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			255 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			255 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2008 Dolphin Emulator Project
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| #include "DiscIO/Blob.h"
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| 
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| #include <algorithm>
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| #include <cstddef>
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| #include <limits>
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| #include <memory>
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| #include <string>
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| #include <utility>
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| 
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| #include "Common/CommonTypes.h"
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| #include "Common/IOFile.h"
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| #include "Common/MsgHandler.h"
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| 
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| #include "DiscIO/CISOBlob.h"
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| #include "DiscIO/CompressedBlob.h"
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| #include "DiscIO/DirectoryBlob.h"
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| #include "DiscIO/FileBlob.h"
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| #include "DiscIO/NFSBlob.h"
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| #include "DiscIO/SplitFileBlob.h"
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| #include "DiscIO/TGCBlob.h"
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| #include "DiscIO/WIABlob.h"
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| #include "DiscIO/WbfsBlob.h"
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| 
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| namespace DiscIO
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| {
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| std::string GetName(BlobType blob_type, bool translate)
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| {
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|   const auto translate_str = [translate](const std::string& str) {
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|     return translate ? Common::GetStringT(str.c_str()) : str;
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|   };
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| 
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|   switch (blob_type)
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|   {
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|   case BlobType::PLAIN:
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|     return "ISO";
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|   case BlobType::DIRECTORY:
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|     return translate_str("Directory");
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|   case BlobType::GCZ:
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|     return "GCZ";
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|   case BlobType::CISO:
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|     return "CISO";
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|   case BlobType::WBFS:
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|     return "WBFS";
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|   case BlobType::TGC:
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|     return "TGC";
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|   case BlobType::WIA:
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|     return "WIA";
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|   case BlobType::RVZ:
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|     return "RVZ";
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|   case BlobType::MOD_DESCRIPTOR:
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|     return translate_str("Mod");
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|   case BlobType::NFS:
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|     return "NFS";
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|   case BlobType::SPLIT_PLAIN:
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|     return translate_str("Multi-part ISO");
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|   default:
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|     return "";
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|   }
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| }
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| 
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| void SectorReader::SetSectorSize(int blocksize)
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| {
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|   m_block_size = std::max(blocksize, 0);
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|   for (auto& cache_entry : m_cache)
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|   {
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|     cache_entry.Reset();
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|     cache_entry.data.resize(m_chunk_blocks * m_block_size);
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|   }
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| }
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| 
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| void SectorReader::SetChunkSize(int block_cnt)
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| {
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|   m_chunk_blocks = std::max(block_cnt, 1);
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|   // Clear cache and resize the data arrays
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|   SetSectorSize(m_block_size);
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| }
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| 
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| SectorReader::~SectorReader() = default;
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| 
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| const SectorReader::Cache* SectorReader::FindCacheLine(u64 block_num)
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| {
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|   auto itr =
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|       std::ranges::find_if(m_cache, [&](const Cache& entry) { return entry.Contains(block_num); });
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|   if (itr == m_cache.end())
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|     return nullptr;
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| 
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|   itr->MarkUsed();
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|   return &*itr;
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| }
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| 
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| SectorReader::Cache* SectorReader::GetEmptyCacheLine()
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| {
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|   Cache* oldest = &m_cache[0];
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|   // Find the Least Recently Used cache line to replace.
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|   std::for_each(m_cache.begin() + 1, m_cache.end(), [&](Cache& line) {
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|     if (line.IsLessRecentlyUsedThan(*oldest))
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|     {
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|       oldest->ShiftLRU();
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|       oldest = &line;
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|       return;
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|     }
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|     line.ShiftLRU();
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|   });
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|   oldest->Reset();
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|   return oldest;
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| }
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| 
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| const SectorReader::Cache* SectorReader::GetCacheLine(u64 block_num)
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| {
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|   if (auto entry = FindCacheLine(block_num))
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|     return entry;
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| 
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|   // Cache miss. Fault in the missing entry.
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|   Cache* cache = GetEmptyCacheLine();
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|   // We only read aligned chunks, this avoids duplicate overlapping entries.
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|   u64 chunk_idx = block_num / m_chunk_blocks;
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|   u32 blocks_read = ReadChunk(cache->data.data(), chunk_idx);
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|   if (!blocks_read)
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|     return nullptr;
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|   cache->Fill(chunk_idx * m_chunk_blocks, blocks_read);
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| 
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|   // Secondary check for out-of-bounds read.
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|   // If we got less than m_chunk_blocks, we may still have missed.
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|   // We do this after the cache fill since the cache line itself is
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|   // fine, the problem is being asked to read past the end of the disk.
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|   return cache->Contains(block_num) ? cache : nullptr;
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| }
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| 
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| bool SectorReader::Read(u64 offset, u64 size, u8* out_ptr)
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| {
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|   if (offset + size > GetDataSize())
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|     return false;
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| 
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|   u64 remain = size;
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|   u64 block = 0;
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|   u32 position_in_block = static_cast<u32>(offset % m_block_size);
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| 
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|   while (remain > 0)
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|   {
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|     block = offset / m_block_size;
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| 
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|     const Cache* cache = GetCacheLine(block);
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|     if (!cache)
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|       return false;
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| 
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|     // Cache entries are aligned chunks, we may not want to read from the start
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|     u32 read_offset = static_cast<u32>(block - cache->block_idx) * m_block_size + position_in_block;
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|     u32 can_read = m_block_size * cache->num_blocks - read_offset;
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|     u32 was_read = static_cast<u32>(std::min<u64>(can_read, remain));
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| 
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|     std::copy_n(cache->data.begin() + read_offset, was_read, out_ptr);
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| 
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|     offset += was_read;
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|     out_ptr += was_read;
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|     remain -= was_read;
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|     position_in_block = 0;
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|   }
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|   return true;
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| }
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| 
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| // Crap default implementation if not overridden.
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| bool SectorReader::ReadMultipleAlignedBlocks(u64 block_num, u64 cnt_blocks, u8* out_ptr)
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| {
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|   for (u64 i = 0; i < cnt_blocks; ++i)
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|   {
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|     if (!GetBlock(block_num + i, out_ptr))
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|       return false;
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|     out_ptr += m_block_size;
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|   }
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|   return true;
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| }
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| 
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| u32 SectorReader::ReadChunk(u8* buffer, u64 chunk_num)
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| {
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|   u64 block_num = chunk_num * m_chunk_blocks;
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|   u32 cnt_blocks = m_chunk_blocks;
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| 
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|   // If we are reading the end of a disk, there may not be enough blocks to
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|   // read a whole chunk. We need to clamp down in that case.
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|   u64 end_block = (GetDataSize() + m_block_size - 1) / m_block_size;
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|   if (end_block)
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|     cnt_blocks = static_cast<u32>(std::min<u64>(m_chunk_blocks, end_block - block_num));
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| 
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|   if (ReadMultipleAlignedBlocks(block_num, cnt_blocks, buffer))
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|   {
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|     if (cnt_blocks < m_chunk_blocks)
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|     {
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|       std::fill(buffer + cnt_blocks * m_block_size, buffer + m_chunk_blocks * m_block_size, 0u);
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|     }
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|     return cnt_blocks;
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|   }
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| 
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|   // end_block may be zero on real disks if we fail to get the media size.
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|   // We have to fallback to probing the disk instead.
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|   if (!end_block)
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|   {
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|     for (u32 i = 0; i < cnt_blocks; ++i)
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|     {
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|       if (!GetBlock(block_num + i, buffer))
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|       {
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|         std::fill_n(buffer, (cnt_blocks - i) * m_block_size, 0u);
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|         return i;
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|       }
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|       buffer += m_block_size;
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|     }
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|     return cnt_blocks;
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|   }
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|   return 0;
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| }
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| 
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| std::unique_ptr<BlobReader> CreateBlobReader(const std::string& filename)
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| {
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|   File::IOFile file(filename, "rb");
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|   u32 magic;
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|   if (!file.ReadArray(&magic, 1))
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|     return nullptr;
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| 
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|   // Conveniently, every supported file format (except for plain disc images and
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|   // extracted discs) starts with a 4-byte magic number that identifies the format,
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|   // so we just need a simple switch statement to create the right blob type. If the
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|   // magic number doesn't match any known magic number and the directory structure
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|   // doesn't match the directory blob format, we assume it's a plain disc image. If
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|   // that assumption is wrong, the volume code that runs later will notice the error
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|   // because the blob won't provide the right data when reading the GC/Wii disc header.
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| 
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|   switch (magic)
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|   {
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|   case CISO_MAGIC:
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|     return CISOFileReader::Create(std::move(file));
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|   case GCZ_MAGIC:
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|     return CompressedBlobReader::Create(std::move(file), filename);
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|   case TGC_MAGIC:
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|     return TGCFileReader::Create(std::move(file));
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|   case WBFS_MAGIC:
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|     return WbfsFileReader::Create(std::move(file), filename);
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|   case WIA_MAGIC:
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|     return WIAFileReader::Create(std::move(file), filename);
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|   case RVZ_MAGIC:
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|     return RVZFileReader::Create(std::move(file), filename);
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|   case NFS_MAGIC:
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|     return NFSFileReader::Create(std::move(file), filename);
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|   default:
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|     if (auto directory_blob = DirectoryBlobReader::Create(filename))
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|       return std::move(directory_blob);
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|     if (auto split_blob = SplitPlainFileReader::Create(filename))
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|       return std::move(split_blob);
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| 
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|     return PlainFileReader::Create(std::move(file));
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|   }
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| }
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| 
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| }  // namespace DiscIO
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