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			466 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			466 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2016 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #include "VideoBackends/Vulkan/ObjectCache.h"
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| 
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| #include <algorithm>
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| #include <sstream>
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| #include <type_traits>
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| #include <xxhash.h>
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| 
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| #include "Common/Assert.h"
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| #include "Common/CommonFuncs.h"
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| #include "Common/LinearDiskCache.h"
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| #include "Common/MsgHandler.h"
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| 
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| #include "Core/ConfigManager.h"
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| 
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| #include "VideoBackends/Vulkan/CommandBufferManager.h"
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| #include "VideoBackends/Vulkan/ShaderCompiler.h"
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| #include "VideoBackends/Vulkan/StreamBuffer.h"
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| #include "VideoBackends/Vulkan/Util.h"
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| #include "VideoBackends/Vulkan/VertexFormat.h"
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| #include "VideoBackends/Vulkan/VulkanContext.h"
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| #include "VideoCommon/Statistics.h"
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| 
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| namespace Vulkan
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| {
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| std::unique_ptr<ObjectCache> g_object_cache;
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| 
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| ObjectCache::ObjectCache()
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| {
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| }
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| 
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| ObjectCache::~ObjectCache()
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| {
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|   DestroySamplers();
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|   DestroyPipelineLayouts();
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|   DestroyDescriptorSetLayouts();
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|   DestroyRenderPassCache();
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| }
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| 
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| bool ObjectCache::Initialize()
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| {
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|   if (!CreateDescriptorSetLayouts())
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|     return false;
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| 
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|   if (!CreatePipelineLayouts())
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|     return false;
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| 
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|   if (!CreateUtilityShaderVertexFormat())
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|     return false;
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| 
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|   if (!CreateStaticSamplers())
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|     return false;
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| 
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|   m_utility_shader_vertex_buffer =
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|       StreamBuffer::Create(VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, 1024 * 1024, 4 * 1024 * 1024);
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|   m_utility_shader_uniform_buffer =
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|       StreamBuffer::Create(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, 1024, 4 * 1024 * 1024);
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|   if (!m_utility_shader_vertex_buffer || !m_utility_shader_uniform_buffer)
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|     return false;
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| 
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|   m_dummy_texture = Texture2D::Create(1, 1, 1, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT,
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|                                       VK_IMAGE_VIEW_TYPE_2D_ARRAY, VK_IMAGE_TILING_OPTIMAL,
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|                                       VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
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|   m_dummy_texture->TransitionToLayout(g_command_buffer_mgr->GetCurrentInitCommandBuffer(),
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|                                       VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
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|   VkClearColorValue clear_color = {};
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|   VkImageSubresourceRange clear_range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
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|   vkCmdClearColorImage(g_command_buffer_mgr->GetCurrentInitCommandBuffer(),
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|                        m_dummy_texture->GetImage(), m_dummy_texture->GetLayout(), &clear_color, 1,
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|                        &clear_range);
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|   m_dummy_texture->TransitionToLayout(g_command_buffer_mgr->GetCurrentInitCommandBuffer(),
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|                                       VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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| 
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|   return true;
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| }
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| 
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| void ObjectCache::ClearSamplerCache()
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| {
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|   for (const auto& it : m_sampler_cache)
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|   {
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|     if (it.second != VK_NULL_HANDLE)
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|       vkDestroySampler(g_vulkan_context->GetDevice(), it.second, nullptr);
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|   }
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|   m_sampler_cache.clear();
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| }
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| 
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| void ObjectCache::DestroySamplers()
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| {
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|   ClearSamplerCache();
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| 
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|   if (m_point_sampler != VK_NULL_HANDLE)
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|   {
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|     vkDestroySampler(g_vulkan_context->GetDevice(), m_point_sampler, nullptr);
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|     m_point_sampler = VK_NULL_HANDLE;
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|   }
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| 
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|   if (m_linear_sampler != VK_NULL_HANDLE)
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|   {
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|     vkDestroySampler(g_vulkan_context->GetDevice(), m_linear_sampler, nullptr);
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|     m_linear_sampler = VK_NULL_HANDLE;
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|   }
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| }
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| 
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| bool ObjectCache::CreateDescriptorSetLayouts()
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| {
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|   static const VkDescriptorSetLayoutBinding single_ubo_set_bindings[] = {
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|       0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1,
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|       VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_GEOMETRY_BIT | VK_SHADER_STAGE_FRAGMENT_BIT};
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| 
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|   // The geometry shader buffer must be last in this binding set, as we don't include it
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|   // if geometry shaders are not supported by the device. See the decrement below.
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|   static const VkDescriptorSetLayoutBinding per_stage_ubo_set_bindings[] = {
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|       {UBO_DESCRIPTOR_SET_BINDING_PS, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1,
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|        VK_SHADER_STAGE_FRAGMENT_BIT},
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|       {UBO_DESCRIPTOR_SET_BINDING_VS, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1,
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|        VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT},
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|       {UBO_DESCRIPTOR_SET_BINDING_GS, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1,
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|        VK_SHADER_STAGE_GEOMETRY_BIT}};
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| 
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|   static const VkDescriptorSetLayoutBinding sampler_set_bindings[] = {
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|       {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, static_cast<u32>(NUM_PIXEL_SHADER_SAMPLERS),
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|        VK_SHADER_STAGE_FRAGMENT_BIT}};
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| 
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|   static const VkDescriptorSetLayoutBinding ssbo_set_bindings[] = {
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|       {0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT}};
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| 
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|   static const VkDescriptorSetLayoutBinding texel_buffer_set_bindings[] = {
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|       {0, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT},
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|   };
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| 
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|   static const VkDescriptorSetLayoutBinding compute_set_bindings[] = {
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|       {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_COMPUTE_BIT},
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|       {1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT},
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|       {2, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT},
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|       {3, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT},
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|       {4, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT},
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|       {5, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT},
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|       {6, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT},
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|       {7, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_COMPUTE_BIT},
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|   };
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| 
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|   VkDescriptorSetLayoutCreateInfo create_infos[NUM_DESCRIPTOR_SET_LAYOUTS] = {
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|       {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0,
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|        static_cast<u32>(ArraySize(single_ubo_set_bindings)), single_ubo_set_bindings},
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|       {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0,
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|        static_cast<u32>(ArraySize(per_stage_ubo_set_bindings)), per_stage_ubo_set_bindings},
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|       {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0,
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|        static_cast<u32>(ArraySize(sampler_set_bindings)), sampler_set_bindings},
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|       {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0,
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|        static_cast<u32>(ArraySize(ssbo_set_bindings)), ssbo_set_bindings},
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|       {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0,
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|        static_cast<u32>(ArraySize(texel_buffer_set_bindings)), texel_buffer_set_bindings},
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|       {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0,
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|        static_cast<u32>(ArraySize(compute_set_bindings)), compute_set_bindings}};
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| 
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|   // Don't set the GS bit if geometry shaders aren't available.
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|   if (!g_vulkan_context->SupportsGeometryShaders())
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|     create_infos[DESCRIPTOR_SET_LAYOUT_PER_STAGE_UNIFORM_BUFFERS].bindingCount--;
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| 
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|   for (size_t i = 0; i < NUM_DESCRIPTOR_SET_LAYOUTS; i++)
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|   {
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|     VkResult res = vkCreateDescriptorSetLayout(g_vulkan_context->GetDevice(), &create_infos[i],
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|                                                nullptr, &m_descriptor_set_layouts[i]);
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|     if (res != VK_SUCCESS)
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|     {
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|       LOG_VULKAN_ERROR(res, "vkCreateDescriptorSetLayout failed: ");
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|       return false;
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|     }
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|   }
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| 
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|   return true;
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| }
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| 
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| void ObjectCache::DestroyDescriptorSetLayouts()
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| {
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|   for (VkDescriptorSetLayout layout : m_descriptor_set_layouts)
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|   {
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|     if (layout != VK_NULL_HANDLE)
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|       vkDestroyDescriptorSetLayout(g_vulkan_context->GetDevice(), layout, nullptr);
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|   }
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| }
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| 
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| bool ObjectCache::CreatePipelineLayouts()
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| {
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|   VkResult res;
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| 
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|   // Descriptor sets for each pipeline layout.
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|   // In the standard set, the SSBO must be the last descriptor, as we do not include it
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|   // when fragment stores and atomics are not supported by the device.
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|   VkDescriptorSetLayout standard_sets[] = {
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|       m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_PER_STAGE_UNIFORM_BUFFERS],
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|       m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_PIXEL_SHADER_SAMPLERS],
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|       m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_SHADER_STORAGE_BUFFERS]};
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|   VkDescriptorSetLayout texture_conversion_sets[] = {
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|       m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_PER_STAGE_UNIFORM_BUFFERS],
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|       m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_PIXEL_SHADER_SAMPLERS],
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|       m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_TEXEL_BUFFERS]};
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|   VkDescriptorSetLayout utility_sets[] = {
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|       m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_SINGLE_UNIFORM_BUFFER],
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|       m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_PIXEL_SHADER_SAMPLERS]};
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|   VkDescriptorSetLayout compute_sets[] = {m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_COMPUTE]};
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|   VkPushConstantRange push_constant_range = {
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|       VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 0, PUSH_CONSTANT_BUFFER_SIZE};
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|   VkPushConstantRange compute_push_constant_range = {VK_SHADER_STAGE_COMPUTE_BIT, 0,
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|                                                      PUSH_CONSTANT_BUFFER_SIZE};
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| 
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|   // Info for each pipeline layout
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|   VkPipelineLayoutCreateInfo pipeline_layout_info[NUM_PIPELINE_LAYOUTS] = {
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|       // Standard
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|       {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0,
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|        static_cast<u32>(ArraySize(standard_sets)), standard_sets, 0, nullptr},
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| 
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|       // Push Constant
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|       {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0,
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|        static_cast<u32>(ArraySize(standard_sets)), standard_sets, 1, &push_constant_range},
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| 
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|       // Texture Conversion
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|       {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0,
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|        static_cast<u32>(ArraySize(texture_conversion_sets)), texture_conversion_sets, 1,
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|        &push_constant_range},
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| 
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|       // Texture Conversion
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|       {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0,
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|        static_cast<u32>(ArraySize(utility_sets)), utility_sets, 0, nullptr},
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| 
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|       // Compute
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|       {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0,
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|        static_cast<u32>(ArraySize(compute_sets)), compute_sets, 1, &compute_push_constant_range}};
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| 
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|   // If bounding box is unsupported, don't bother with the SSBO descriptor set.
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|   if (!g_vulkan_context->SupportsBoundingBox())
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|     pipeline_layout_info[PIPELINE_LAYOUT_STANDARD].setLayoutCount--;
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| 
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|   for (size_t i = 0; i < NUM_PIPELINE_LAYOUTS; i++)
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|   {
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|     if ((res = vkCreatePipelineLayout(g_vulkan_context->GetDevice(), &pipeline_layout_info[i],
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|                                       nullptr, &m_pipeline_layouts[i])) != VK_SUCCESS)
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|     {
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|       LOG_VULKAN_ERROR(res, "vkCreatePipelineLayout failed: ");
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|       return false;
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|     }
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|   }
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| 
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|   return true;
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| }
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| 
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| void ObjectCache::DestroyPipelineLayouts()
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| {
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|   for (VkPipelineLayout layout : m_pipeline_layouts)
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|   {
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|     if (layout != VK_NULL_HANDLE)
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|       vkDestroyPipelineLayout(g_vulkan_context->GetDevice(), layout, nullptr);
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|   }
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| }
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| 
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| bool ObjectCache::CreateUtilityShaderVertexFormat()
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| {
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|   PortableVertexDeclaration vtx_decl = {};
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|   vtx_decl.position.enable = true;
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|   vtx_decl.position.type = VAR_FLOAT;
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|   vtx_decl.position.components = 4;
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|   vtx_decl.position.integer = false;
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|   vtx_decl.position.offset = offsetof(UtilityShaderVertex, Position);
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|   vtx_decl.texcoords[0].enable = true;
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|   vtx_decl.texcoords[0].type = VAR_FLOAT;
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|   vtx_decl.texcoords[0].components = 4;
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|   vtx_decl.texcoords[0].integer = false;
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|   vtx_decl.texcoords[0].offset = offsetof(UtilityShaderVertex, TexCoord);
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|   vtx_decl.colors[0].enable = true;
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|   vtx_decl.colors[0].type = VAR_UNSIGNED_BYTE;
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|   vtx_decl.colors[0].components = 4;
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|   vtx_decl.colors[0].integer = false;
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|   vtx_decl.colors[0].offset = offsetof(UtilityShaderVertex, Color);
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|   vtx_decl.stride = sizeof(UtilityShaderVertex);
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| 
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|   m_utility_shader_vertex_format = std::make_unique<VertexFormat>(vtx_decl);
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|   return true;
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| }
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| 
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| bool ObjectCache::CreateStaticSamplers()
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| {
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|   VkSamplerCreateInfo create_info = {
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|       VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,    // VkStructureType         sType
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|       nullptr,                                  // const void*             pNext
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|       0,                                        // VkSamplerCreateFlags    flags
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|       VK_FILTER_NEAREST,                        // VkFilter                magFilter
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|       VK_FILTER_NEAREST,                        // VkFilter                minFilter
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|       VK_SAMPLER_MIPMAP_MODE_NEAREST,           // VkSamplerMipmapMode     mipmapMode
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|       VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,  // VkSamplerAddressMode    addressModeU
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|       VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,  // VkSamplerAddressMode    addressModeV
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|       VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,    // VkSamplerAddressMode    addressModeW
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|       0.0f,                                     // float                   mipLodBias
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|       VK_FALSE,                                 // VkBool32                anisotropyEnable
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|       1.0f,                                     // float                   maxAnisotropy
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|       VK_FALSE,                                 // VkBool32                compareEnable
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|       VK_COMPARE_OP_ALWAYS,                     // VkCompareOp             compareOp
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|       std::numeric_limits<float>::min(),        // float                   minLod
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|       std::numeric_limits<float>::max(),        // float                   maxLod
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|       VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,  // VkBorderColor           borderColor
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|       VK_FALSE                                  // VkBool32                unnormalizedCoordinates
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|   };
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| 
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|   VkResult res =
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|       vkCreateSampler(g_vulkan_context->GetDevice(), &create_info, nullptr, &m_point_sampler);
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|   if (res != VK_SUCCESS)
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|   {
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|     LOG_VULKAN_ERROR(res, "vkCreateSampler failed: ");
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|     return false;
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|   }
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| 
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|   // Most fields are shared across point<->linear samplers, so only change those necessary.
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|   create_info.minFilter = VK_FILTER_LINEAR;
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|   create_info.magFilter = VK_FILTER_LINEAR;
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|   create_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
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|   res = vkCreateSampler(g_vulkan_context->GetDevice(), &create_info, nullptr, &m_linear_sampler);
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|   if (res != VK_SUCCESS)
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|   {
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|     LOG_VULKAN_ERROR(res, "vkCreateSampler failed: ");
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|     return false;
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|   }
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| 
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|   return true;
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| }
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| 
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| VkSampler ObjectCache::GetSampler(const SamplerState& info)
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| {
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|   auto iter = m_sampler_cache.find(info);
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|   if (iter != m_sampler_cache.end())
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|     return iter->second;
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| 
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|   static constexpr std::array<VkFilter, 4> filters = {{VK_FILTER_NEAREST, VK_FILTER_LINEAR}};
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|   static constexpr std::array<VkSamplerMipmapMode, 2> mipmap_modes = {
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|       {VK_SAMPLER_MIPMAP_MODE_NEAREST, VK_SAMPLER_MIPMAP_MODE_LINEAR}};
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|   static constexpr std::array<VkSamplerAddressMode, 4> address_modes = {
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|       {VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_SAMPLER_ADDRESS_MODE_REPEAT,
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|        VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT}};
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| 
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|   VkSamplerCreateInfo create_info = {
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|       VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,               // VkStructureType         sType
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|       nullptr,                                             // const void*             pNext
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|       0,                                                   // VkSamplerCreateFlags    flags
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|       filters[static_cast<u32>(info.mag_filter.Value())],  // VkFilter                magFilter
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|       filters[static_cast<u32>(info.min_filter.Value())],  // VkFilter                minFilter
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|       mipmap_modes[static_cast<u32>(info.mipmap_filter.Value())],  // VkSamplerMipmapMode mipmapMode
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|       address_modes[static_cast<u32>(info.wrap_u.Value())],  // VkSamplerAddressMode    addressModeU
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|       address_modes[static_cast<u32>(info.wrap_v.Value())],  // VkSamplerAddressMode    addressModeV
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|       VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,                 // VkSamplerAddressMode    addressModeW
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|       info.lod_bias / 256.0f,                                // float                   mipLodBias
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|       VK_FALSE,                                 // VkBool32                anisotropyEnable
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|       0.0f,                                     // float                   maxAnisotropy
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|       VK_FALSE,                                 // VkBool32                compareEnable
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|       VK_COMPARE_OP_ALWAYS,                     // VkCompareOp             compareOp
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|       info.min_lod / 16.0f,                     // float                   minLod
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|       info.max_lod / 16.0f,                     // float                   maxLod
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|       VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,  // VkBorderColor           borderColor
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|       VK_FALSE                                  // VkBool32                unnormalizedCoordinates
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|   };
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| 
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|   // Can we use anisotropic filtering with this sampler?
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|   if (info.anisotropic_filtering && g_vulkan_context->SupportsAnisotropicFiltering())
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|   {
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|     // Cap anisotropy to device limits.
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|     create_info.anisotropyEnable = VK_TRUE;
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|     create_info.maxAnisotropy = std::min(static_cast<float>(1 << g_ActiveConfig.iMaxAnisotropy),
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|                                          g_vulkan_context->GetMaxSamplerAnisotropy());
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|   }
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| 
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|   VkSampler sampler = VK_NULL_HANDLE;
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|   VkResult res = vkCreateSampler(g_vulkan_context->GetDevice(), &create_info, nullptr, &sampler);
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|   if (res != VK_SUCCESS)
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|     LOG_VULKAN_ERROR(res, "vkCreateSampler failed: ");
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| 
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|   // Store it even if it failed
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|   m_sampler_cache.emplace(info, sampler);
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|   return sampler;
 | |
| }
 | |
| 
 | |
| VkRenderPass ObjectCache::GetRenderPass(VkFormat color_format, VkFormat depth_format,
 | |
|                                         u32 multisamples, VkAttachmentLoadOp load_op)
 | |
| {
 | |
|   auto key = std::tie(color_format, depth_format, multisamples, load_op);
 | |
|   auto it = m_render_pass_cache.find(key);
 | |
|   if (it != m_render_pass_cache.end())
 | |
|     return it->second;
 | |
| 
 | |
|   VkAttachmentReference color_reference;
 | |
|   VkAttachmentReference* color_reference_ptr = nullptr;
 | |
|   VkAttachmentReference depth_reference;
 | |
|   VkAttachmentReference* depth_reference_ptr = nullptr;
 | |
|   std::array<VkAttachmentDescription, 2> attachments;
 | |
|   u32 num_attachments = 0;
 | |
|   if (color_format != VK_FORMAT_UNDEFINED)
 | |
|   {
 | |
|     attachments[num_attachments] = {0,
 | |
|                                     color_format,
 | |
|                                     static_cast<VkSampleCountFlagBits>(multisamples),
 | |
|                                     load_op,
 | |
|                                     VK_ATTACHMENT_STORE_OP_STORE,
 | |
|                                     VK_ATTACHMENT_LOAD_OP_DONT_CARE,
 | |
|                                     VK_ATTACHMENT_STORE_OP_DONT_CARE,
 | |
|                                     VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
 | |
|                                     VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
 | |
|     color_reference.attachment = num_attachments;
 | |
|     color_reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
 | |
|     color_reference_ptr = &color_reference;
 | |
|     num_attachments++;
 | |
|   }
 | |
|   if (depth_format != VK_FORMAT_UNDEFINED)
 | |
|   {
 | |
|     attachments[num_attachments] = {0,
 | |
|                                     depth_format,
 | |
|                                     static_cast<VkSampleCountFlagBits>(multisamples),
 | |
|                                     load_op,
 | |
|                                     VK_ATTACHMENT_STORE_OP_STORE,
 | |
|                                     VK_ATTACHMENT_LOAD_OP_DONT_CARE,
 | |
|                                     VK_ATTACHMENT_STORE_OP_DONT_CARE,
 | |
|                                     VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
 | |
|                                     VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};
 | |
|     depth_reference.attachment = num_attachments;
 | |
|     depth_reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
 | |
|     depth_reference_ptr = &depth_reference;
 | |
|     num_attachments++;
 | |
|   }
 | |
| 
 | |
|   VkSubpassDescription subpass = {0,
 | |
|                                   VK_PIPELINE_BIND_POINT_GRAPHICS,
 | |
|                                   0,
 | |
|                                   nullptr,
 | |
|                                   color_reference_ptr ? 1u : 0u,
 | |
|                                   color_reference_ptr ? color_reference_ptr : nullptr,
 | |
|                                   nullptr,
 | |
|                                   depth_reference_ptr,
 | |
|                                   0,
 | |
|                                   nullptr};
 | |
|   VkRenderPassCreateInfo pass_info = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
 | |
|                                       nullptr,
 | |
|                                       0,
 | |
|                                       num_attachments,
 | |
|                                       attachments.data(),
 | |
|                                       1,
 | |
|                                       &subpass,
 | |
|                                       0,
 | |
|                                       nullptr};
 | |
| 
 | |
|   VkRenderPass pass;
 | |
|   VkResult res = vkCreateRenderPass(g_vulkan_context->GetDevice(), &pass_info, nullptr, &pass);
 | |
|   if (res != VK_SUCCESS)
 | |
|   {
 | |
|     LOG_VULKAN_ERROR(res, "vkCreateRenderPass failed: ");
 | |
|     return VK_NULL_HANDLE;
 | |
|   }
 | |
| 
 | |
|   m_render_pass_cache.emplace(key, pass);
 | |
|   return pass;
 | |
| }
 | |
| 
 | |
| void ObjectCache::DestroyRenderPassCache()
 | |
| {
 | |
|   for (auto& it : m_render_pass_cache)
 | |
|     vkDestroyRenderPass(g_vulkan_context->GetDevice(), it.second, nullptr);
 | |
|   m_render_pass_cache.clear();
 | |
| }
 | |
| }
 |