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This fixes a problem where changing the JIT debug settings on Android while a game was running wouldn't cause the changed settings to apply to code blocks that already had been compiled. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |