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			142 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			142 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2009 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #include "DiscIO/Volume.h"
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| 
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| #include <algorithm>
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| #include <map>
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| #include <memory>
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| #include <optional>
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| #include <string>
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| #include <type_traits>
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| #include <utility>
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| #include <vector>
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| 
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| #include <mbedtls/sha1.h>
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| 
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| #include "Common/CommonTypes.h"
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| #include "Common/StringUtil.h"
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| 
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| #include "Core/IOS/ES/Formats.h"
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| #include "DiscIO/Blob.h"
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| #include "DiscIO/DiscUtils.h"
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| #include "DiscIO/Enums.h"
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| #include "DiscIO/VolumeDisc.h"
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| #include "DiscIO/VolumeGC.h"
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| #include "DiscIO/VolumeWad.h"
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| #include "DiscIO/VolumeWii.h"
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| 
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| namespace DiscIO
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| {
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| const IOS::ES::TicketReader Volume::INVALID_TICKET{};
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| const IOS::ES::TMDReader Volume::INVALID_TMD{};
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| const std::vector<u8> Volume::INVALID_CERT_CHAIN{};
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| 
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| template <typename T>
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| static void AddToSyncHash(mbedtls_sha1_context* context, const T& data)
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| {
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|   static_assert(std::is_trivially_copyable_v<T>);
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|   mbedtls_sha1_update_ret(context, reinterpret_cast<const u8*>(&data), sizeof(data));
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| }
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| 
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| void Volume::ReadAndAddToSyncHash(mbedtls_sha1_context* context, u64 offset, u64 length,
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|                                   const Partition& partition) const
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| {
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|   std::vector<u8> buffer(length);
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|   if (Read(offset, length, buffer.data(), partition))
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|     mbedtls_sha1_update_ret(context, buffer.data(), buffer.size());
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| }
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| 
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| void Volume::AddTMDToSyncHash(mbedtls_sha1_context* context, const Partition& partition) const
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| {
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|   // We want to hash some important parts of the TMD, but nothing that changes when fakesigning.
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|   // (Fakesigned WADs are very popular, and we don't want people with properly signed WADs to
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|   // unnecessarily be at a disadvantage due to most netplay partners having fakesigned WADs.)
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| 
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|   const IOS::ES::TMDReader& tmd = GetTMD(partition);
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|   if (!tmd.IsValid())
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|     return;
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| 
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|   AddToSyncHash(context, tmd.GetIOSId());
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|   AddToSyncHash(context, tmd.GetTitleId());
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|   AddToSyncHash(context, tmd.GetTitleFlags());
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|   AddToSyncHash(context, tmd.GetGroupId());
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|   AddToSyncHash(context, tmd.GetRegion());
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|   AddToSyncHash(context, tmd.GetTitleVersion());
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|   AddToSyncHash(context, tmd.GetBootIndex());
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| 
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|   for (const IOS::ES::Content& content : tmd.GetContents())
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|     AddToSyncHash(context, content);
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| }
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| 
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| std::map<Language, std::string> Volume::ReadWiiNames(const std::vector<char16_t>& data)
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| {
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|   std::map<Language, std::string> names;
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|   for (size_t i = 0; i < NUMBER_OF_LANGUAGES; ++i)
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|   {
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|     const size_t name_start = NAME_CHARS_LENGTH * i;
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|     if (name_start + NAME_CHARS_LENGTH <= data.size())
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|     {
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|       const std::string name = UTF16BEToUTF8(data.data() + name_start, NAME_CHARS_LENGTH);
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|       if (!name.empty())
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|         names[static_cast<Language>(i)] = name;
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|     }
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|   }
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|   return names;
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| }
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| 
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| static std::unique_ptr<VolumeDisc> CreateDisc(std::unique_ptr<BlobReader>& reader)
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| {
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|   if (reader->ReadSwapped<u32>(0x18) == WII_DISC_MAGIC)
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|     return std::make_unique<VolumeWii>(std::move(reader));
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| 
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|   if (reader->ReadSwapped<u32>(0x1C) == GAMECUBE_DISC_MAGIC)
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|     return std::make_unique<VolumeGC>(std::move(reader));
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| 
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|   // No known magic words found
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|   return nullptr;
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| }
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| 
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| std::unique_ptr<VolumeDisc> CreateDisc(const std::string& path)
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| {
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|   std::unique_ptr<BlobReader> reader(CreateBlobReader(path));
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|   return reader ? CreateDisc(reader) : nullptr;
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| }
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| 
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| static std::unique_ptr<VolumeWAD> CreateWAD(std::unique_ptr<BlobReader>& reader)
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| {
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|   // Check for WAD
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|   // 0x206962 for boot2 wads
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|   const std::optional<u32> wad_magic = reader->ReadSwapped<u32>(0x02);
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|   if (wad_magic == u32(0x00204973) || wad_magic == u32(0x00206962))
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|     return std::make_unique<VolumeWAD>(std::move(reader));
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| 
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|   // No known magic words found
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|   return nullptr;
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| }
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| 
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| std::unique_ptr<VolumeWAD> CreateWAD(const std::string& path)
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| {
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|   std::unique_ptr<BlobReader> reader(CreateBlobReader(path));
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|   return reader ? CreateWAD(reader) : nullptr;
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| }
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| 
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| std::unique_ptr<Volume> CreateVolume(const std::string& path)
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| {
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|   std::unique_ptr<BlobReader> reader(CreateBlobReader(path));
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|   if (reader == nullptr)
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|     return nullptr;
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| 
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|   std::unique_ptr<VolumeDisc> disc = CreateDisc(reader);
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|   if (disc)
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|     return disc;
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| 
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|   std::unique_ptr<VolumeWAD> wad = CreateWAD(reader);
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|   if (wad)
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|     return wad;
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| 
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|   return nullptr;
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| }
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| 
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| }  // namespace DiscIO
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