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			518 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			518 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2018 Dolphin Emulator Project
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| #include "DolphinQt/TAS/WiiTASInputWindow.h"
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| 
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| #include <cmath>
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| 
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| #include <QCheckBox>
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| #include <QGridLayout>
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| #include <QGroupBox>
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| #include <QHBoxLayout>
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| #include <QSpacerItem>
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| #include <QSpinBox>
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| #include <QVBoxLayout>
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| 
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| #include "Common/CommonTypes.h"
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| #include "Common/FileUtil.h"
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| #include "Common/MathUtil.h"
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| 
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| #include "Core/Core.h"
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| #include "Core/HW/Wiimote.h"
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| #include "Core/HW/WiimoteEmu/Extension/Classic.h"
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| #include "Core/HW/WiimoteEmu/Extension/Extension.h"
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| #include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
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| #include "Core/HW/WiimoteEmu/MotionPlus.h"
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| #include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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| #include "Core/HW/WiimoteReal/WiimoteReal.h"
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| #include "Core/System.h"
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| 
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| #include "DolphinQt/QtUtils/AspectRatioWidget.h"
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| #include "DolphinQt/QtUtils/QueueOnObject.h"
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| #include "DolphinQt/TAS/IRWidget.h"
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| #include "DolphinQt/TAS/TASCheckBox.h"
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| #include "DolphinQt/TAS/TASSpinBox.h"
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| 
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| #include "InputCommon/ControllerEmu/ControlGroup/Attachments.h"
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| #include "InputCommon/ControllerEmu/ControllerEmu.h"
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| #include "InputCommon/ControllerEmu/StickGate.h"
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| #include "InputCommon/InputConfig.h"
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| 
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| using namespace WiimoteCommon;
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| 
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| WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : TASInputWindow(parent), m_num(num)
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| {
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|   const QKeySequence ir_x_shortcut_key_sequence = QKeySequence(Qt::ALT | Qt::Key_X);
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|   const QKeySequence ir_y_shortcut_key_sequence = QKeySequence(Qt::ALT | Qt::Key_C);
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| 
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|   m_ir_box = new QGroupBox(QStringLiteral("%1 (%2/%3)")
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|                                .arg(tr("IR"),
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|                                     ir_x_shortcut_key_sequence.toString(QKeySequence::NativeText),
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|                                     ir_y_shortcut_key_sequence.toString(QKeySequence::NativeText)));
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| 
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|   const int ir_x_center = static_cast<int>(std::round(IRWidget::IR_MAX_X / 2.));
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|   const int ir_y_center = static_cast<int>(std::round(IRWidget::IR_MAX_Y / 2.));
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| 
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|   auto* x_layout = new QHBoxLayout;
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|   m_ir_x_value = CreateSliderValuePair(
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|       WiimoteEmu::Wiimote::IR_GROUP, ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
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|       &m_wiimote_overrider, x_layout, ir_x_center, ir_x_center, IRWidget::IR_MIN_X,
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|       IRWidget::IR_MAX_X, ir_x_shortcut_key_sequence, Qt::Horizontal, m_ir_box);
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| 
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|   auto* y_layout = new QVBoxLayout;
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|   m_ir_y_value = CreateSliderValuePair(
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|       WiimoteEmu::Wiimote::IR_GROUP, ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
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|       &m_wiimote_overrider, y_layout, ir_y_center, ir_y_center, IRWidget::IR_MIN_Y,
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|       IRWidget::IR_MAX_Y, ir_y_shortcut_key_sequence, Qt::Vertical, m_ir_box);
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|   m_ir_y_value->setMaximumWidth(60);
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| 
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|   auto* visual = new IRWidget(this);
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|   visual->SetX(ir_x_center);
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|   visual->SetY(ir_y_center);
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| 
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|   connect(m_ir_x_value, &QSpinBox::valueChanged, visual, &IRWidget::SetX);
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|   connect(m_ir_y_value, &QSpinBox::valueChanged, visual, &IRWidget::SetY);
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|   connect(visual, &IRWidget::ChangedX, m_ir_x_value, &QSpinBox::setValue);
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|   connect(visual, &IRWidget::ChangedY, m_ir_y_value, &QSpinBox::setValue);
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| 
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|   auto* visual_ar = new AspectRatioWidget(visual, IRWidget::IR_MAX_X, IRWidget::IR_MAX_Y);
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| 
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|   auto* visual_layout = new QHBoxLayout;
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|   visual_layout->addWidget(visual_ar);
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|   visual_layout->addLayout(y_layout);
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| 
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|   auto* ir_layout = new QVBoxLayout;
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|   ir_layout->addLayout(x_layout);
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|   ir_layout->addLayout(visual_layout);
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|   m_ir_box->setLayout(ir_layout);
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| 
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|   m_nunchuk_stick_box =
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|       CreateStickInputs(tr("Nunchuk Stick"), WiimoteEmu::Nunchuk::STICK_GROUP, &m_nunchuk_overrider,
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|                         0, 0, 255, 255, Qt::Key_F, Qt::Key_G);
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| 
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|   m_classic_left_stick_box =
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|       CreateStickInputs(tr("Left Stick"), WiimoteEmu::Classic::LEFT_STICK_GROUP,
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|                         &m_classic_overrider, 0, 0, 63, 63, Qt::Key_F, Qt::Key_G);
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| 
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|   m_classic_right_stick_box =
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|       CreateStickInputs(tr("Right Stick"), WiimoteEmu::Classic::RIGHT_STICK_GROUP,
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|                         &m_classic_overrider, 0, 0, 31, 31, Qt::Key_Q, Qt::Key_W);
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| 
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|   // Need to enforce the same minimum width because otherwise the different lengths in the labels
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|   // used on the QGroupBox will cause the StickWidgets to have different sizes.
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|   m_ir_box->setMinimumWidth(20);
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|   m_nunchuk_stick_box->setMinimumWidth(20);
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| 
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|   auto* top_layout = new QHBoxLayout;
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|   top_layout->addWidget(m_ir_box);
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|   top_layout->addWidget(m_nunchuk_stick_box);
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|   top_layout->addWidget(m_classic_left_stick_box);
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|   top_layout->addWidget(m_classic_right_stick_box);
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| 
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|   m_remote_accelerometer_box = new QGroupBox(tr("Wii Remote Accelerometer"));
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| 
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|   constexpr u16 ACCEL_ZERO_G = WiimoteEmu::Wiimote::ACCEL_ZERO_G << 2;
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|   constexpr u16 ACCEL_ONE_G = WiimoteEmu::Wiimote::ACCEL_ONE_G << 2;
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|   constexpr u16 ACCEL_MIN = 0;
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|   constexpr u16 ACCEL_MAX = (1 << 10) - 1;
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|   constexpr double ACCEL_SCALE = (ACCEL_ONE_G - ACCEL_ZERO_G) / MathUtil::GRAVITY_ACCELERATION;
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| 
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|   auto* remote_accelerometer_x_layout =
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|       // i18n: Refers to a 3D axis (used when mapping motion controls)
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|       CreateSliderValuePairLayout(tr("X"), WiimoteEmu::Wiimote::ACCELEROMETER_GROUP,
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|                                   ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
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|                                   &m_wiimote_overrider, ACCEL_ZERO_G, ACCEL_ZERO_G, ACCEL_MIN,
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|                                   ACCEL_MAX, Qt::Key_Q, m_remote_accelerometer_box, ACCEL_SCALE);
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|   auto* remote_accelerometer_y_layout =
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|       // i18n: Refers to a 3D axis (used when mapping motion controls)
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|       CreateSliderValuePairLayout(tr("Y"), WiimoteEmu::Wiimote::ACCELEROMETER_GROUP,
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|                                   ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
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|                                   &m_wiimote_overrider, ACCEL_ZERO_G, ACCEL_ZERO_G, ACCEL_MIN,
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|                                   ACCEL_MAX, Qt::Key_W, m_remote_accelerometer_box, ACCEL_SCALE);
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|   auto* remote_accelerometer_z_layout =
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|       // i18n: Refers to a 3D axis (used when mapping motion controls)
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|       CreateSliderValuePairLayout(tr("Z"), WiimoteEmu::Wiimote::ACCELEROMETER_GROUP,
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|                                   ControllerEmu::ReshapableInput::Z_INPUT_OVERRIDE,
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|                                   &m_wiimote_overrider, ACCEL_ZERO_G, ACCEL_ONE_G, ACCEL_MIN,
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|                                   ACCEL_MAX, Qt::Key_E, m_remote_accelerometer_box, ACCEL_SCALE);
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| 
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|   auto* remote_accelerometer_layout = new QVBoxLayout;
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|   remote_accelerometer_layout->addLayout(remote_accelerometer_x_layout);
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|   remote_accelerometer_layout->addLayout(remote_accelerometer_y_layout);
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|   remote_accelerometer_layout->addLayout(remote_accelerometer_z_layout);
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|   m_remote_accelerometer_box->setLayout(remote_accelerometer_layout);
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| 
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|   m_remote_gyroscope_box = new QGroupBox(tr("Wii Remote Gyroscope"));
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| 
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|   // MotionPlus can report values using either a slow scale (greater precision) or a fast scale
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|   // (greater range). To ensure the user can select every possible value, TAS input uses the
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|   // precision of the slow scale and the range of the fast scale. This does mean TAS input has more
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|   // selectable values than MotionPlus has reportable values, but that's not too big of a problem.
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|   constexpr double GYRO_STRETCH =
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|       static_cast<double>(WiimoteEmu::MotionPlus::CALIBRATION_FAST_SCALE_DEGREES) /
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|       WiimoteEmu::MotionPlus::CALIBRATION_SLOW_SCALE_DEGREES;
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| 
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|   constexpr u32 GYRO_MIN = 0;
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|   constexpr u32 GYRO_MAX = WiimoteEmu::MotionPlus::MAX_VALUE * GYRO_STRETCH;
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|   constexpr u32 GYRO_ZERO = WiimoteEmu::MotionPlus::ZERO_VALUE * GYRO_STRETCH;
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|   constexpr double GYRO_SCALE = GYRO_MAX / 2 / WiimoteEmu::MotionPlus::FAST_MAX_RAD_PER_SEC;
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| 
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|   auto* remote_gyroscope_x_layout =
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|       // i18n: Refers to a 3D axis (used when mapping motion controls)
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|       CreateSliderValuePairLayout(tr("X"), WiimoteEmu::Wiimote::GYROSCOPE_GROUP,
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|                                   ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
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|                                   &m_wiimote_overrider, GYRO_ZERO, GYRO_ZERO, GYRO_MIN, GYRO_MAX,
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|                                   Qt::Key_R, m_remote_gyroscope_box, GYRO_SCALE);
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|   auto* remote_gyroscope_y_layout =
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|       // i18n: Refers to a 3D axis (used when mapping motion controls)
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|       CreateSliderValuePairLayout(tr("Y"), WiimoteEmu::Wiimote::GYROSCOPE_GROUP,
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|                                   ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
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|                                   &m_wiimote_overrider, GYRO_ZERO, GYRO_ZERO, GYRO_MIN, GYRO_MAX,
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|                                   Qt::Key_T, m_remote_gyroscope_box, GYRO_SCALE);
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|   auto* remote_gyroscope_z_layout =
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|       // i18n: Refers to a 3D axis (used when mapping motion controls)
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|       CreateSliderValuePairLayout(tr("Z"), WiimoteEmu::Wiimote::GYROSCOPE_GROUP,
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|                                   ControllerEmu::ReshapableInput::Z_INPUT_OVERRIDE,
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|                                   &m_wiimote_overrider, GYRO_ZERO, GYRO_ZERO, GYRO_MIN, GYRO_MAX,
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|                                   Qt::Key_Y, m_remote_gyroscope_box, GYRO_SCALE);
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| 
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|   auto* remote_gyroscope_layout = new QVBoxLayout;
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|   remote_gyroscope_layout->addLayout(remote_gyroscope_x_layout);
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|   remote_gyroscope_layout->addLayout(remote_gyroscope_y_layout);
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|   remote_gyroscope_layout->addLayout(remote_gyroscope_z_layout);
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|   m_remote_gyroscope_box->setLayout(remote_gyroscope_layout);
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| 
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|   m_nunchuk_accelerometer_box = new QGroupBox(tr("Nunchuk Accelerometer"));
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| 
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|   auto* nunchuk_accelerometer_x_layout =
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|       // i18n: Refers to a 3D axis (used when mapping motion controls)
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|       CreateSliderValuePairLayout(tr("X"), WiimoteEmu::Nunchuk::ACCELEROMETER_GROUP,
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|                                   ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
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|                                   &m_nunchuk_overrider, ACCEL_ZERO_G, ACCEL_ZERO_G, ACCEL_MIN,
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|                                   ACCEL_MAX, Qt::Key_I, m_nunchuk_accelerometer_box);
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|   auto* nunchuk_accelerometer_y_layout =
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|       // i18n: Refers to a 3D axis (used when mapping motion controls)
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|       CreateSliderValuePairLayout(tr("Y"), WiimoteEmu::Nunchuk::ACCELEROMETER_GROUP,
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|                                   ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
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|                                   &m_nunchuk_overrider, ACCEL_ZERO_G, ACCEL_ZERO_G, ACCEL_MIN,
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|                                   ACCEL_MAX, Qt::Key_O, m_nunchuk_accelerometer_box);
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|   auto* nunchuk_accelerometer_z_layout =
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|       // i18n: Refers to a 3D axis (used when mapping motion controls)
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|       CreateSliderValuePairLayout(tr("Z"), WiimoteEmu::Nunchuk::ACCELEROMETER_GROUP,
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|                                   ControllerEmu::ReshapableInput::Z_INPUT_OVERRIDE,
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|                                   &m_nunchuk_overrider, ACCEL_ZERO_G, ACCEL_ONE_G, ACCEL_MIN,
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|                                   ACCEL_MAX, Qt::Key_P, m_nunchuk_accelerometer_box);
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| 
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|   auto* nunchuk_accelerometer_layout = new QVBoxLayout;
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|   nunchuk_accelerometer_layout->addLayout(nunchuk_accelerometer_x_layout);
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|   nunchuk_accelerometer_layout->addLayout(nunchuk_accelerometer_y_layout);
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|   nunchuk_accelerometer_layout->addLayout(nunchuk_accelerometer_z_layout);
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|   m_nunchuk_accelerometer_box->setLayout(nunchuk_accelerometer_layout);
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| 
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|   m_triggers_box = new QGroupBox(tr("Triggers"));
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|   auto* l_trigger_layout = CreateSliderValuePairLayout(
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|       tr("Left"), WiimoteEmu::Classic::TRIGGERS_GROUP, WiimoteEmu::Classic::L_ANALOG,
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|       &m_classic_overrider, 0, 0, 0, 31, Qt::Key_N, m_triggers_box);
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|   auto* r_trigger_layout = CreateSliderValuePairLayout(
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|       tr("Right"), WiimoteEmu::Classic::TRIGGERS_GROUP, WiimoteEmu::Classic::R_ANALOG,
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|       &m_classic_overrider, 0, 0, 0, 31, Qt::Key_M, m_triggers_box);
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| 
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|   auto* triggers_layout = new QVBoxLayout;
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|   triggers_layout->addLayout(l_trigger_layout);
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|   triggers_layout->addLayout(r_trigger_layout);
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|   m_triggers_box->setLayout(triggers_layout);
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| 
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|   m_a_button = CreateButton(QStringLiteral("&A"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
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|                             WiimoteEmu::Wiimote::A_BUTTON, &m_wiimote_overrider);
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|   m_b_button = CreateButton(QStringLiteral("&B"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
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|                             WiimoteEmu::Wiimote::B_BUTTON, &m_wiimote_overrider);
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|   m_1_button = CreateButton(QStringLiteral("&1"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
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|                             WiimoteEmu::Wiimote::ONE_BUTTON, &m_wiimote_overrider);
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|   m_2_button = CreateButton(QStringLiteral("&2"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
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|                             WiimoteEmu::Wiimote::TWO_BUTTON, &m_wiimote_overrider);
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|   m_plus_button = CreateButton(QStringLiteral("&+"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
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|                                WiimoteEmu::Wiimote::PLUS_BUTTON, &m_wiimote_overrider);
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|   m_minus_button = CreateButton(QStringLiteral("&-"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
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|                                 WiimoteEmu::Wiimote::MINUS_BUTTON, &m_wiimote_overrider);
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|   m_home_button = CreateButton(QStringLiteral("&HOME"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
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|                                WiimoteEmu::Wiimote::HOME_BUTTON, &m_wiimote_overrider);
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| 
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|   m_left_button = CreateButton(QStringLiteral("&Left"), WiimoteEmu::Wiimote::DPAD_GROUP,
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|                                DIRECTION_LEFT, &m_wiimote_overrider);
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|   m_up_button = CreateButton(QStringLiteral("&Up"), WiimoteEmu::Wiimote::DPAD_GROUP, DIRECTION_UP,
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|                              &m_wiimote_overrider);
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|   m_down_button = CreateButton(QStringLiteral("&Down"), WiimoteEmu::Wiimote::DPAD_GROUP,
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|                                DIRECTION_DOWN, &m_wiimote_overrider);
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|   m_right_button = CreateButton(QStringLiteral("&Right"), WiimoteEmu::Wiimote::DPAD_GROUP,
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|                                 DIRECTION_RIGHT, &m_wiimote_overrider);
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| 
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|   m_c_button = CreateButton(QStringLiteral("&C"), WiimoteEmu::Nunchuk::BUTTONS_GROUP,
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|                             WiimoteEmu::Nunchuk::C_BUTTON, &m_nunchuk_overrider);
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|   m_z_button = CreateButton(QStringLiteral("&Z"), WiimoteEmu::Nunchuk::BUTTONS_GROUP,
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|                             WiimoteEmu::Nunchuk::Z_BUTTON, &m_nunchuk_overrider);
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| 
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|   auto* buttons_layout = new QGridLayout;
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|   buttons_layout->addWidget(m_a_button, 0, 0);
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|   buttons_layout->addWidget(m_b_button, 0, 1);
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|   buttons_layout->addWidget(m_1_button, 0, 2);
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|   buttons_layout->addWidget(m_2_button, 0, 3);
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|   buttons_layout->addWidget(m_plus_button, 0, 4);
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|   buttons_layout->addWidget(m_minus_button, 0, 5);
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| 
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|   buttons_layout->addWidget(m_home_button, 1, 0);
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|   buttons_layout->addWidget(m_left_button, 1, 1);
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|   buttons_layout->addWidget(m_up_button, 1, 2);
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|   buttons_layout->addWidget(m_down_button, 1, 3);
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|   buttons_layout->addWidget(m_right_button, 1, 4);
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| 
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|   buttons_layout->addItem(new QSpacerItem(1, 1, QSizePolicy::Expanding), 0, 7);
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| 
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|   m_remote_buttons_box = new QGroupBox(tr("Wii Remote Buttons"));
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|   m_remote_buttons_box->setLayout(buttons_layout);
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| 
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|   auto* nunchuk_buttons_layout = new QHBoxLayout;
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|   nunchuk_buttons_layout->addWidget(m_c_button);
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|   nunchuk_buttons_layout->addWidget(m_z_button);
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|   nunchuk_buttons_layout->addItem(new QSpacerItem(1, 1, QSizePolicy::Expanding));
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| 
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|   m_nunchuk_buttons_box = new QGroupBox(tr("Nunchuk Buttons"));
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|   m_nunchuk_buttons_box->setLayout(nunchuk_buttons_layout);
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| 
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|   m_classic_a_button = CreateButton(QStringLiteral("&A"), WiimoteEmu::Classic::BUTTONS_GROUP,
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|                                     WiimoteEmu::Classic::A_BUTTON, &m_classic_overrider);
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|   m_classic_b_button = CreateButton(QStringLiteral("&B"), WiimoteEmu::Classic::BUTTONS_GROUP,
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|                                     WiimoteEmu::Classic::B_BUTTON, &m_classic_overrider);
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|   m_classic_x_button = CreateButton(QStringLiteral("&X"), WiimoteEmu::Classic::BUTTONS_GROUP,
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|                                     WiimoteEmu::Classic::X_BUTTON, &m_classic_overrider);
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|   m_classic_y_button = CreateButton(QStringLiteral("&Y"), WiimoteEmu::Classic::BUTTONS_GROUP,
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|                                     WiimoteEmu::Classic::Y_BUTTON, &m_classic_overrider);
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|   m_classic_zl_button = CreateButton(QStringLiteral("&ZL"), WiimoteEmu::Classic::BUTTONS_GROUP,
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|                                      WiimoteEmu::Classic::ZL_BUTTON, &m_classic_overrider);
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|   m_classic_zr_button = CreateButton(QStringLiteral("ZR"), WiimoteEmu::Classic::BUTTONS_GROUP,
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|                                      WiimoteEmu::Classic::ZR_BUTTON, &m_classic_overrider);
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|   m_classic_plus_button = CreateButton(QStringLiteral("&+"), WiimoteEmu::Classic::BUTTONS_GROUP,
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|                                        WiimoteEmu::Classic::PLUS_BUTTON, &m_classic_overrider);
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|   m_classic_minus_button = CreateButton(QStringLiteral("&-"), WiimoteEmu::Classic::BUTTONS_GROUP,
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|                                         WiimoteEmu::Classic::MINUS_BUTTON, &m_classic_overrider);
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|   m_classic_home_button = CreateButton(QStringLiteral("&HOME"), WiimoteEmu::Classic::BUTTONS_GROUP,
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|                                        WiimoteEmu::Classic::HOME_BUTTON, &m_classic_overrider);
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| 
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|   m_classic_l_button = CreateButton(QStringLiteral("&L"), WiimoteEmu::Classic::TRIGGERS_GROUP,
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|                                     WiimoteEmu::Classic::L_DIGITAL, &m_classic_overrider);
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|   m_classic_r_button = CreateButton(QStringLiteral("&R"), WiimoteEmu::Classic::TRIGGERS_GROUP,
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|                                     WiimoteEmu::Classic::R_DIGITAL, &m_classic_overrider);
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| 
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|   m_classic_left_button = CreateButton(QStringLiteral("L&eft"), WiimoteEmu::Classic::DPAD_GROUP,
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|                                        DIRECTION_LEFT, &m_classic_overrider);
 | |
|   m_classic_up_button = CreateButton(QStringLiteral("&Up"), WiimoteEmu::Classic::DPAD_GROUP,
 | |
|                                      DIRECTION_UP, &m_classic_overrider);
 | |
|   m_classic_down_button = CreateButton(QStringLiteral("&Down"), WiimoteEmu::Classic::DPAD_GROUP,
 | |
|                                        DIRECTION_DOWN, &m_classic_overrider);
 | |
|   m_classic_right_button = CreateButton(QStringLiteral("R&ight"), WiimoteEmu::Classic::DPAD_GROUP,
 | |
|                                         DIRECTION_RIGHT, &m_classic_overrider);
 | |
| 
 | |
|   auto* classic_buttons_layout = new QGridLayout;
 | |
|   classic_buttons_layout->addWidget(m_classic_a_button, 0, 0);
 | |
|   classic_buttons_layout->addWidget(m_classic_b_button, 0, 1);
 | |
|   classic_buttons_layout->addWidget(m_classic_x_button, 0, 2);
 | |
|   classic_buttons_layout->addWidget(m_classic_y_button, 0, 3);
 | |
|   classic_buttons_layout->addWidget(m_classic_l_button, 0, 4);
 | |
|   classic_buttons_layout->addWidget(m_classic_r_button, 0, 5);
 | |
|   classic_buttons_layout->addWidget(m_classic_zl_button, 0, 6);
 | |
|   classic_buttons_layout->addWidget(m_classic_zr_button, 0, 7);
 | |
| 
 | |
|   classic_buttons_layout->addWidget(m_classic_plus_button, 1, 0);
 | |
|   classic_buttons_layout->addWidget(m_classic_minus_button, 1, 1);
 | |
|   classic_buttons_layout->addWidget(m_classic_home_button, 1, 2);
 | |
|   classic_buttons_layout->addWidget(m_classic_left_button, 1, 3);
 | |
|   classic_buttons_layout->addWidget(m_classic_up_button, 1, 4);
 | |
|   classic_buttons_layout->addWidget(m_classic_down_button, 1, 5);
 | |
|   classic_buttons_layout->addWidget(m_classic_right_button, 1, 6);
 | |
| 
 | |
|   classic_buttons_layout->addItem(new QSpacerItem(1, 1, QSizePolicy::Expanding), 0, 8);
 | |
| 
 | |
|   m_classic_buttons_box = new QGroupBox(tr("Classic Buttons"));
 | |
|   m_classic_buttons_box->setLayout(classic_buttons_layout);
 | |
| 
 | |
|   auto* layout = new QVBoxLayout;
 | |
|   layout->addLayout(top_layout);
 | |
|   layout->addWidget(m_remote_accelerometer_box);
 | |
|   layout->addWidget(m_remote_gyroscope_box);
 | |
|   layout->addWidget(m_nunchuk_accelerometer_box);
 | |
|   layout->addWidget(m_triggers_box);
 | |
|   layout->addWidget(m_remote_buttons_box);
 | |
|   layout->addWidget(m_nunchuk_buttons_box);
 | |
|   layout->addWidget(m_classic_buttons_box);
 | |
|   layout->addWidget(m_settings_box);
 | |
| 
 | |
|   setLayout(layout);
 | |
| }
 | |
| 
 | |
| WiimoteEmu::Wiimote* WiiTASInputWindow::GetWiimote()
 | |
| {
 | |
|   return static_cast<WiimoteEmu::Wiimote*>(Wiimote::GetConfig()->GetController(m_num));
 | |
| }
 | |
| 
 | |
| ControllerEmu::Attachments* WiiTASInputWindow::GetAttachments()
 | |
| {
 | |
|   return static_cast<ControllerEmu::Attachments*>(
 | |
|       GetWiimote()->GetWiimoteGroup(WiimoteEmu::WiimoteGroup::Attachments));
 | |
| }
 | |
| 
 | |
| WiimoteEmu::Extension* WiiTASInputWindow::GetExtension()
 | |
| {
 | |
|   return static_cast<WiimoteEmu::Extension*>(
 | |
|       GetAttachments()->GetAttachmentList()[m_active_extension].get());
 | |
| }
 | |
| 
 | |
| void WiiTASInputWindow::UpdateExtension(const int extension)
 | |
| {
 | |
|   const auto new_extension = static_cast<WiimoteEmu::ExtensionNumber>(extension);
 | |
|   if (new_extension == m_active_extension)
 | |
|     return;
 | |
| 
 | |
|   m_active_extension = new_extension;
 | |
| 
 | |
|   UpdateControlVisibility();
 | |
|   UpdateInputOverrideFunction();
 | |
| }
 | |
| 
 | |
| void WiiTASInputWindow::UpdateMotionPlus(const bool attached)
 | |
| {
 | |
|   if (attached == m_is_motion_plus_attached)
 | |
|     return;
 | |
| 
 | |
|   m_is_motion_plus_attached = attached;
 | |
| 
 | |
|   UpdateControlVisibility();
 | |
| }
 | |
| 
 | |
| void WiiTASInputWindow::LoadExtensionAndMotionPlus()
 | |
| {
 | |
|   WiimoteEmu::Wiimote* const wiimote = GetWiimote();
 | |
| 
 | |
|   if (Core::IsRunning(Core::System::GetInstance()))
 | |
|   {
 | |
|     m_active_extension = wiimote->GetActiveExtensionNumber();
 | |
|     m_is_motion_plus_attached = wiimote->GetMotionPlusSetting().GetValue();
 | |
|   }
 | |
|   else
 | |
|   {
 | |
|     Common::IniFile ini;
 | |
|     ini.Load(File::GetUserPath(D_CONFIG_IDX) + "WiimoteNew.ini");
 | |
|     const std::string section_name = "Wiimote" + std::to_string(m_num + 1);
 | |
| 
 | |
|     std::string extension;
 | |
|     ini.GetIfExists(section_name, "Extension", &extension);
 | |
| 
 | |
|     if (extension == "Nunchuk")
 | |
|       m_active_extension = WiimoteEmu::ExtensionNumber::NUNCHUK;
 | |
|     else if (extension == "Classic")
 | |
|       m_active_extension = WiimoteEmu::ExtensionNumber::CLASSIC;
 | |
|     else
 | |
|       m_active_extension = WiimoteEmu::ExtensionNumber::NONE;
 | |
| 
 | |
|     m_is_motion_plus_attached = true;
 | |
|     ini.GetIfExists(section_name, "Extension/Attach MotionPlus", &m_is_motion_plus_attached);
 | |
|   }
 | |
| 
 | |
|   UpdateControlVisibility();
 | |
|   UpdateInputOverrideFunction();
 | |
| 
 | |
|   m_motion_plus_callback_id =
 | |
|       wiimote->GetMotionPlusSetting().AddCallback([this](const bool attached) {
 | |
|         QueueOnObject(this, [this, attached] { UpdateMotionPlus(attached); });
 | |
|       });
 | |
|   m_attachment_callback_id =
 | |
|       GetAttachments()->GetAttachmentSetting().AddCallback([this](const int extension_index) {
 | |
|         QueueOnObject(this, [this, extension_index] { UpdateExtension(extension_index); });
 | |
|       });
 | |
| }
 | |
| 
 | |
| void WiiTASInputWindow::UpdateControlVisibility()
 | |
| {
 | |
|   if (m_active_extension == WiimoteEmu::ExtensionNumber::NUNCHUK)
 | |
|   {
 | |
|     setWindowTitle(tr("Wii TAS Input %1 - Wii Remote + Nunchuk").arg(m_num + 1));
 | |
|     m_ir_box->show();
 | |
|     m_nunchuk_stick_box->show();
 | |
|     m_classic_right_stick_box->hide();
 | |
|     m_classic_left_stick_box->hide();
 | |
|     m_remote_accelerometer_box->show();
 | |
|     m_remote_gyroscope_box->setVisible(m_is_motion_plus_attached);
 | |
|     m_nunchuk_accelerometer_box->show();
 | |
|     m_triggers_box->hide();
 | |
|     m_nunchuk_buttons_box->show();
 | |
|     m_remote_buttons_box->show();
 | |
|     m_classic_buttons_box->hide();
 | |
|   }
 | |
|   else if (m_active_extension == WiimoteEmu::ExtensionNumber::CLASSIC)
 | |
|   {
 | |
|     setWindowTitle(tr("Wii TAS Input %1 - Classic Controller").arg(m_num + 1));
 | |
|     m_ir_box->hide();
 | |
|     m_nunchuk_stick_box->hide();
 | |
|     m_classic_right_stick_box->show();
 | |
|     m_classic_left_stick_box->show();
 | |
|     m_remote_accelerometer_box->hide();
 | |
|     m_remote_gyroscope_box->hide();
 | |
|     m_nunchuk_accelerometer_box->hide();
 | |
|     m_triggers_box->show();
 | |
|     m_remote_buttons_box->hide();
 | |
|     m_nunchuk_buttons_box->hide();
 | |
|     m_classic_buttons_box->show();
 | |
|   }
 | |
|   else
 | |
|   {
 | |
|     setWindowTitle(tr("Wii TAS Input %1 - Wii Remote").arg(m_num + 1));
 | |
|     m_ir_box->show();
 | |
|     m_nunchuk_stick_box->hide();
 | |
|     m_classic_right_stick_box->hide();
 | |
|     m_classic_left_stick_box->hide();
 | |
|     m_remote_accelerometer_box->show();
 | |
|     m_remote_gyroscope_box->setVisible(m_is_motion_plus_attached);
 | |
|     m_nunchuk_accelerometer_box->hide();
 | |
|     m_triggers_box->hide();
 | |
|     m_remote_buttons_box->show();
 | |
|     m_nunchuk_buttons_box->hide();
 | |
|     m_classic_buttons_box->hide();
 | |
|   }
 | |
| 
 | |
|   // Without these calls, switching between attachments can result in the Stick/IRWidgets being
 | |
|   // surrounded by large amounts of empty space in one dimension.
 | |
|   adjustSize();
 | |
|   resize(sizeHint());
 | |
| }
 | |
| 
 | |
| void WiiTASInputWindow::hideEvent(QHideEvent* const event)
 | |
| {
 | |
|   WiimoteEmu::Wiimote* const wiimote = GetWiimote();
 | |
| 
 | |
|   wiimote->ClearInputOverrideFunction();
 | |
|   wiimote->GetMotionPlusSetting().RemoveCallback(m_motion_plus_callback_id);
 | |
| 
 | |
|   GetExtension()->ClearInputOverrideFunction();
 | |
|   GetAttachments()->GetAttachmentSetting().RemoveCallback(m_attachment_callback_id);
 | |
| 
 | |
|   TASInputWindow::hideEvent(event);
 | |
| }
 | |
| 
 | |
| void WiiTASInputWindow::showEvent(QShowEvent* const event)
 | |
| {
 | |
|   LoadExtensionAndMotionPlus();
 | |
| 
 | |
|   TASInputWindow::showEvent(event);
 | |
| }
 | |
| 
 | |
| void WiiTASInputWindow::UpdateInputOverrideFunction()
 | |
| {
 | |
|   WiimoteEmu::Wiimote* const wiimote = GetWiimote();
 | |
| 
 | |
|   if (m_active_extension != WiimoteEmu::ExtensionNumber::CLASSIC)
 | |
|     wiimote->SetInputOverrideFunction(m_wiimote_overrider.GetInputOverrideFunction());
 | |
| 
 | |
|   if (m_active_extension == WiimoteEmu::ExtensionNumber::NUNCHUK)
 | |
|     GetExtension()->SetInputOverrideFunction(m_nunchuk_overrider.GetInputOverrideFunction());
 | |
| 
 | |
|   if (m_active_extension == WiimoteEmu::ExtensionNumber::CLASSIC)
 | |
|     GetExtension()->SetInputOverrideFunction(m_classic_overrider.GetInputOverrideFunction());
 | |
| }
 |