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			33 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2020 Dolphin Emulator Project
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| #pragma once
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| 
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| #include <optional>
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| #include <string>
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| 
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| #include <mbedtls/sha1.h>
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| 
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| #include "Common/CommonTypes.h"
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| #include "DiscIO/Volume.h"
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| 
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| namespace DiscIO
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| {
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| class VolumeDisc : public Volume
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| {
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| public:
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|   std::string GetGameID(const Partition& partition = PARTITION_NONE) const override;
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|   Country GetCountry(const Partition& partition = PARTITION_NONE) const override;
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|   std::string GetMakerID(const Partition& partition = PARTITION_NONE) const override;
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|   std::optional<u16> GetRevision(const Partition& partition = PARTITION_NONE) const override;
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|   std::string GetInternalName(const Partition& partition = PARTITION_NONE) const override;
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|   std::string GetApploaderDate(const Partition& partition) const override;
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|   std::optional<u8> GetDiscNumber(const Partition& partition = PARTITION_NONE) const override;
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|   bool IsNKit() const override;
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| 
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| protected:
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|   Region RegionCodeToRegion(std::optional<u32> region_code) const;
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|   void AddGamePartitionToSyncHash(mbedtls_sha1_context* context) const;
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| };
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| 
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| }  // namespace DiscIO
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