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			166 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			166 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // Copyright 2008 Dolphin Emulator Project
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| #pragma once
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| 
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| // Directory separators, do we need this?
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| #define DIR_SEP "/"
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| #define DIR_SEP_CHR '/'
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| 
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| // The current working directory
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| #define ROOT_DIR "."
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| 
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| // The normal user directory
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| #ifdef _WIN32
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| #define NORMAL_USER_DIR "Dolphin Emulator"
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| #elif defined(__APPLE__)
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| #define NORMAL_USER_DIR "Library/Application Support/Dolphin"
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| #elif defined(ANDROID)
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| #define NORMAL_USER_DIR "/sdcard/dolphin-emu"
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| #else
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| #define NORMAL_USER_DIR "dolphin-emu"
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| #endif
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| 
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| // The portable user directory
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| #ifdef _WIN32
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| #define PORTABLE_USER_DIR "User"
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| #elif defined(__APPLE__)
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| #define PORTABLE_USER_DIR "User"
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| #define EMBEDDED_USER_DIR "Contents/Resources/User"
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| #else
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| #define PORTABLE_USER_DIR "user"
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| #define EMBEDDED_USER_DIR PORTABLE_USER_DIR
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| #endif
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| 
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| // Flag file to prevent media scanning from indexing a directory
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| #define NOMEDIA_FILE ".nomedia"
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| 
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| // Dirs in both User and Sys
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| // Legacy setups used /JAP/ while newer setups use /JPN/ by default.
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| #define EUR_DIR "EUR"
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| #define USA_DIR "USA"
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| #define JAP_DIR "JAP"
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| #define JPN_DIR "JPN"
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| 
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| // Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
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| #define GC_USER_DIR "GC"
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| #define GBA_USER_DIR "GBA"
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| #define WII_USER_DIR "Wii"
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| #define CONFIG_DIR "Config"
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| #define GAMESETTINGS_DIR "GameSettings"
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| #define MAPS_DIR "Maps"
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| #define CACHE_DIR "Cache"
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| #define COVERCACHE_DIR "GameCovers"
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| #define REDUMPCACHE_DIR "Redump"
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| #define SHADERCACHE_DIR "Shaders"
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| #define RETROACHIEVEMENTSCACHE_DIR "RetroAchievements"
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| #define STATESAVES_DIR "StateSaves"
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| #define SCREENSHOTS_DIR "ScreenShots"
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| #define LOAD_DIR "Load"
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| #define HIRES_TEXTURES_DIR "Textures"
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| #define RIIVOLUTION_DIR "Riivolution"
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| #define DUMP_DIR "Dump"
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| #define DUMP_TEXTURES_DIR "Textures"
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| #define DUMP_FRAMES_DIR "Frames"
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| #define DUMP_OBJECTS_DIR "Objects"
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| #define DUMP_AUDIO_DIR "Audio"
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| #define DUMP_DSP_DIR "DSP"
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| #define DUMP_SSL_DIR "SSL"
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| #define DUMP_DEBUG_DIR "Debug"
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| #define DUMP_DEBUG_BRANCHWATCH_DIR "BranchWatch"
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| #define DUMP_DEBUG_JITBLOCKS_DIR "JitBlocks"
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| #define LOGS_DIR "Logs"
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| #define MAIL_LOGS_DIR "Mail"
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| #define SHADERS_DIR "Shaders"
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| #define WII_SYSCONF_DIR "shared2" DIR_SEP "sys"
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| #define WII_WC24CONF_DIR "shared2" DIR_SEP "wc24"
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| #define RESOURCES_DIR "Resources"
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| #define THEMES_DIR "Themes"
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| #define STYLES_DIR "Styles"
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| #define GBASAVES_DIR "Saves"
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| #define ANAGLYPH_DIR "Anaglyph"
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| #define PASSIVE_DIR "Passive"
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| #define PIPES_DIR "Pipes"
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| #define MEMORYWATCHER_DIR "MemoryWatcher"
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| #define WFSROOT_DIR "WFS"
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| #define BACKUP_DIR "Backup"
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| #define RESOURCEPACK_DIR "ResourcePacks"
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| #define DYNAMICINPUT_DIR "DynamicInputTextures"
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| #define GRAPHICSMOD_DIR "GraphicMods"
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| #define WIISDSYNC_DIR "WiiSDSync"
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| #define ASSEMBLY_DIR "SavedAssembly"
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| 
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| // This one is only used to remove it if it was present
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| #define SHADERCACHE_LEGACY_DIR "ShaderCache"
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| 
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| // The theme directory used by default
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| #define DEFAULT_THEME_DIR "Clean"
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| 
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| // Filenames
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| // Files in the directory returned by GetUserPath(D_CONFIG_IDX)
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| #define DOLPHIN_CONFIG "Dolphin.ini"
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| #define GCPAD_CONFIG "GCPadNew.ini"
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| #define WIIPAD_CONFIG "WiimoteNew.ini"
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| #define GCKEYBOARD_CONFIG "GCKeyNew.ini"
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| #define GFX_CONFIG "GFX.ini"
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| #define LOGGER_CONFIG "Logger.ini"
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| #define DUALSHOCKUDPCLIENT_CONFIG "DSUClient.ini"
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| #define FREELOOK_CONFIG "FreeLook.ini"
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| #define RETROACHIEVEMENTS_CONFIG "RetroAchievements.ini"
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| 
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| // Files in the directory returned by GetUserPath(D_LOGS_IDX)
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| #define MAIN_LOG "dolphin.log"
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| 
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| // Files in the directory returned by GetUserPath(D_WIISYSCONF_IDX)
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| #define WII_SYSCONF "SYSCONF"
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| 
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| // Files in the directory returned by GetUserPath(D_DUMP_IDX)
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| #define MEM1_DUMP "mem1.raw"
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| #define MEM2_DUMP "mem2.raw"
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| #define ARAM_DUMP "aram.raw"
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| #define FAKEVMEM_DUMP "fakevmem.raw"
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| 
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| // Files in the directory returned by GetUserPath(D_MEMORYWATCHER_IDX)
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| #define MEMORYWATCHER_LOCATIONS "Locations.txt"
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| #define MEMORYWATCHER_SOCKET "MemoryWatcher"
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| 
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| // Sys files
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| #define TOTALDB "totaldb.dsy"
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| 
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| #define FONT_WINDOWS_1252 "font_western.bin"
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| #define FONT_SHIFT_JIS "font_japanese.bin"
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| 
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| #define DSP_IROM "dsp_rom.bin"
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| #define DSP_COEF "dsp_coef.bin"
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| 
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| #define GC_IPL "IPL.bin"
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| #define GC_SRAM "SRAM.raw"
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| #define GC_MEMCARDA "MemoryCardA"
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| #define GC_MEMCARDB "MemoryCardB"
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| #define GC_MEMCARD_NETPLAY "NetPlayTemp"
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| 
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| #define GBA_BIOS "gba_bios.bin"
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| #define GBA_SAVE_NETPLAY "NetPlayTemp"
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| 
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| #define WII_STATE "state.dat"
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| 
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| #define WII_SD_CARD_IMAGE "WiiSD.raw"
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| #define WII_BTDINF_BACKUP "btdinf.bak"
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| 
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| #define WII_SETTING "setting.txt"
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| 
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| #define GECKO_CODE_HANDLER "codehandler.bin"
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| 
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| // Subdirs in Sys
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| #define GC_SYS_DIR "GC"
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| #define WII_SYS_DIR "Wii"
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| 
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| // Subdirs in Config
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| #define GRAPHICSMOD_CONFIG_DIR "GraphicMods"
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| 
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| // GPU drivers
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| #define GPU_DRIVERS "GpuDrivers"
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| #define GPU_DRIVERS_EXTRACTED "Extracted"
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| #define GPU_DRIVERS_TMP "Tmp"
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| #define GPU_DRIVERS_HOOK "Hook"
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| #define GPU_DRIVERS_FILE_REDIRECT "FileRedirect"
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