mirror of
				https://github.com/dolphin-emu/dolphin.git
				synced 2025-10-25 17:39:09 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			157 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			157 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2015 Dolphin Emulator Project
 | |
| // Licensed under GPLv2+
 | |
| // Refer to the license.txt file included.
 | |
| 
 | |
| #include <mutex>
 | |
| 
 | |
| #include "VideoCommon/AsyncRequests.h"
 | |
| #include "VideoCommon/Fifo.h"
 | |
| #include "VideoCommon/RenderBase.h"
 | |
| #include "VideoCommon/VideoBackendBase.h"
 | |
| #include "VideoCommon/VideoCommon.h"
 | |
| 
 | |
| AsyncRequests AsyncRequests::s_singleton;
 | |
| 
 | |
| AsyncRequests::AsyncRequests() : m_enable(false), m_passthrough(true)
 | |
| {
 | |
| }
 | |
| 
 | |
| void AsyncRequests::PullEventsInternal()
 | |
| {
 | |
|   std::unique_lock<std::mutex> lock(m_mutex);
 | |
|   m_empty.Set();
 | |
| 
 | |
|   while (!m_queue.empty())
 | |
|   {
 | |
|     Event e = m_queue.front();
 | |
| 
 | |
|     // try to merge as many efb pokes as possible
 | |
|     // it's a bit hacky, but some games render a complete frame in this way
 | |
|     if ((e.type == Event::EFB_POKE_COLOR || e.type == Event::EFB_POKE_Z))
 | |
|     {
 | |
|       m_merged_efb_pokes.clear();
 | |
|       Event first_event = m_queue.front();
 | |
|       const auto t = first_event.type == Event::EFB_POKE_COLOR ? EFBAccessType::PokeColor :
 | |
|                                                                  EFBAccessType::PokeZ;
 | |
| 
 | |
|       do
 | |
|       {
 | |
|         e = m_queue.front();
 | |
| 
 | |
|         EfbPokeData d;
 | |
|         d.data = e.efb_poke.data;
 | |
|         d.x = e.efb_poke.x;
 | |
|         d.y = e.efb_poke.y;
 | |
|         m_merged_efb_pokes.push_back(d);
 | |
| 
 | |
|         m_queue.pop();
 | |
|       } while (!m_queue.empty() && m_queue.front().type == first_event.type);
 | |
| 
 | |
|       lock.unlock();
 | |
|       g_renderer->PokeEFB(t, m_merged_efb_pokes.data(), m_merged_efb_pokes.size());
 | |
|       lock.lock();
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     lock.unlock();
 | |
|     HandleEvent(e);
 | |
|     lock.lock();
 | |
| 
 | |
|     m_queue.pop();
 | |
|   }
 | |
| 
 | |
|   if (m_wake_me_up_again)
 | |
|   {
 | |
|     m_wake_me_up_again = false;
 | |
|     m_cond.notify_all();
 | |
|   }
 | |
| }
 | |
| 
 | |
| void AsyncRequests::PushEvent(const AsyncRequests::Event& event, bool blocking)
 | |
| {
 | |
|   std::unique_lock<std::mutex> lock(m_mutex);
 | |
| 
 | |
|   if (m_passthrough)
 | |
|   {
 | |
|     HandleEvent(event);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   m_empty.Clear();
 | |
|   m_wake_me_up_again |= blocking;
 | |
| 
 | |
|   if (!m_enable)
 | |
|     return;
 | |
| 
 | |
|   m_queue.push(event);
 | |
| 
 | |
|   Fifo::RunGpu();
 | |
|   if (blocking)
 | |
|   {
 | |
|     m_cond.wait(lock, [this] { return m_queue.empty(); });
 | |
|   }
 | |
| }
 | |
| 
 | |
| void AsyncRequests::SetEnable(bool enable)
 | |
| {
 | |
|   std::unique_lock<std::mutex> lock(m_mutex);
 | |
|   m_enable = enable;
 | |
| 
 | |
|   if (!enable)
 | |
|   {
 | |
|     // flush the queue on disabling
 | |
|     while (!m_queue.empty())
 | |
|       m_queue.pop();
 | |
|     if (m_wake_me_up_again)
 | |
|       m_cond.notify_all();
 | |
|   }
 | |
| }
 | |
| 
 | |
| void AsyncRequests::HandleEvent(const AsyncRequests::Event& e)
 | |
| {
 | |
|   EFBRectangle rc;
 | |
|   switch (e.type)
 | |
|   {
 | |
|   case Event::EFB_POKE_COLOR:
 | |
|   {
 | |
|     EfbPokeData poke = {e.efb_poke.x, e.efb_poke.y, e.efb_poke.data};
 | |
|     g_renderer->PokeEFB(EFBAccessType::PokeColor, &poke, 1);
 | |
|   }
 | |
|   break;
 | |
| 
 | |
|   case Event::EFB_POKE_Z:
 | |
|   {
 | |
|     EfbPokeData poke = {e.efb_poke.x, e.efb_poke.y, e.efb_poke.data};
 | |
|     g_renderer->PokeEFB(EFBAccessType::PokeZ, &poke, 1);
 | |
|   }
 | |
|   break;
 | |
| 
 | |
|   case Event::EFB_PEEK_COLOR:
 | |
|     *e.efb_peek.data =
 | |
|         g_renderer->AccessEFB(EFBAccessType::PeekColor, e.efb_peek.x, e.efb_peek.y, 0);
 | |
|     break;
 | |
| 
 | |
|   case Event::EFB_PEEK_Z:
 | |
|     *e.efb_peek.data = g_renderer->AccessEFB(EFBAccessType::PeekZ, e.efb_peek.x, e.efb_peek.y, 0);
 | |
|     break;
 | |
| 
 | |
|   case Event::SWAP_EVENT:
 | |
|     g_renderer->Swap(e.swap_event.xfbAddr, e.swap_event.fbWidth, e.swap_event.fbStride,
 | |
|                      e.swap_event.fbHeight, rc, e.time);
 | |
|     break;
 | |
| 
 | |
|   case Event::BBOX_READ:
 | |
|     *e.bbox.data = g_renderer->BBoxRead(e.bbox.index);
 | |
|     break;
 | |
| 
 | |
|   case Event::PERF_QUERY:
 | |
|     g_perf_query->FlushResults();
 | |
|     break;
 | |
|   }
 | |
| }
 | |
| 
 | |
| void AsyncRequests::SetPassthrough(bool enable)
 | |
| {
 | |
|   std::unique_lock<std::mutex> lock(m_mutex);
 | |
|   m_passthrough = enable;
 | |
| }
 |