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	Gets more identifiers out of the global namespace and makes it more in line with the rest of the (mostly) namespaced Common code.
		
			
				
	
	
		
			80 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2008 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include <cstddef>
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| #include <cstring>
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| #include <string>
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| #include <vector>
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| 
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| #include "Common/CommonTypes.h"
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| #include "Common/Debug/MemoryPatches.h"
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| #include "Common/Debug/Watches.h"
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| 
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| namespace Common
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| {
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| class DebugInterface
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| {
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| protected:
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|   virtual ~DebugInterface() {}
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| 
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| public:
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|   // Watches
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|   virtual std::size_t SetWatch(u32 address, const std::string& name = "") = 0;
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|   virtual const Common::Debug::Watch& GetWatch(std::size_t index) const = 0;
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|   virtual const std::vector<Common::Debug::Watch>& GetWatches() const = 0;
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|   virtual void UnsetWatch(u32 address) = 0;
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|   virtual void UpdateWatch(std::size_t index, u32 address, const std::string& name) = 0;
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|   virtual void UpdateWatchAddress(std::size_t index, u32 address) = 0;
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|   virtual void UpdateWatchName(std::size_t index, const std::string& name) = 0;
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|   virtual void EnableWatch(std::size_t index) = 0;
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|   virtual void DisableWatch(std::size_t index) = 0;
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|   virtual bool HasEnabledWatch(u32 address) const = 0;
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|   virtual void RemoveWatch(std::size_t index) = 0;
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|   virtual void LoadWatchesFromStrings(const std::vector<std::string>& watches) = 0;
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|   virtual std::vector<std::string> SaveWatchesToStrings() const = 0;
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|   virtual void ClearWatches() = 0;
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| 
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|   // Memory Patches
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|   virtual void SetPatch(u32 address, u32 value) = 0;
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|   virtual void SetPatch(u32 address, std::vector<u8> value) = 0;
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|   virtual const std::vector<Common::Debug::MemoryPatch>& GetPatches() const = 0;
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|   virtual void UnsetPatch(u32 address) = 0;
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|   virtual void EnablePatch(std::size_t index) = 0;
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|   virtual void DisablePatch(std::size_t index) = 0;
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|   virtual bool HasEnabledPatch(u32 address) const = 0;
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|   virtual void RemovePatch(std::size_t index) = 0;
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|   virtual void ClearPatches() = 0;
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| 
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|   virtual std::string Disassemble(unsigned int /*address*/) { return "NODEBUGGER"; }
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|   virtual std::string GetRawMemoryString(int /*memory*/, unsigned int /*address*/)
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|   {
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|     return "NODEBUGGER";
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|   }
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|   virtual int GetInstructionSize(int /*instruction*/) { return 1; }
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|   virtual bool IsAlive() { return true; }
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|   virtual bool IsBreakpoint(unsigned int /*address*/) { return false; }
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|   virtual void SetBreakpoint(unsigned int /*address*/) {}
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|   virtual void ClearBreakpoint(unsigned int /*address*/) {}
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|   virtual void ClearAllBreakpoints() {}
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|   virtual void ToggleBreakpoint(unsigned int /*address*/) {}
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|   virtual void ClearAllMemChecks() {}
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|   virtual bool IsMemCheck(unsigned int /*address*/, size_t /*size*/) { return false; }
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|   virtual void ToggleMemCheck(unsigned int /*address*/, bool /*read*/, bool /*write*/, bool /*log*/)
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|   {
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|   }
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|   virtual unsigned int ReadMemory(unsigned int /*address*/) { return 0; }
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|   virtual void WriteExtraMemory(int /*memory*/, unsigned int /*value*/, unsigned int /*address*/) {}
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|   virtual unsigned int ReadExtraMemory(int /*memory*/, unsigned int /*address*/) { return 0; }
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|   virtual unsigned int ReadInstruction(unsigned int /*address*/) { return 0; }
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|   virtual unsigned int GetPC() { return 0; }
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|   virtual void SetPC(unsigned int /*address*/) {}
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|   virtual void Step() {}
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|   virtual void RunToBreakpoint() {}
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|   virtual int GetColor(unsigned int /*address*/) { return 0xFFFFFFFF; }
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|   virtual std::string GetDescription(unsigned int /*address*/) = 0;
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|   virtual void Clear() = 0;
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| };
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| }  // namespace Common
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