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			161 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			161 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #include "AudioCommon.h"
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| #include "FileUtil.h"
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| #include "Mixer.h"
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| #include "NullSoundStream.h"
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| #include "DSoundStream.h"
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| #include "XAudio2Stream.h"
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| #include "AOSoundStream.h"
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| #include "AlsaSoundStream.h"
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| #include "CoreAudioSoundStream.h"
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| #include "OpenALStream.h"
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| #include "PulseAudioStream.h"
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| #include "OpenSLESStream.h"
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| #include "../../Core/Src/Movie.h"
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| #include "../../Core/Src/ConfigManager.h"
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| 
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| // This shouldn't be a global, at least not here.
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| SoundStream *soundStream;
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| 
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| namespace AudioCommon 
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| {	
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| 	SoundStream *InitSoundStream(CMixer *mixer, void *hWnd) 
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| 	{
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| 		// TODO: possible memleak with mixer
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| 
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| 		std::string backend = SConfig::GetInstance().sBackend;
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| 		if (backend == BACKEND_OPENAL           && OpenALStream::isValid()) 
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| 			soundStream = new OpenALStream(mixer);
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| 		else if (backend == BACKEND_NULLSOUND   && NullSound::isValid()) 
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| 			soundStream = new NullSound(mixer, hWnd);
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| 		else if (backend == BACKEND_DIRECTSOUND && DSound::isValid()) 
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| 			soundStream = new DSound(mixer, hWnd);
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| 		else if (backend == BACKEND_XAUDIO2     && XAudio2::isValid()) 
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| 			soundStream = new XAudio2(mixer);
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| 		else if (backend == BACKEND_AOSOUND     && AOSound::isValid()) 
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| 			soundStream = new AOSound(mixer);
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| 		else if (backend == BACKEND_ALSA        && AlsaSound::isValid())
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| 			soundStream = new AlsaSound(mixer);
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| 		else if (backend == BACKEND_COREAUDIO   && CoreAudioSound::isValid()) 
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| 			soundStream = new CoreAudioSound(mixer);
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| 		else if (backend == BACKEND_PULSEAUDIO  && PulseAudio::isValid())
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| 			soundStream = new PulseAudio(mixer);
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| 		else if (backend == BACKEND_OPENSLES && OpenSLESStream::isValid())
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| 			soundStream = new OpenSLESStream(mixer);
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| 		if (soundStream != NULL)
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| 		{
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| 			UpdateSoundStream();
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| 			if (soundStream->Start())
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| 			{
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| 				if (SConfig::GetInstance().m_DumpAudio)
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| 				{
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| 					std::string audio_file_name = File::GetUserPath(D_DUMPAUDIO_IDX) + "audiodump.wav";
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| 					File::CreateFullPath(audio_file_name);
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| 					mixer->StartLogAudio(audio_file_name.c_str());
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| 				}
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| 
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| 				return soundStream;
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| 			}
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| 			PanicAlertT("Could not initialize backend %s.", backend.c_str());
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| 		}
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| 		PanicAlertT("Sound backend %s is not valid.", backend.c_str());
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| 
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| 		delete soundStream;
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| 		soundStream = NULL;
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| 		return NULL;
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| 	}
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| 
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| 	void ShutdownSoundStream() 
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| 	{
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| 		INFO_LOG(DSPHLE, "Shutting down sound stream");
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| 
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| 		if (soundStream) 
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| 		{
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| 			soundStream->Stop();
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| 			if (SConfig::GetInstance().m_DumpAudio)
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| 				soundStream->GetMixer()->StopLogAudio();
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| 				//soundStream->StopLogAudio();
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| 			delete soundStream;
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| 			soundStream = NULL;
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| 		}
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| 
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| 		INFO_LOG(DSPHLE, "Done shutting down sound stream");	
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| 	}
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| 
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| 	std::vector<std::string> GetSoundBackends() 
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| 	{
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| 		std::vector<std::string> backends;
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| 
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| 		if (NullSound::isValid())
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| 			backends.push_back(BACKEND_NULLSOUND);
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| 		if (DSound::isValid())
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| 			backends.push_back(BACKEND_DIRECTSOUND);
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| 		if (XAudio2::isValid())
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| 			backends.push_back(BACKEND_XAUDIO2);
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| 		if (AOSound::isValid())
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| 			backends.push_back(BACKEND_AOSOUND);
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| 		if (AlsaSound::isValid())
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| 			backends.push_back(BACKEND_ALSA);
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| 		if (CoreAudioSound::isValid())
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| 			backends.push_back(BACKEND_COREAUDIO);
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| 		if (PulseAudio::isValid())
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| 			backends.push_back(BACKEND_PULSEAUDIO);
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| 		if (OpenALStream::isValid())
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| 			backends.push_back(BACKEND_OPENAL);
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| 		if (OpenSLESStream::isValid())
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| 			backends.push_back(BACKEND_OPENSLES);
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| 		return backends;
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| 	}
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| 
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| 	bool UseJIT() 
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| 	{
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| 		if (!Movie::IsDSPHLE() && Movie::IsPlayingInput() && Movie::IsConfigSaved())
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| 		{
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| 			return true;
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| 		}
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| 		return SConfig::GetInstance().m_EnableJIT;
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| 	}
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| 
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| 	void PauseAndLock(bool doLock, bool unpauseOnUnlock)
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| 	{
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| 		if (soundStream)
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| 		{
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| 			// audio typically doesn't maintain its own "paused" state
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| 			// (that's already handled by the CPU and whatever else being paused)
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| 			// so it should be good enough to only lock/unlock here.
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| 			CMixer* pMixer = soundStream->GetMixer();
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| 			if (pMixer)
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| 			{
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| 				std::mutex& csMixing = pMixer->MixerCritical();
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| 				if (doLock)
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| 					csMixing.lock();
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| 				else
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| 					csMixing.unlock();
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| 			}
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| 		}
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| 	}
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| 	void UpdateSoundStream()
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| 	{
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| 		if (soundStream)
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| 		{
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| 			soundStream->GetMixer()->SetThrottle(SConfig::GetInstance().m_Framelimit == 2);
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| 			soundStream->SetVolume(SConfig::GetInstance().m_Volume);
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| 		}
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| 	}
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| }
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