Externals/miniupnpc/miniupnpc.vcxproj
#	Externals/minizip/minizip.vcxproj
#	Externals/picojson/picojson.vcxproj
#	Externals/pugixml/pugixml.vcxproj
#	Externals/soundtouch/SoundTouch.vcxproj
#	Externals/xxhash/xxhash.vcxproj
#	Externals/zlib/zlib.vcxproj
#	Externals/zstd/zstd.vcxproj
#	Languages/Languages.vcxproj
#	Source/Android/jni/MainAndroid.cpp
#	Source/Core/AudioCommon/AudioCommon.vcxproj
#	Source/Core/Common/Common.vcxproj
#	Source/Core/Common/Common.vcxproj.filters
#	Source/Core/Common/Logging/Log.h
#	Source/Core/Common/StringUtil.cpp
#	Source/Core/Core/CMakeLists.txt
#	Source/Core/Core/ConfigManager.cpp
#	Source/Core/Core/ConfigManager.h
#	Source/Core/Core/Core.vcxproj
#	Source/Core/Core/Core.vcxproj.filters
#	Source/Core/Core/HotkeyManager.cpp
#	Source/Core/Core/State.cpp
#	Source/Core/DiscIO/DiscIO.vcxproj
#	Source/Core/DolphinNoGUI/DolphinNoGUI.vcxproj
#	Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp
#	Source/Core/DolphinQt/DolphinQt.vcxproj
#	Source/Core/InputCommon/InputCommon.vcxproj
#	Source/Core/InputCommon/InputCommon.vcxproj.filters
#	Source/Core/UICommon/UICommon.vcxproj
#	Source/Core/UpdaterCommon/UpdaterCommon.vcxproj
#	Source/Core/VideoBackends/D3D/D3D.vcxproj
#	Source/Core/VideoBackends/D3D12/D3D12.vcxproj
#	Source/Core/VideoBackends/D3DCommon/D3DCommon.vcxproj
#	Source/Core/VideoBackends/Null/Null.vcxproj
#	Source/Core/VideoBackends/OGL/OGL.vcxproj
#	Source/Core/VideoBackends/Software/Software.vcxproj
#	Source/Core/VideoBackends/Vulkan/Vulkan.vcxproj
#	Source/Core/VideoCommon/OnScreenDisplay.cpp
#	Source/Core/VideoCommon/OnScreenDisplay.h
#	Source/Core/VideoCommon/VideoCommon.vcxproj
#	Source/Core/WinUpdater/WinUpdater.vcxproj
#	Source/DSPTool/DSPTool.vcxproj
#	Source/PCH/pch.vcxproj
#	Source/UnitTests/UnitTests.vcxproj
2020-12-01 23:44:32 +01:00

50 lines
3.4 KiB
C

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/Common.h"
#include "Common/CommonFuncs.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#define ASSERT_MSG(_t_, _a_, _fmt_, ...) \
do \
{ \
if (!(_a_)) \
{ \
if (!PanicYesNo(_fmt_, ##__VA_ARGS__)) \
Crash(); \
} \
} while (0)
#define DEBUG_ASSERT_MSG(_t_, _a_, _msg_, ...) \
do \
{ \
if constexpr (MAX_LOGLEVEL >= Common::Log::LOG_LEVELS::LDEBUG) \
{ \
if (!(_a_)) \
{ \
ERROR_LOG(_t_, _msg_, ##__VA_ARGS__); \
if (!PanicYesNo(_msg_, ##__VA_ARGS__)) \
Crash(); \
} \
} \
} while (0)
#undef ASSERT
#define ASSERT(_a_) \
do \
{ \
ASSERT_MSG(MASTER_LOG, _a_, \
_trans("An error occurred.\n\n Line: %d\n File: %s\n\nIgnore and continue?"), \
__LINE__, __FILE__); \
} while (0)
#define DEBUG_ASSERT(_a_) \
do \
{ \
if constexpr (MAX_LOGLEVEL >= Common::Log::LOG_LEVELS::LDEBUG) \
ASSERT(_a_); \
} while (0)