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			36 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2014 Dolphin Emulator Project
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| // Licensed under GPLv2
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include <gccore.h>
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| 
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| // DSPCR bits
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| #define DSPCR_DSPRESET      0x0800        // Reset DSP
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| #define DSPCR_ARDMA         0x0200        // ARAM dma in progress, if set
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| #define DSPCR_DSPINTMSK     0x0100        // * interrupt mask   (RW)
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| #define DSPCR_DSPINT        0x0080        // * interrupt active (RWC)
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| #define DSPCR_ARINTMSK      0x0040
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| #define DSPCR_ARINT         0x0020
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| #define DSPCR_AIINTMSK      0x0010
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| #define DSPCR_AIINT         0x0008
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| #define DSPCR_HALT          0x0004        // halt DSP
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| #define DSPCR_PIINT         0x0002        // assert DSP PI interrupt
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| #define DSPCR_RES           0x0001        // reset DSP
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| 
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| class IDSP {
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| public:
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| 	virtual ~IDSP() {}
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| 
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| 	virtual void Init() = 0;
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| 	virtual void Reset() = 0;
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| 	virtual u32 CheckMailTo() = 0;
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| 	virtual void SendMailTo(u32 mail) = 0;
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| 
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| 	// Yeah, yeah, having a method here makes this not a pure interface - but
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| 	// the implementation does nothing but calling the virtual methods above.
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| 	void SendTask(void *addr, u16 iram_addr, u16 len, u16 start);
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| };
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| 
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| #endif  // _DSP_INTERFACE_H
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